Player Matchup

Xing Tian
Xing Tian
NerveEndAsh
Xing Tian
Level 108
God Stats
5W - 6L
1,494 SR
Queue Stats
83W - 70L
1,512 Elo+
Solo
Artemis
Artemis
QuinaQuen
Artemis
Level 109
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
TeeJayyv-v
Surtr
Level 89
God Stats
2W - 5L
1,146 SR
Queue Stats
77W - 75L
1,496 Elo+
Solo
Hera
Hera
Vivi_Of_Mist
Hera
Level 144
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thor
Thor
XxKryptoThaGodxX
Thor
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 35L
1,460 Elo+
Solo
Team Averages
Level 104
1,406 SR
1,494 Elo+

VS

Team Averages
Level 90
1,435 SR
1,311 Elo+
Ra
Ra
Bacon655
Ra
Level 118
God Stats
4W - 10L
1,356 SR
Queue Stats
198W - 179L
1,477 Elo+
Solo
Fenrir
Fenrir
Birol-6161
Fenrir
Level 60
God Stats
15W - 10L
1,656 SR
Queue Stats
291W - 284L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Caladriul
Sylvanus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chato Apache
Morgan Le Fay
Level 57
God Stats
8W - 14L
1,404 SR
Queue Stats
16W - 36L
1,258 Elo+
Solo
King Arthur
King Arthur
ilrer
King Arthur
Level 114
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NerveEndAsh
Xing Tian
16
7 / 2 / 5
9,369
468
15,808
35,647
31,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
QuinaQuen
Artemis
1
0 / 0 / 0
4,325
216
0
0
0
Surtr
15
3 / 11 / 3
9,172
459
17,179
28,122
26,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
5,641
282
0
0
0
17
6 / 5 / 1
10,201
510
9,973
18,799
9,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
12,630
632
8,401
13,724
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Birol-6161
Fenrir
16
5 / 3 / 7
11,329
566
11,995
22,149
12,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Caladriul
Sylvanus
15
2 / 2 / 7
10,864
543
13,717
17,797
15,567
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Chato Apache
Morgan Le Fay
15
1 / 4 / 2
9,784
489
9,255
12,065
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ilrer
King Arthur
16
7 / 5 / 6
11,293
565
12,448
21,799
21,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
16
Kills
18
18
Deaths
16
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Fenrir
Birol-6161
Fenrir
5
3
7
2.83
W
Sylvanus
Caladriul
Sylvanus
2
2
7
2.75
W
Morgan Le Fay
Chato Apache
Morgan Le Fay
1
4
2
0.5
L
Xing Tian
NerveEndAsh
Xing Tian
7
2
5
4.75
L
Artemis
QuinaQuen
Artemis
0
0
0
0
L
Surtr
3
11
3
0.41
L
0
0
0
0
L
6
5
1
1.3
W
King Arthur
ilrer
King Arthur
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
55,816
82,568
Taken
87,534
67,144
Mitigated
62,942
15,309
Healing
33,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,401
2,268
1,212
7,538
13,724
6,821
6,784
1,162
12,428
109,554
2,356
W
Fenrir
Birol-6161
Fenrir
11,995
3,768
554
6,581
22,149
12,717
399
4,144
17,591
0
85,159
W
Sylvanus
Caladriul
Sylvanus
13,717
2,849
4,422
8,382
17,797
15,567
748
7,192
10,255
37,713
0
W
Morgan Le Fay
Chato Apache
Morgan Le Fay
9,255
1,225
0
2,180
12,065
6,018
1,675
4,887
7,082
58,071
4,494
L
Xing Tian
NerveEndAsh
Xing Tian
15,808
1,839
0
10,341
35,647
31,319
0
18,591
15,685
51,886
2,041
L
Artemis
QuinaQuen
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
17,179
6,311
0
4,152
28,122
26,522
9
7,211
20,221
1,575
69,520
L
0
0
0
0
0
0
0
0
0
0
0
L
9,973
1,760
0
816
18,799
9,303
0
5,187
13,278
0
73,648
W
King Arthur
ilrer
King Arthur
12,448
974
0
2,148
21,799
21,819
347
4,010
17,228
4,444
47,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
55,900
266
Minions Killed
498
0
Camps Cleared
0
1,094,319
Distance Traveled
1,731,541
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,630
632
185
9
0
337,561
1
W
Fenrir
11,329
566
106
5
0
390,444
7
W
Sylvanus
10,864
543
45
2
0
305,492
0
W
Morgan Le Fay
9,784
489
94
5
0
338,326
2
L
Xing Tian
9,369
468
61
3
0
379,619
0
L
Artemis
4,325
216
0
0
0
0
0
L
Surtr
9,172
459
78
4
0
324,693
0
L
Hera
5,641
282
0
0
0
0
0
L
Thor
10,201
510
127
6
0
390,007
0
W
King Arthur
11,293
565
68
3
0
359,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role