Player Matchup

Anubis
Anubis
Akuidox
Anubis
Level 124
God Stats
28W - 8L
1,366 SR
Queue Stats
101W - 87L
1,450 Elo+
Solo
Hercules
Hercules
AnonEMister
Hercules
Level 124
God Stats
13W - 9L
1,822 SR
Queue Stats
427W - 404L
1,511 Elo+
Solo
Yemoja
Yemoja
El_Tabarnakk
Yemoja
Level 118
God Stats
1W - 0L
1,275 SR
Queue Stats
34W - 35L
1,492 Elo+
Party 2
Medusa
Medusa
S-A-M-J-L
Medusa
Level 156
God Stats
4W - 0L
1,788 SR
Queue Stats
194W - 196L
1,601 Elo+
Party 2
Geb
Geb
cornyholecorn
Geb
Level 165
God Stats
4W - 0L
1,500 SR
Queue Stats
193W - 176L
1,494 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,510 Elo+

VS

Team Averages
Level 87
1,556 SR
1,435 Elo+
Fafnir
Fafnir
Blackkimba
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 184L
1,555 Elo+
Solo
Thanatos
Thanatos
CaptAwesom3
Thanatos
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,133 Elo+
Solo
Thoth
Thoth
FarFromDry
Thoth
Level 138
God Stats
10W - 10L
1,578 SR
Queue Stats
228W - 220L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
GalacticGurren
Kuzenbo
Level 26
God Stats
5W - 2L
1,715 SR
Queue Stats
77W - 82L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
PuppetOfFreedom
Danzaburou
Level 60
God Stats
1W - 2L
1,489 SR
Queue Stats
124W - 127L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akuidox
Anubis
16
8 / 0 / 5
9,707
571
13,345
11,267
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
AnonEMister
Hercules
17
4 / 0 / 6
10,078
593
9,622
20,452
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
13
0 / 2 / 2
7,662
451
3,299
11,407
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
S-A-M-J-L
Medusa
16
2 / 1 / 1
8,690
511
7,993
13,568
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 1 / 4
9,034
531
8,206
12,126
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blackkimba
Fafnir
15
0 / 4 / 0
9,244
544
7,921
13,797
15,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CaptAwesom3
Thanatos
13
1 / 5 / 2
7,416
436
7,388
17,426
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
15
1 / 2 / 0
8,617
507
6,844
8,776
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 2
8,448
497
6,125
14,414
15,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
PuppetOfFreedom
Danzaburou
14
1 / 2 / 2
7,968
469
12,751
10,382
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
4
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akuidox
Anubis
8
0
5
10.5
W
Hercules
AnonEMister
Hercules
4
0
6
7
L
Fafnir
Blackkimba
Fafnir
0
4
0
0
L
Thanatos
CaptAwesom3
Thanatos
1
5
2
0.4
W
Yemoja
0
2
2
0.5
L
Thoth
1
2
0
0.5
L
1
2
2
1
L
Danzaburou
PuppetOfFreedom
Danzaburou
1
2
2
1
W
Medusa
S-A-M-J-L
Medusa
2
1
1
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,465
Damage
41,029
68,820
Taken
64,795
37,802
Mitigated
44,081
26,762
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akuidox
Anubis
13,345
869
0
8,015
11,267
5,617
0
3,030
8,175
85,504
0
W
Hercules
AnonEMister
Hercules
9,622
3,137
0
10,332
20,452
14,055
0
6,261
13,677
0
75,696
L
Fafnir
Blackkimba
Fafnir
7,921
1,545
0
2,601
13,797
15,287
0
3,029
9,899
61,705
3,699
L
Thanatos
CaptAwesom3
Thanatos
7,388
2,974
0
11,941
17,426
7,047
0
4,928
12,169
0
50,305
W
Yemoja
3,299
446
4,063
2,747
11,407
6,615
238
3,259
8,148
22,234
94
L
Thoth
6,844
430
0
1,235
8,776
2,667
317
6,405
2,081
69,213
167
L
6,125
2,873
0
2,398
14,414
15,328
125
5,486
8,719
31,199
0
L
Danzaburou
PuppetOfFreedom
Danzaburou
12,751
6,215
0
3,090
10,382
3,752
265
4,218
6,154
0
72,748
W
Medusa
S-A-M-J-L
Medusa
7,993
1,735
0
980
13,568
5,460
669
2,401
11,167
0
92,217
W
8,206
578
0
625
12,126
6,055
0
4,433
7,693
74,294
1,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,171
Gold Earned
41,693
582
Minions Killed
488
0
Camps Cleared
0
1,658,727
Distance Traveled
1,569,269
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,707
571
116
7
0
364,888
2
W
Hercules
10,078
593
136
8
0
274,126
0
L
Fafnir
9,244
544
141
8
0
271,658
4
L
Thanatos
7,416
436
68
4
0
330,747
4
W
Yemoja
7,662
451
45
3
0
305,422
2
L
Thoth
8,617
507
118
7
0
308,386
5
L
Kuzenbo
8,448
497
43
3
0
328,883
2
L
Danzaburou
7,968
469
118
7
0
329,595
4
W
Medusa
8,690
511
147
9
0
322,276
0
W
Geb
9,034
531
138
8
0
392,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role