Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ITslazy01
Achilles
Level 129
God Stats
0W - 1L
1,263 SR
Queue Stats
45W - 51L
1,564 Elo+
Party 1
Sobek
Sobek
RTPpython
Sobek
Level 158
God Stats
1W - 4L
1,327 SR
Queue Stats
220W - 245L
1,516 Elo+
Party 1
Arachne
Arachne
Team510 Stunna
Arachne
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 140L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
luuOnMnk
Danzaburou
Level 24
God Stats
2W - 3L
1,541 SR
Queue Stats
17W - 27L
1,618 Elo+
Party 1
Team Averages
Level 128
1,426 SR
1,531 Elo+

VS

Team Averages
Level 131
1,606 SR
1,553 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LordGenghis
Lancelot
Level 124
God Stats
3W - 0L
1,744 SR
Queue Stats
38W - 27L
1,571 Elo+
Solo
Surtr
Surtr
TheNew6uy17
Surtr
Level 148
God Stats
5W - 1L
1,506 SR
Queue Stats
69W - 61L
1,499 Elo+
Solo
Cthulhu
Cthulhu
WreckItRyke
Cthulhu
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
273W - 241L
1,563 Elo+
Solo
Artemis
Artemis
datmancam2030
Artemis
Level 127
God Stats
2W - 2L
1,782 SR
Queue Stats
58W - 47L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 2 / 1
5,387
449
5,720
7,076
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ITslazy01
Achilles
9
1 / 0 / 0
5,854
488
3,867
10,528
8,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
RTPpython
Sobek
13
4 / 1 / 1
7,268
606
8,053
14,148
14,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 2 / 1
6,617
551
5,723
12,668
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
luuOnMnk
Danzaburou
9
0 / 4 / 0
5,153
429
636
9,778
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,817
485
6,327
7,146
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
LordGenghis
Lancelot
12
5 / 2 / 0
7,020
585
6,981
10,456
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 4 / 1
6,604
550
8,456
12,890
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
WreckItRyke
Cthulhu
10
1 / 0 / 5
6,376
531
5,802
6,485
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
12
3 / 1 / 1
6,779
565
8,022
7,600
3,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
10
Kills
9
9
Deaths
10
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
1
0.75
W
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Achilles
ITslazy01
Achilles
1
0
0
1
W
Lancelot
LordGenghis
Lancelot
5
2
0
2.5
L
Sobek
RTPpython
Sobek
4
1
1
4.5
L
4
2
1
2.25
W
0
4
1
0.13
W
Cthulhu
WreckItRyke
Cthulhu
1
0
5
3.5
W
Artemis
3
1
1
3.5
L
Danzaburou
luuOnMnk
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
35,588
54,198
Taken
44,577
34,778
Mitigated
21,788
17,749
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,720
229
65
1,696
7,076
2,687
0
3,451
3,610
37,711
0
W
Nu Wa
 
Nu Wa
6,327
1,689
0
625
7,146
2,649
0
4,755
2,391
34,737
922
L
Achilles
ITslazy01
Achilles
3,867
1,008
0
4,053
10,528
8,758
0
2,848
7,654
0
21,710
W
Lancelot
LordGenghis
Lancelot
6,981
1,661
0
2,721
10,456
4,525
34
1,531
8,845
0
47,238
L
Sobek
RTPpython
Sobek
8,053
831
0
7,030
14,148
14,665
0
1,150
11,996
44,447
1,457
L
5,723
3,275
0
3,214
12,668
5,437
0
3,014
9,637
0
54,073
W
8,456
3,226
0
4,867
12,890
6,660
222
5,558
6,300
802
46,073
W
Cthulhu
WreckItRyke
Cthulhu
5,802
999
55
2,322
6,485
4,706
0
550
5,935
29,239
0
W
Artemis
8,022
5,091
0
3,881
7,600
3,248
0
0
7,600
0
52,666
L
Danzaburou
luuOnMnk
Danzaburou
636
253
0
1,691
9,778
3,231
0
1,979
7,799
0
31,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
32,596
319
Minions Killed
329
0
Camps Cleared
0
1,168,205
Distance Traveled
1,223,564
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,387
449
43
4
0
229,543
0
W
Nu Wa
5,817
485
46
4
0
231,434
1
L
Achilles
5,854
488
34
3
0
234,218
4
W
Lancelot
7,020
585
65
5
0
283,328
5
L
Sobek
7,268
606
106
9
0
230,570
0
L
Arachne
6,617
551
90
8
0
255,439
1
W
Surtr
6,604
550
80
7
0
216,109
0
W
Cthulhu
6,376
531
43
4
0
276,699
4
W
Artemis
6,779
565
95
8
0
215,994
0
L
Danzaburou
5,153
429
46
4
0
218,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role