Player Matchup

Cthulhu
Cthulhu
Bajesus0807
Cthulhu
Level 118
God Stats
5W - 2L
1,722 SR
Queue Stats
162W - 162L
1,522 Elo+
Party 3
Set
Set
HiiChewy
Set
Level 114
God Stats
2W - 1L
1,519 SR
Queue Stats
122W - 123L
1,464 Elo+
Party 3
Izanami
Izanami
InvisibleBeezy
Izanami
Level 109
God Stats
19W - 18L
1,253 SR
Queue Stats
370W - 358L
1,455 Elo+
Solo
Sol
Sol
LongestAde
Sol
Level 40
God Stats
9W - 12L
1,566 SR
Queue Stats
36W - 52L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
zCastro Fx
Baron Samedi
Level 142
God Stats
51W - 43L
1,613 SR
Queue Stats
182W - 182L
1,504 Elo+
Party 3
Team Averages
Level 105
1,535 SR
1,468 Elo+

VS

Team Averages
Level 111
1,482 SR
1,392 Elo+
Zhong Kui
Zhong Kui
MCZMorin
Zhong Kui
Level 134
God Stats
10W - 13L
1,524 SR
Queue Stats
131W - 147L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr Bachdieffen
Ao Kuang
Level 59
God Stats
25W - 26L
1,502 SR
Queue Stats
43W - 51L
1,448 Elo+
Solo
Cerberus
Cerberus
QCBlaisQC
Cerberus
Level 128
God Stats
24W - 28L
1,382 SR
Queue Stats
140W - 159L
1,479 Elo+
Party 2
Ullr
Ullr
RaptureORrupture
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Hercules
Hercules
chemgirl3963
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bajesus0807
Cthulhu
7
1 / 1 / 2
4,346
621
1,843
4,826
3,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 3
4,592
656
2,404
6,268
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 0 / 2
5,102
729
2,830
3,876
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,423
632
2,112
4,812
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
zCastro Fx
Baron Samedi
10
2 / 0 / 0
5,404
772
2,980
1,574
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MCZMorin
Zhong Kui
7
0 / 3 / 0
4,204
601
2,650
6,148
4,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ao Kuang
7
0 / 2 / 0
3,931
562
1,630
5,605
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
QCBlaisQC
Cerberus
7
0 / 0 / 0
3,791
542
2,706
4,453
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,980
426
0
203
43
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
chemgirl3963
Hercules
10
2 / 0 / 0
5,419
774
2,672
4,937
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
2
2
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bajesus0807
Cthulhu
1
1
2
2
W
1
0
3
2.5
W
1
0
2
2
W
0
1
0
0
L
Zhong Kui
MCZMorin
Zhong Kui
0
3
0
0
L
Ao Kuang
0
2
0
0
L
Cerberus
QCBlaisQC
Cerberus
0
0
0
0
L
0
0
0
0
L
Hercules
chemgirl3963
Hercules
2
0
0
2
W
Baron Samedi
zCastro Fx
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
9,658
21,356
Taken
21,346
8,724
Mitigated
13,360
9,150
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bajesus0807
Cthulhu
1,843
249
56
1,017
4,826
3,030
0
1,280
3,292
13,787
269
W
2,404
1,111
0
3,854
6,268
2,790
0
1,870
4,365
0
29,268
W
2,830
2,116
0
1,075
3,876
1,086
0
1,982
1,638
0
32,984
W
2,112
983
0
2,081
4,812
1,142
0
0
4,585
19,746
5,392
L
Zhong Kui
MCZMorin
Zhong Kui
2,650
358
66
1,594
6,148
4,478
0
2,419
3,729
26,926
1,043
L
Ao Kuang
1,630
407
0
674
5,605
1,990
0
1,295
4,310
20,750
0
L
Cerberus
QCBlaisQC
Cerberus
2,706
0
0
1,375
4,453
2,667
0
632
3,821
14,552
2,787
L
0
0
0
0
203
43
0
0
203
0
0
L
Hercules
chemgirl3963
Hercules
2,672
830
0
1,887
4,937
4,182
0
2,278
2,659
0
35,489
W
Baron Samedi
zCastro Fx
Baron Samedi
2,980
303
0
1,067
1,574
676
322
1,189
385
29,805
1,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
20,325
236
Minions Killed
179
0
Camps Cleared
0
751,633
Distance Traveled
592,397
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,346
621
19
3
0
171,458
1
W
Set
4,592
656
63
9
0
179,029
0
W
Izanami
5,102
729
58
8
0
134,637
2
W
Sol
4,423
632
43
6
0
139,861
0
L
Zhong Kui
4,204
601
56
8
0
132,693
0
L
Ao Kuang
3,931
562
40
6
0
142,998
0
L
Cerberus
3,791
542
20
3
0
143,196
0
L
Ullr
2,980
426
0
0
0
7,549
0
L
Hercules
5,419
774
63
9
0
165,961
0
W
Baron Samedi
5,404
772
53
8
0
126,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role