Player Matchup

Apollo
Apollo
Alfredomty
Apollo
Level 154
God Stats
1W - 2L
2,002 SR
Queue Stats
49W - 31L
1,756 Elo+
Party 1
Odin
Odin
JustKyle7119
Odin
Level 166
God Stats
4W - 2L
1,374 SR
Queue Stats
117W - 94L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
LLanky
Kukulkan
Level 156
God Stats
9W - 2L
1,690 SR
Queue Stats
116W - 84L
1,633 Elo+
Party 1
Lancelot
Lancelot
MrSneaky4
Lancelot
Level 162
God Stats
8W - 8L
1,704 SR
Queue Stats
322W - 178L
1,723 Elo+
Party 1
Eset
Eset
Octeii
Eset
Level 182
God Stats
2W - 0L
1,800 SR
Queue Stats
99W - 67L
1,698 Elo+
Party 1
Team Averages
Level 164
1,714 SR
1,688 Elo+

VS

Team Averages
Level 155
1,469 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GSLegendary
Surtr
Level 159
God Stats
11W - 20L
1,565 SR
Queue Stats
266W - 244L
1,491 Elo+
Solo
Zeus
Zeus
bigweinerkuzenbo
Zeus
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 142L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
daftington
Kuzenbo
Level 129
God Stats
1W - 3L
1,381 SR
Queue Stats
162W - 150L
1,535 Elo+
Solo
Cernunnos
Cernunnos
hectots25
Cernunnos
Level 156
God Stats
2W - 5L
1,400 SR
Queue Stats
100W - 99L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alfredomty
Apollo
13
1 / 0 / 6
6,602
600
5,045
7,990
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
6,530
594
6,280
8,921
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
LLanky
Kukulkan
13
2 / 0 / 6
7,178
653
5,582
2,636
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
MrSneaky4
Lancelot
13
6 / 0 / 3
6,694
609
6,686
7,937
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
Octeii
Eset
10
2 / 2 / 5
6,088
553
4,825
6,957
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 1
6,113
556
2,539
4,524
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,085
553
5,850
11,023
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 0
6,174
561
4,279
6,945
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
daftington
Kuzenbo
8
0 / 3 / 2
5,109
464
3,092
9,340
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
hectots25
Cernunnos
11
0 / 3 / 2
5,692
517
4,545
9,067
3,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Apollo
Alfredomty
Apollo
1
0
6
4
L
0
3
0
0
W
2
1
0
2
W
Kukulkan
LLanky
Kukulkan
2
0
6
5
W
Lancelot
MrSneaky4
Lancelot
6
0
3
7.5
W
Eset
Octeii
Eset
2
2
5
2.25
L
3
2
0
1.5
L
Kuzenbo
daftington
Kuzenbo
0
3
2
0.33
L
Cernunnos
hectots25
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
20,305
34,441
Taken
40,899
18,443
Mitigated
21,853
13,632
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,539
0
0
679
4,524
1,461
0
1,960
2,564
48,930
1,055
W
Apollo
Alfredomty
Apollo
5,045
2,910
0
4,338
7,990
2,901
0
1,873
6,073
0
58,420
L
5,850
1,854
0
3,810
11,023
6,558
0
0
11,023
562
47,594
W
6,280
1,425
0
2,110
8,921
6,485
0
1,444
6,947
0
51,301
W
Kukulkan
LLanky
Kukulkan
5,582
621
0
286
2,636
1,176
0
1,000
1,636
64,448
0
W
Lancelot
MrSneaky4
Lancelot
6,686
1,125
0
5,025
7,937
3,479
0
2,702
5,193
0
60,752
W
Eset
Octeii
Eset
4,825
902
0
1,873
6,957
4,402
1
3,210
3,747
16,417
699
L
4,279
516
0
2,740
6,945
1,983
0
925
6,020
44,512
701
L
Kuzenbo
daftington
Kuzenbo
3,092
1,123
0
1,930
9,340
8,575
0
3,696
5,644
10,237
0
L
Cernunnos
hectots25
Cernunnos
4,545
2,378
0
2,553
9,067
3,276
0
3,495
5,572
0
46,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
29,173
463
Minions Killed
359
0
Camps Cleared
0
1,193,153
Distance Traveled
1,132,692
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,113
556
97
9
0
230,118
1
W
Apollo
6,602
600
123
11
0
227,776
1
L
Surtr
6,085
553
96
9
0
207,374
2
W
Odin
6,530
594
95
9
0
210,957
2
W
Kukulkan
7,178
653
125
11
0
234,205
2
W
Lancelot
6,694
609
100
9
0
305,839
0
W
Eset
6,088
553
20
2
0
214,376
0
L
Zeus
6,174
561
78
7
0
240,889
0
L
Kuzenbo
5,109
464
14
1
0
241,306
4
L
Cernunnos
5,692
517
74
7
0
213,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role