Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Bubenkoch_TV
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Fox1Hound1
Bastet
Gold IV
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 211L
1,506 MMR
Solo
Nu Wa
Nu Wa
Gold IV
PÆNNA
Nu Wa
Gold IV
Level 154
God Stats
4W - 5L
1,540 SR
Queue Stats
125W - 126L
1,518 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
TsumikiiMiniwa
Kuzenbo
Gold II
Level 198
God Stats
0W - 4L
1,180 SR
Queue Stats
319W - 306L
1,502 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,444 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,531 SR
1,503 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
DoudeyDoudey
Chernobog
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,494 MMR
Solo
Vulcan
Vulcan
Gold I
br0wnpudding
Vulcan
Gold I
Level 61
God Stats
5W - 6L
1,413 SR
Queue Stats
150W - 154L
1,513 MMR
Solo
Ymir
Ymir
Gold II
stome145
Ymir
Gold II
Level 154
God Stats
5W - 2L
1,740 SR
Queue Stats
206W - 204L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
5,301
482
3,155
11,269
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
0 / 1 / 0
5,201
473
1,075
3,654
960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Fox1Hound1
Bastet
6
0 / 4 / 0
4,392
399
2,732
7,516
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
PÆNNA
Nu Wa
10
0 / 3 / 0
5,322
484
5,525
6,322
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,448
404
420
5,683
4,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThorMaman BrigitteLokiAchilles

VS

Bans
ThothAresAthenaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 1 / 1
7,239
658
6,444
8,891
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
 
Arachne
12
3 / 0 / 4
6,228
566
2,874
8,868
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
DoudeyDoudey
Chernobog
13
1 / 0 / 5
7,271
661
4,076
6,125
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
1 / 0 / 4
6,925
630
5,655
5,483
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
4 / 0 / 5
6,643
604
3,400
7,914
6,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
13
13
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Surtr
 
Surtr
4
1
1
4.5
W
Arachne
 
Arachne
3
0
4
5
L
Hou Yi
0
1
0
0
W
Chernobog
DoudeyDoudey
Chernobog
1
0
5
3.5
L
Bastet
Fox1Hound1
Bastet
0
4
0
0
L
Nu Wa
PÆNNA
Nu Wa
0
3
0
0
L
0
2
0
0
W
Vulcan
1
0
4
3
W
Ymir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,907
Damage
22,449
34,444
Taken
37,281
18,249
Mitigated
23,382
8,201
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,155
314
0
2,869
11,269
8,367
0
2,315
8,441
0
32,443
W
Surtr
 
Surtr
6,444
1,840
0
3,655
8,891
8,484
380
401
8,374
8,543
46,905
W
Arachne
 
Arachne
2,874
2,229
0
3,542
8,868
3,874
0
1,302
7,427
0
40,147
L
Hou Yi
1,075
427
0
643
3,654
960
74
360
3,294
0
30,097
W
Chernobog
DoudeyDoudey
Chernobog
4,076
2,416
0
3,656
6,125
2,826
1,055
287
5,798
0
65,042
L
Bastet
Fox1Hound1
Bastet
2,732
454
0
2,529
7,516
2,136
0
2,048
5,284
0
20,031
L
Nu Wa
PÆNNA
Nu Wa
5,525
1,425
0
1,340
6,322
1,807
0
4,121
1,753
38,008
527
L
420
157
0
820
5,683
4,979
0
729
4,920
16,639
0
W
Vulcan
5,655
1,338
0
1,000
5,483
1,642
128
2,465
2,685
49,533
100
W
Ymir
3,400
1,188
0
1,270
7,914
6,556
0
748
7,081
22,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
34,306
257
Minions Killed
401
0
Camps Cleared
0
958,318
Distance Traveled
1,144,273
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,301
482
56
5
0
186,521
0
W
Surtr
7,239
658
86
8
0
208,362
0
W
Arachne
6,228
566
74
7
0
256,122
0
L
Hou Yi
5,201
473
47
4
0
218,133
2
W
Chernobog
7,271
661
111
10
0
203,095
0
L
Bastet
4,392
399
40
4
0
153,811
0
L
Nu Wa
5,322
484
85
8
0
207,504
1
L
Kuzenbo
4,448
404
29
3
0
192,349
0
W
Vulcan
6,925
630
107
10
0
238,211
0
W
Ymir
6,643
604
23
2
0
238,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role