Player Matchup

He Bo
He Bo
Chef Jeison
He Bo
Level 148
God Stats
7W - 4L
1,480 SR
Queue Stats
81W - 97L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Crodiiee
Danzaburou
Level 42
God Stats
5W - 5L
1,373 SR
Queue Stats
76W - 80L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Not Not Yuma
Kuzenbo
Level 120
God Stats
7W - 2L
1,578 SR
Queue Stats
91W - 95L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Panzergott
Cthulhu
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 78L
1,569 Elo+
Solo
Chiron
Chiron
RwandaVision
Chiron
Level 175
God Stats
2W - 3L
1,373 SR
Queue Stats
169W - 185L
1,514 Elo+
Party 1
Team Averages
Level 108
1,461 SR
1,518 Elo+

VS

Team Averages
Level 114
1,389 SR
1,550 Elo+
Loki
Loki
AMightySword141
Loki
Level 79
God Stats
1W - 4L
1,305 SR
Queue Stats
123W - 117L
1,629 Elo+
Solo
Chang'e
Chang'e
CorruptVision
Chang'e
Level 86
God Stats
7W - 14L
1,307 SR
Queue Stats
57W - 81L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
MischievousMrCat
Kuzenbo
Level 144
God Stats
5W - 7L
1,412 SR
Queue Stats
192W - 199L
1,541 Elo+
Party 2
Chaac
Chaac
NWLT Zero
Chaac
Level 134
God Stats
23W - 11L
1,423 SR
Queue Stats
373W - 329L
1,559 Elo+
Solo
Chernobog
Chernobog
Percedal__
Chernobog
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 142L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
11,923
628
13,183
11,568
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Crodiiee
Danzaburou
16
1 / 4 / 5
10,376
546
4,136
14,459
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Not Not Yuma
Kuzenbo
14
0 / 0 / 5
9,952
524
2,251
10,022
12,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Panzergott
Cthulhu
18
2 / 2 / 0
12,023
633
14,898
15,770
14,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
16
3 / 0 / 5
10,802
569
6,966
11,149
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,725
407
3,702
11,885
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
17
1 / 6 / 0
9,180
483
5,858
18,656
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 3
8,894
468
6,055
23,313
21,723
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
NWLT Zero
Chaac
6
1 / 1 / 0
6,430
338
1,262
4,237
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Percedal__
Chernobog
13
4 / 2 / 1
8,989
473
5,713
8,898
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
7
7
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
7
1
4
9
L
Chang'e
1
6
0
0.17
W
Danzaburou
Crodiiee
Danzaburou
1
4
5
0.88
L
1
2
3
1.25
L
Chaac
NWLT Zero
Chaac
1
1
0
1
W
Kuzenbo
Not Not Yuma
Kuzenbo
0
0
5
2.5
W
Cthulhu
Panzergott
Cthulhu
2
2
0
1
L
Chernobog
Percedal__
Chernobog
4
2
1
2.25
W
Chiron
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
22,590
62,968
Taken
66,989
41,787
Mitigated
38,331
21,091
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
640
0
4,447
11,885
3,960
0
3,510
8,301
0
48,572
W
13,183
704
0
5,896
11,568
4,224
1,258
2,576
8,992
114,543
911
L
Chang'e
5,858
339
741
5,811
18,656
6,905
0
8,292
10,171
80,847
691
W
Danzaburou
Crodiiee
Danzaburou
4,136
1,487
0
5,829
14,459
5,939
3,280
2,256
12,203
0
78,708
L
6,055
1,705
841
10,058
23,313
21,723
0
9,920
12,609
42,655
2,381
L
Chaac
NWLT Zero
Chaac
1,262
46
0
1,422
4,237
2,095
0
2,049
1,930
0
14,378
W
Kuzenbo
Not Not Yuma
Kuzenbo
2,251
972
0
2,995
10,022
12,569
557
1,807
8,215
32,149
589
W
Cthulhu
Panzergott
Cthulhu
14,898
1,833
0
1,378
15,770
14,459
268
5,302
10,468
81,092
3,673
L
Chernobog
Percedal__
Chernobog
5,713
3,150
0
2,380
8,898
3,648
0
3,998
4,880
0
69,183
W
Chiron
6,966
3,079
801
4,192
11,149
4,596
5,806
2,411
8,738
0
89,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,076
Gold Earned
41,218
567
Minions Killed
447
0
Camps Cleared
0
1,796,855
Distance Traveled
1,301,915
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,725
407
90
5
0
284,680
0
W
He Bo
11,923
628
148
8
0
444,209
0
L
Chang'e
9,180
483
135
7
0
351,574
0
W
Danzaburou
10,376
546
108
6
0
328,795
0
L
Kuzenbo
8,894
468
70
4
0
335,427
0
L
Chaac
6,430
338
22
1
0
83,238
0
W
Kuzenbo
9,952
524
36
2
0
294,602
1
W
Cthulhu
12,023
633
152
8
0
366,592
1
L
Chernobog
8,989
473
130
7
0
246,996
0
W
Chiron
10,802
569
123
6
0
362,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role