Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Damon_Rp
Medusa
Level 95
God Stats
27W - 26L
1,533 SR
Queue Stats
182W - 189L
1,449 Elo+
Party 2
Merlin
Merlin
DestructordeDIOS
Merlin
Level 109
God Stats
4W - 2L
1,576 SR
Queue Stats
82W - 78L
1,424 Elo+
Solo
Hel
Hel
Shione-uwu
Hel
Level 140
God Stats
25W - 22L
1,482 SR
Queue Stats
601W - 588L
1,457 Elo+
Solo
Sol
Sol
Una-_-Botarda
Sol
Level 138
God Stats
10W - 1L
1,707 SR
Queue Stats
260W - 259L
1,472 Elo+
Party 2
Team Averages
Level 122
1,559 SR
1,461 Elo+

VS

Team Averages
Level 125
1,480 SR
1,467 Elo+
King Arthur
King Arthur
ARR0ZeFEIJAO
King Arthur
Level 159
God Stats
13W - 23L
1,500 SR
Queue Stats
596W - 605L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkCrazy6u
Morgan Le Fay
Level 103
God Stats
7W - 9L
1,317 SR
Queue Stats
112W - 162L
1,446 Elo+
Party 1
Hel
Hel
Siqueira1762
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 161L
1,444 Elo+
Party 1
Vamana
Vamana
rNoturno
Vamana
Level 145
God Stats
2W - 4L
1,582 SR
Queue Stats
16W - 25L
1,465 Elo+
Solo
Chernobog
Chernobog
senhor_14K
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 166L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 1 / 2
10,720
596
17,487
20,821
12,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Damon_Rp
Medusa
16
1 / 4 / 6
9,275
515
12,273
16,086
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 6
10,118
562
9,425
13,681
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 8
8,644
480
7,467
10,191
8,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 1 / 1
9,562
531
4,360
11,277
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARR0ZeFEIJAO
King Arthur
16
1 / 4 / 0
9,855
548
14,765
16,715
15,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
DarkCrazy6u
Morgan Le Fay
15
0 / 2 / 2
8,641
480
3,890
8,312
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
6,989
388
7,337
14,927
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
rNoturno
Vamana
15
5 / 4 / 3
8,828
490
10,597
18,815
17,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
senhor_14K
Chernobog
14
2 / 4 / 1
7,823
435
7,597
14,867
5,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
9
9
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
2
12
L
King Arthur
ARR0ZeFEIJAO
King Arthur
1
4
0
0.25
W
Medusa
Damon_Rp
Medusa
1
4
6
1
L
Morgan Le Fay
DarkCrazy6u
Morgan Le Fay
0
2
2
0.5
W
2
2
6
2.5
W
2
1
8
6
L
1
3
2
0.67
W
1
1
1
1.5
L
Vamana
rNoturno
Vamana
5
4
3
1.63
L
Chernobog
senhor_14K
Chernobog
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,012
Damage
44,186
72,056
Taken
73,636
39,846
Mitigated
49,945
36,825
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,487
12,120
0
10,743
20,821
12,121
0
3,032
17,789
0
84,085
L
King Arthur
ARR0ZeFEIJAO
King Arthur
14,765
1,048
0
1,843
16,715
15,691
0
6,968
8,905
0
96,402
W
Medusa
Damon_Rp
Medusa
12,273
3,600
0
2,603
16,086
7,727
287
3,341
12,745
0
86,657
L
Morgan Le Fay
DarkCrazy6u
Morgan Le Fay
3,890
62
0
1,150
8,312
3,518
0
3,663
4,649
64,452
0
W
9,425
452
255
4,472
13,681
7,398
535
0
13,681
71,525
381
W
7,467
278
6,087
6,783
10,191
8,375
273
1,531
8,660
40,102
1,118
L
7,337
163
4,114
5,382
14,927
7,029
0
3,231
11,604
42,046
0
W
4,360
1,201
0
5,882
11,277
4,225
2,152
3,323
7,954
80,031
9,696
L
Vamana
rNoturno
Vamana
10,597
7,915
0
1,973
18,815
17,894
92
3,292
15,363
0
61,234
L
Chernobog
senhor_14K
Chernobog
7,597
4,106
0
3,747
14,867
5,813
0
2,594
12,219
0
71,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
42,136
581
Minions Killed
559
0
Camps Cleared
0
1,679,909
Distance Traveled
1,661,641
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,720
596
105
6
0
404,012
0
L
King Arthur
9,855
548
164
9
0
339,482
3
W
Medusa
9,275
515
135
8
0
320,615
2
L
Morgan Le Fay
8,641
480
123
7
0
317,642
0
W
Merlin
10,118
562
141
8
0
301,293
0
W
Hel
8,644
480
55
3
0
343,288
4
L
Hel
6,989
388
68
4
0
326,709
3
W
Sol
9,562
531
145
8
0
310,701
2
L
Vamana
8,828
490
88
5
0
335,485
3
L
Chernobog
7,823
435
116
6
0
342,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role