Player Matchup

Danzaburou
Danzaburou
DavixChrist
Danzaburou
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,460 Elo+
Solo
Cerberus
Cerberus
Frostame
Cerberus
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 95L
1,467 Elo+
Solo
Horus
Horus
JFKPeekedme6909
Horus
Level 105
God Stats
4W - 3L
1,717 SR
Queue Stats
499W - 480L
1,491 Elo+
Solo
Loki
Loki
Name_rino
Loki
Level 108
God Stats
4W - 4L
1,619 SR
Queue Stats
7W - 11L
1,365 Elo+
Solo
Nu Wa
Nu Wa
ThatOneWaifu
Nu Wa
Level 125
God Stats
19W - 15L
1,569 SR
Queue Stats
245W - 227L
1,517 Elo+
Solo
Team Averages
Level 92
1,581 SR
1,460 Elo+

VS

Team Averages
Level 98
1,494 SR
1,423 Elo+
Bastet
Bastet
AL0NX0
Bastet
Level 163
God Stats
0W - 1L
1,669 SR
Queue Stats
55W - 51L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
ChungusClamper
Danzaburou
Level 85
God Stats
3W - 2L
1,656 SR
Queue Stats
40W - 43L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrWrestling726
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 190L
1,459 Elo+
Solo
Raijin
Raijin
Grantual
Raijin
Level 61
God Stats
63W - 85L
1,443 SR
Queue Stats
321W - 323L
1,424 Elo+
Solo
Cerberus
Cerberus
zimbiosis666
Cerberus
Level 77
God Stats
2W - 4L
1,203 SR
Queue Stats
18W - 21L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavixChrist
Danzaburou
13
1 / 3 / 4
7,827
522
5,199
9,170
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Frostame
Cerberus
12
3 / 1 / 5
8,142
543
6,365
10,948
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 1 / 0
8,978
599
6,982
13,078
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
13
2 / 2 / 3
7,610
507
2,065
8,898
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 1
8,692
579
9,487
8,691
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AL0NX0
Bastet
13
3 / 2 / 5
7,825
522
7,744
12,551
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ChungusClamper
Danzaburou
15
3 / 2 / 2
9,032
602
5,320
9,412
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
DrWrestling726
Ah Muzen Cab
10
0 / 2 / 0
6,665
444
4,631
7,524
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Grantual
Raijin
13
1 / 3 / 3
7,944
530
5,302
10,047
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
zimbiosis666
Cerberus
12
1 / 3 / 3
7,961
531
4,499
16,225
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
8
8
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
AL0NX0
Bastet
3
2
5
2.75
L
Danzaburou
ChungusClamper
Danzaburou
3
2
2
2
W
Danzaburou
DavixChrist
Danzaburou
1
3
4
1
L
Ah Muzen Cab
DrWrestling726
Ah Muzen Cab
0
2
0
0
W
Cerberus
Frostame
Cerberus
3
1
5
5.5
L
Raijin
Grantual
Raijin
1
3
3
0.83
W
3
1
0
3
W
Loki
2
2
3
1.75
W
2
1
1
2.5
L
Cerberus
zimbiosis666
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
27,496
50,785
Taken
55,759
28,716
Mitigated
26,899
14,521
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AL0NX0
Bastet
7,744
2,434
0
1,142
12,551
4,238
833
2,936
9,434
0
43,908
L
Danzaburou
ChungusClamper
Danzaburou
5,320
1,896
0
3,751
9,412
3,860
644
2,647
6,765
0
70,183
W
Danzaburou
DavixChrist
Danzaburou
5,199
1,989
0
1,699
9,170
3,966
569
1,573
7,597
0
50,908
L
Ah Muzen Cab
DrWrestling726
Ah Muzen Cab
4,631
849
0
820
7,524
2,185
0
1,734
5,378
0
38,079
W
Cerberus
Frostame
Cerberus
6,365
400
0
3,432
10,948
9,519
0
2,370
8,578
32,796
0
L
Raijin
Grantual
Raijin
5,302
356
0
3,438
10,047
2,555
328
6,082
3,916
58,544
1,447
W
6,982
3,453
280
4,670
13,078
8,693
978
2,417
10,661
0
62,864
W
Loki
2,065
470
0
3,940
8,898
3,188
0
652
8,246
0
47,611
W
9,487
1,568
0
500
8,691
3,350
1,084
3,581
5,110
86,215
629
L
Cerberus
zimbiosis666
Cerberus
4,499
51
0
3,485
16,225
14,061
212
2,438
13,602
40,052
1,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,249
Gold Earned
39,427
455
Minions Killed
413
0
Camps Cleared
0
1,486,846
Distance Traveled
1,382,553
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,825
522
78
5
0
365,523
0
L
Danzaburou
9,032
602
113
8
0
296,385
5
W
Danzaburou
7,827
522
77
5
0
292,894
1
L
Ah Muzen Cab
6,665
444
57
4
0
164,067
0
W
Cerberus
8,142
543
72
5
0
288,817
5
L
Raijin
7,944
530
103
7
0
278,086
0
W
Horus
8,978
599
106
7
0
314,545
0
W
Loki
7,610
507
70
5
0
318,187
0
W
Nu Wa
8,692
579
130
9
0
272,403
0
L
Cerberus
7,961
531
62
4
0
278,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role