Player Matchup

Ymir
Ymir
AmbarWolfy
Ymir
Level 116
God Stats
17W - 7L
1,645 SR
Queue Stats
242W - 223L
1,506 Elo+
Party 3
Susano
Susano
LorddTouchMeSama
Susano
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 54L
1,694 Elo+
Party 2
Ares
Ares
OlympianGod2020
Ares
Level 88
God Stats
30W - 6L
1,624 SR
Queue Stats
360W - 92L
1,658 Elo+
Party 2
Athena
Athena
loljama2
Athena
Level 125
God Stats
4W - 1L
1,696 SR
Queue Stats
73W - 77L
1,459 Elo+
Party 3
Nox
Nox
obNOXiousLOL
Nox
Level 109
God Stats
664W - 724L
1,559 SR
Queue Stats
955W - 1,017L
1,485 Elo+
Solo
Team Averages
Level 91
1,605 SR
1,560 Elo+

VS

Team Averages
Level 85
1,437 SR
1,501 Elo+
Hun Batz
Hun Batz
Gutsoson
Hun Batz
Level 77
God Stats
4W - 11L
1,163 SR
Queue Stats
518W - 545L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
JAGUAR_PAW_94
Guan Yu
Level 120
God Stats
16W - 20L
1,501 SR
Queue Stats
954W - 1,035L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JoeQuixotic
Kumbhakarna
Level 88
God Stats
4W - 4L
1,745 SR
Queue Stats
4W - 4L
1,731 Elo+
Solo
Heimdallr
Heimdallr
MIKETHESITH
Heimdallr
Level 87
God Stats
5W - 3L
1,610 SR
Queue Stats
37W - 47L
1,471 Elo+
Solo
Zeus
Zeus
Terminator1028
Zeus
Level 55
God Stats
1W - 1L
1,168 SR
Queue Stats
54W - 66L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
9,295
1,328
7,283
6,996
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
7 / 1 / 11
8,797
1,257
12,030
7,449
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 0 / 14
8,183
1,169
7,711
7,418
7,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Athena
loljama2
Athena
13
1 / 0 / 17
7,692
1,099
9,344
6,587
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 14
7,315
1,045
5,465
2,629
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

371

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gutsoson
Hun Batz
12
1 / 5 / 0
7,034
1,005
9,834
11,595
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
12
0 / 4 / 0
7,290
1,041
3,457
14,330
8,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
JoeQuixotic
Kumbhakarna
12
0 / 4 / 1
7,323
1,046
2,441
12,111
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
MIKETHESITH
Heimdallr
12
0 / 3 / 1
7,052
1,007
9,422
5,340
2,253
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 0
6,316
902
2,695
2,184
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
3
18
Kills
1
1
Deaths
18
69
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Hun Batz
Gutsoson
Hun Batz
1
5
0
0.2
L
Guan Yu
0
4
0
0
L
Kumbhakarna
JoeQuixotic
Kumbhakarna
0
4
1
0.13
W
7
1
11
12.5
L
Heimdallr
MIKETHESITH
Heimdallr
0
3
1
0.17
W
4
0
14
11
L
0
2
0
0
W
Athena
loljama2
Athena
1
0
17
9.5
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
27,849
31,079
Taken
45,560
29,059
Mitigated
28,543
3,211
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,283
1,421
0
1,334
6,996
7,708
0
1,211
5,715
17,990
0
L
Hun Batz
Gutsoson
Hun Batz
9,834
1,405
0
0
11,595
5,724
0
5,997
5,598
0
21,006
L
Guan Yu
3,457
60
3,264
2,724
14,330
8,388
0
8,630
5,700
119
16,605
L
Kumbhakarna
JoeQuixotic
Kumbhakarna
2,441
93
0
199
12,111
11,460
0
8,989
3,122
5,245
0
W
12,030
1,746
0
420
7,449
4,008
0
920
6,459
0
20,944
L
Heimdallr
MIKETHESITH
Heimdallr
9,422
5,415
0
374
5,340
2,253
0
3,673
1,667
0
25,872
W
7,711
1,209
0
1,457
7,418
7,649
0
1,578
5,720
14,943
0
L
2,695
280
0
335
2,184
718
0
1,277
907
5,677
114
W
Athena
loljama2
Athena
9,344
2,240
0
0
6,587
8,286
0
958
5,599
12,486
2,931
W
5,465
966
0
0
2,629
1,408
0
233
2,396
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
35,015
82
Minions Killed
111
4
Camps Cleared
4
724,124
Distance Traveled
541,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,295
1,328
25
4
1
179,592
0
L
Hun Batz
7,034
1,005
21
3
1
141,385
0
L
Guan Yu
7,290
1,041
18
3
0
137,699
0
L
Kumbhakarna
7,323
1,046
3
0
0
126,768
0
W
Susano
8,797
1,257
21
3
0
154,834
0
L
Heimdallr
7,052
1,007
57
8
1
110,668
0
W
Ares
8,183
1,169
4
1
0
131,845
0
L
Zeus
6,316
902
12
2
2
24,864
0
W
Athena
7,692
1,099
12
2
2
130,031
0
W
Nox
7,315
1,045
20
3
1
127,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role