Player Matchup

Lancelot
Lancelot
Platinum III
 
Lancelot
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Ioking
Geb
Gold II
Level 178
God Stats
6W - 1L
1,866 SR
Queue Stats
15W - 6L
1,808 MMR
Solo
Chaac
Chaac
Gold I
SeteJantas
Chaac
Gold I
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,627 MMR
Solo
Apollo
Apollo
Diamond V
agostinhox2
Apollo
Diamond V
Level 158
God Stats
31W - 28L
1,587 SR
Queue Stats
99W - 90L
2,000 MMR
Solo
Anubis
Anubis
Gold V
ehjuca
Anubis
Gold V
Level 64
God Stats
2W - 0L
1,937 SR
Queue Stats
51W - 31L
1,608 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,678 SR
1,709 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,530 SR
1,536 MMR
Ra
Ra
Diamond III
 
Ra
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
 
Ah Muzen Cab
Platinum III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
fede1222xD
Ravana
Platinum V
Level 167
God Stats
9W - 10L
1,543 SR
Queue Stats
87W - 80L
1,696 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
juli97
Cu Chulainn
Gold V
Level 218
God Stats
25W - 16L
1,606 SR
Queue Stats
51W - 41L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 3 / 2
6,680
668
7,658
10,175
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
Ioking
Geb
10
0 / 0 / 7
5,890
589
2,476
8,813
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
11
0 / 0 / 3
5,924
592
2,916
9,033
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
1 / 1 / 2
7,010
701
2,052
4,758
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
ehjuca
Anubis
12
7 / 0 / 3
7,254
725
11,719
6,185
3,073
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KuzenboAthenaThanatosBacchus

VS

Bans
ThothHachimanBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 1
5,655
566
4,834
8,106
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
9
2 / 3 / 1
5,619
562
2,953
11,934
6,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
 
Ah Muzen Cab
4
0 / 0 / 0
4,037
404
1,998
1,560
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
fede1222xD
Ravana
8
1 / 6 / 0
4,957
496
3,695
9,088
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
juli97
Cu Chulainn
10
0 / 1 / 0
5,979
598
5,060
6,639
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
3
2
2
L
Ra
 
Ra
1
4
1
0.38
L
Sylvanus
 
Sylvanus
2
3
1
0.83
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Geb
Ioking
Geb
0
0
7
3.5
W
Chaac
0
0
3
1.5
W
Apollo
1
1
2
2
W
Anubis
ehjuca
Anubis
7
0
3
8.5
L
Ravana
fede1222xD
Ravana
1
6
0
0.17
L
Cu Chulainn
juli97
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
18,540
38,964
Taken
37,327
20,411
Mitigated
16,394
15,416
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,658
2,450
0
3,864
10,175
4,216
0
2,020
8,084
0
48,089
L
Ra
 
Ra
4,834
546
513
1,514
8,106
2,552
0
2,663
5,443
53,429
0
L
Sylvanus
 
Sylvanus
2,953
849
1,218
2,506
11,934
6,278
0
6,323
5,611
13,866
1,364
L
Ah Muzen Cab
 
Ah Muzen Cab
1,998
471
0
80
1,560
475
0
548
1,012
0
14,609
W
Geb
Ioking
Geb
2,476
820
0
3,306
8,813
6,345
0
2,142
6,556
16,227
0
W
Chaac
2,916
483
0
3,259
9,033
4,823
0
406
8,627
0
46,042
W
Apollo
2,052
1,242
0
1,886
4,758
1,954
0
1,131
3,627
0
66,439
W
Anubis
ehjuca
Anubis
11,719
480
0
3,101
6,185
3,073
0
2,865
3,320
53,417
1,859
L
Ravana
fede1222xD
Ravana
3,695
1,034
0
895
9,088
3,008
0
3,653
5,435
0
22,381
L
Cu Chulainn
juli97
Cu Chulainn
5,060
609
0
1,244
6,639
4,081
0
965
5,674
0
49,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
26,247
390
Minions Killed
273
0
Camps Cleared
0
1,088,305
Distance Traveled
884,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,680
668
73
7
0
259,423
0
L
Ra
5,655
566
89
9
0
223,610
0
L
Sylvanus
5,619
562
25
3
0
191,184
0
L
Ah Muzen Cab
4,037
404
23
2
0
64,688
0
W
Geb
5,890
589
17
2
0
222,286
1
W
Chaac
5,924
592
78
8
0
227,013
1
W
Apollo
7,010
701
136
14
0
184,970
0
W
Anubis
7,254
725
86
9
0
194,613
0
L
Ravana
4,957
496
53
5
0
218,424
0
L
Cu Chulainn
5,979
598
83
8
0
186,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role