Player Matchup

Mulan
Mulan
Bronze III
IcnoPain
Mulan
Bronze III
Level 136
God Stats
55W - 58L
1,504 SR
Queue Stats
85W - 100L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
MSOG
Izanami
Gold IV
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 46L
1,472 MMR
Solo
Ra
Ra
Gold III
Pfcrio
Ra
Gold III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 178L
1,483 MMR
Solo
Cthulhu
Cthulhu
Silver II
Xx_MrMike_xX
Cthulhu
Silver II
Level 96
God Stats
2W - 4L
1,737 SR
Queue Stats
20W - 26L
1,455 MMR
Solo
Loki
Loki
Gold IV
kylebugzy
Loki
Gold IV
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 249L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,591 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,537 SR
1,482 MMR
Achilles
Achilles
Gold IV
Chatsolide93
Achilles
Gold IV
Level 152
God Stats
46W - 56L
1,528 SR
Queue Stats
180W - 196L
1,484 MMR
Solo
Ganesha
Ganesha
Gold III
FavorableTester
Ganesha
Gold III
Level 195
God Stats
1W - 0L
1,687 SR
Queue Stats
92W - 84L
1,458 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
HomelesEskimo
Ratatoskr
Silver II
Level 67
God Stats
2W - 0L
1,757 SR
Queue Stats
16W - 11L
1,499 MMR
Solo
Janus
Janus
Gold IV
MØJØ
Janus
Gold IV
Level 155
God Stats
2W - 2L
1,200 SR
Queue Stats
96W - 85L
1,487 MMR
Solo
Hou Yi
Hou Yi
Platinum III
TwitchOsorrowX
Hou Yi
Platinum III
Level 112
God Stats
67W - 60L
1,510 SR
Queue Stats
614W - 633L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IcnoPain
Mulan
12
0 / 6 / 0
7,598
475
8,135
14,238
11,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
MSOG
Izanami
12
0 / 4 / 2
7,216
451
3,606
11,056
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
16
1 / 1 / 1
9,190
574
4,380
8,471
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Xx_MrMike_xX
Cthulhu
12
2 / 2 / 2
8,005
500
9,292
15,166
14,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
5 / 3 / 1
7,893
493
6,412
14,210
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
SusanoThothAresThanatos

VS

Bans
KukulkanAo KuangAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chatsolide93
Achilles
14
5 / 1 / 4
8,652
541
12,204
14,568
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 11
8,058
504
6,111
16,877
15,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
HomelesEskimo
Ratatoskr
16
5 / 2 / 2
8,898
556
7,590
11,647
5,506
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
MØJØ
Janus
16
2 / 1 / 1
9,290
581
6,868
8,139
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 2 / 2
9,396
587
13,046
12,542
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
16
16
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chatsolide93
Achilles
5
1
4
7
W
0
2
11
2.75
W
Ratatoskr
HomelesEskimo
Ratatoskr
5
2
2
3
L
Mulan
IcnoPain
Mulan
0
6
0
0
L
Izanami
MSOG
Izanami
0
4
2
0.25
W
Janus
MØJØ
Janus
2
1
1
2.5
L
Ra
1
1
1
1.5
W
4
2
2
2.5
L
Cthulhu
Xx_MrMike_xX
Cthulhu
2
2
2
1.5
L
Loki
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
45,819
63,141
Taken
63,773
38,449
Mitigated
43,217
17,874
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chatsolide93
Achilles
12,204
2,280
0
5,813
14,568
13,031
21
1,905
12,663
0
56,346
W
6,111
683
0
2,206
16,877
15,499
0
5,284
11,507
25,545
0
W
Ratatoskr
HomelesEskimo
Ratatoskr
7,590
1,970
0
1,444
11,647
5,506
445
961
10,618
0
80,665
L
Mulan
IcnoPain
Mulan
8,135
967
0
1,982
14,238
11,439
0
674
12,535
1,850
51,044
L
Izanami
MSOG
Izanami
3,606
2,591
0
3,157
11,056
3,858
0
1,945
9,101
0
56,644
W
Janus
MØJØ
Janus
6,868
202
0
400
8,139
3,024
370
3,353
4,320
87,295
264
L
Ra
4,380
342
564
4,507
8,471
3,099
62
4,733
3,346
73,861
426
W
13,046
6,701
0
4,794
12,542
6,157
186
3,414
9,128
0
85,370
L
Cthulhu
Xx_MrMike_xX
Cthulhu
9,292
948
244
2,370
15,166
14,904
0
2,582
12,460
41,043
482
L
Loki
6,412
1,493
0
5,050
14,210
5,149
0
2,446
11,469
0
58,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
44,294
499
Minions Killed
495
0
Camps Cleared
0
1,504,560
Distance Traveled
1,618,997
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,652
541
90
6
0
322,687
6
W
Ganesha
8,058
504
2
0
0
337,287
5
W
Ratatoskr
8,898
556
103
6
0
365,839
2
L
Mulan
7,598
475
99
6
0
283,727
4
L
Izanami
7,216
451
105
7
0
207,594
2
W
Janus
9,290
581
152
10
0
315,672
8
L
Ra
9,190
574
164
10
0
330,812
2
W
Hou Yi
9,396
587
148
9
0
277,512
0
L
Cthulhu
8,005
500
49
3
0
324,334
1
L
Loki
7,893
493
82
5
0
358,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role