Player Matchup

Guan Yu
Guan Yu
Boringros
Guan Yu
Level 87
God Stats
53W - 39L
1,641 SR
Queue Stats
311W - 289L
1,537 Elo+
Solo
Thanatos
Thanatos
Mugiwara1312106
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 2
Medusa
Medusa
SamuelRR15Fenix
Medusa
Level 149
God Stats
3W - 2L
1,377 SR
Queue Stats
66W - 66L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Trafalgar_D_Kory
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 293L
1,549 Elo+
Solo
Ix Chel
Ix Chel
simpirimpiksa
Ix Chel
Level 147
God Stats
11W - 7L
1,591 SR
Queue Stats
130W - 117L
1,536 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,533 Elo+

VS

Team Averages
Level 102
1,511 SR
1,472 Elo+
Geb
Geb
FinnySmile
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,412 Elo+
Party 1
Arachne
Arachne
IItox1cASIANII
Arachne
Level 119
God Stats
16W - 11L
1,665 SR
Queue Stats
594W - 569L
1,519 Elo+
Party 3
Athena
Athena
IceMint78
Athena
Level 174
God Stats
5W - 6L
1,701 SR
Queue Stats
420W - 419L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Lodbergg
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Onnyxxx
Cthulhu
Level 110
God Stats
5W - 6L
1,186 SR
Queue Stats
315W - 292L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boringros
Guan Yu
11
3 / 0 / 3
6,834
621
4,842
7,958
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
11
3 / 1 / 3
6,115
556
3,930
8,193
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 0
6,747
613
9,160
6,018
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
11
0 / 0 / 3
6,570
597
6,270
6,886
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
12
1 / 0 / 1
6,919
629
4,489
5,058
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,161
469
2,384
10,519
5,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,526
502
3,177
10,123
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
IceMint78
Athena
9
1 / 0 / 0
4,996
454
3,305
5,886
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lodbergg
Heimdallr
9
0 / 1 / 0
4,765
433
4,060
8,726
3,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Onnyxxx
Cthulhu
10
0 / 1 / 0
5,417
492
3,597
8,445
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Boringros
Guan Yu
3
0
3
4.5
L
0
5
1
0.1
L
1
2
1
0.75
L
Athena
IceMint78
Athena
1
0
0
1
L
Heimdallr
Lodbergg
Heimdallr
0
1
0
0
W
Thanatos
3
1
3
4.5
L
Cthulhu
Onnyxxx
Cthulhu
0
1
0
0
W
2
1
0
2
W
Zhong Kui
0
0
3
1.5
W
Ix Chel
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
16,523
34,113
Taken
43,699
21,624
Mitigated
20,879
18,495
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Boringros
Guan Yu
4,842
377
1,429
3,834
7,958
7,973
0
1,609
6,349
0
29,498
L
2,384
117
1,094
1,819
10,519
5,606
0
1,505
8,916
14,360
0
L
3,177
1,797
0
5,000
10,123
3,292
0
2,929
6,957
0
38,921
L
Athena
IceMint78
Athena
3,305
650
0
1,500
5,886
3,364
0
1,049
4,641
26,922
0
L
Heimdallr
Lodbergg
Heimdallr
4,060
2,021
0
1,767
8,726
3,199
0
0
8,726
0
37,471
W
Thanatos
3,930
592
0
5,835
8,193
3,532
0
1,647
6,546
0
35,780
L
Cthulhu
Onnyxxx
Cthulhu
3,597
508
0
1,025
8,445
5,418
0
4,300
4,115
34,416
0
W
9,160
2,532
0
890
6,018
2,330
559
1,273
4,745
0
60,338
W
Zhong Kui
6,270
1,475
0
3,613
6,886
5,736
663
2,964
3,922
39,267
11,850
W
Ix Chel
4,489
778
258
2,636
5,058
2,053
682
1,793
3,265
55,640
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
25,865
379
Minions Killed
249
0
Camps Cleared
0
1,030,853
Distance Traveled
1,102,177
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,834
621
36
3
0
217,449
4
L
Geb
5,161
469
14
1
0
204,322
2
L
Arachne
5,526
502
69
6
0
254,721
3
L
Athena
4,996
454
40
4
0
267,524
0
L
Heimdallr
4,765
433
58
5
0
195,095
0
W
Thanatos
6,115
556
61
6
0
251,733
0
L
Cthulhu
5,417
492
68
6
0
180,515
2
W
Medusa
6,747
613
83
8
0
185,950
0
W
Zhong Kui
6,570
597
81
7
0
165,110
0
W
Ix Chel
6,919
629
118
11
0
210,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role