Player Matchup

Cthulhu
Cthulhu
Gold V
RecurringSilence
Cthulhu
Gold V
Level 157
God Stats
9W - 7L
1,833 SR
Queue Stats
579W - 643L
1,380 MMR
Solo
Horus
Horus
Gold II
TheDaleWeiser
Horus
Gold II
Level 105
God Stats
104W - 71L
1,620 SR
Queue Stats
338W - 332L
1,533 MMR
Party 2
Sol
Sol
Gold II
marc_moes
Sol
Gold II
Level 118
God Stats
2W - 0L
1,478 SR
Queue Stats
337W - 317L
1,353 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,644 SR
1,422 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,736 SR
1,450 MMR
Gilgamesh
Gilgamesh
Silver IV
BigBabyBucco
Gilgamesh
Silver IV
Level 61
God Stats
8W - 7L
1,919 SR
Queue Stats
60W - 59L
1,372 MMR
Party 1
Medusa
Medusa
Bronze III
DBBARRA
Medusa
Bronze III
Level 107
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 8L
1,370 MMR
Solo
Discordia
Discordia
Bronze III
KevSpi
Discordia
Bronze III
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 50L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
11,258
804
16,406
16,708
20,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
3 / 1 / 5
10,522
752
12,507
18,307
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 3
10,371
741
6,677
12,791
5,418
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesBacchusAthenaAnubisThoth

VS

Bans
KuzenboNe ZhaPersephoneNutHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBabyBucco
Gilgamesh
13
4 / 3 / 2
9,688
692
17,236
17,347
12,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
DBBARRA
Medusa
14
0 / 3 / 2
8,918
637
6,397
12,612
4,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
KevSpi
Discordia
15
2 / 5 / 2
9,720
694
12,423
10,914
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigBabyBucco
Gilgamesh
4
3
2
1.67
L
Medusa
DBBARRA
Medusa
0
3
2
0.33
L
Discordia
KevSpi
Discordia
2
5
2
0.6
W
6
1
5
8.5
W
3
1
5
5.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
36,056
47,806
Taken
40,873
43,243
Mitigated
20,128
14,951
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigBabyBucco
Gilgamesh
17,236
5,927
0
1,777
17,347
12,178
0
8,048
8,375
0
30,858
L
Medusa
DBBARRA
Medusa
6,397
2,059
0
347
12,612
4,278
156
6,471
5,408
0
24,742
L
Discordia
KevSpi
Discordia
12,423
613
0
9
10,914
3,672
34
6,758
3,542
41,583
0
W
16,406
572
204
3,022
16,708
20,556
220
3,930
12,008
33,479
1,533
W
12,507
4,524
1,867
6,048
18,307
17,269
906
5,592
12,258
0
30,560
W
6,677
907
0
3,810
12,791
5,418
2,823
3,084
9,500
65,923
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
28,326
180
Minions Killed
127
0
Camps Cleared
0
775,799
Distance Traveled
770,577
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,688
692
32
2
0
241,693
0
L
Medusa
8,918
637
45
3
0
279,517
4
L
Discordia
9,720
694
50
4
0
249,367
0
W
Cthulhu
11,258
804
44
3
0
258,860
0
W
Horus
10,522
752
36
3
0
273,771
0
W
Sol
10,371
741
100
7
0
243,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role