Player Matchup

Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold I
Ihittoman
Surtr
Gold I
Level 155
God Stats
5W - 9L
1,595 SR
Queue Stats
187W - 192L
1,725 MMR
Solo
Neith
Neith
Platinum IV
TAKASHIROO
Neith
Platinum IV
Level 223
God Stats
4W - 3L
1,577 SR
Queue Stats
346W - 333L
1,728 MMR
Solo
Hun Batz
Hun Batz
Platinum V
The_X_666
Hun Batz
Platinum V
Level 158
God Stats
2W - 1L
1,761 SR
Queue Stats
78W - 72L
1,761 MMR
Solo
Thoth
Thoth
Gold III
xM4ST3RxB41T3Rx
Thoth
Gold III
Level 41
God Stats
22W - 8L
1,871 SR
Queue Stats
42W - 29L
1,744 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,661 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,639 SR
1,751 MMR
Ymir
Ymir
Platinum IV
Leclutchua
Ymir
Platinum IV
Level 126
God Stats
0W - 3L
1,188 SR
Queue Stats
157W - 135L
1,662 MMR
Party 2
Thor
Thor
Gold V
MrCrane1
Thor
Gold V
Level 115
God Stats
0W - 1L
1,903 SR
Queue Stats
9W - 3L
1,786 MMR
Solo
Ullr
Ullr
Gold III
RunThaTrap
Ullr
Gold III
Level 158
God Stats
4W - 4L
1,631 SR
Queue Stats
15W - 19L
1,583 MMR
Party 1
Hercules
Hercules
Platinum II
Signatures
Hercules
Platinum II
Level 109
God Stats
0W - 1L
1,769 SR
Queue Stats
77W - 66L
1,868 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
jpduh
Kukulkan
Platinum II
Level 161
God Stats
6W - 4L
1,705 SR
Queue Stats
114W - 91L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 1 / 4
6,654
665
4,818
9,442
10,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
Ihittoman
Surtr
12
3 / 0 / 1
7,057
706
6,215
9,928
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
2 / 1 / 0
6,854
685
5,980
5,442
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
The_X_666
Hun Batz
12
2 / 1 / 0
6,084
608
3,988
7,442
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 3
6,588
659
7,358
1,961
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesSun WukongCharon

VS

Bans
SobekSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,921
492
1,261
11,324
5,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
0 / 2 / 3
5,062
506
3,847
7,919
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
4,904
490
2,770
5,632
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
Signatures
Hercules
10
0 / 3 / 0
5,651
565
4,694
11,000
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
jpduh
Kukulkan
11
3 / 2 / 0
6,052
605
4,091
5,507
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
3
3
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
4
3
W
Surtr
Ihittoman
Surtr
3
0
1
3.5
L
0
3
1
0.17
L
Thor
0
2
3
0.75
L
0
1
2
1
L
Hercules
Signatures
Hercules
0
3
0
0
W
Neith
2
1
0
2
W
Hun Batz
The_X_666
Hun Batz
2
1
0
2
L
Kukulkan
jpduh
Kukulkan
3
2
0
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
16,663
34,215
Taken
41,382
24,910
Mitigated
20,258
12,010
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,818
840
0
2,391
9,442
10,426
0
3,087
6,355
15,874
2,144
W
Surtr
Ihittoman
Surtr
6,215
2,232
0
5,297
9,928
8,603
38
38
9,243
3,555
43,565
L
1,261
388
1,121
2,195
11,324
5,729
0
5,666
5,413
8,887
0
L
Thor
3,847
1,195
0
705
7,919
3,219
0
1,261
6,502
0
36,764
L
2,770
1,268
0
797
5,632
1,849
0
1,114
4,433
0
30,848
L
Hercules
Signatures
Hercules
4,694
2,047
0
4,083
11,000
7,390
0
909
10,091
0
43,563
W
Neith
5,980
2,661
0
2,557
5,442
2,037
796
549
4,893
0
57,443
W
Hun Batz
The_X_666
Hun Batz
3,988
1,141
0
866
7,442
3,167
0
1,041
6,401
0
58,697
L
Kukulkan
jpduh
Kukulkan
4,091
701
0
750
5,507
2,071
0
3,040
2,259
41,629
1,102
W
7,358
779
0
899
1,961
677
0
398
1,563
52,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
26,590
422
Minions Killed
296
0
Camps Cleared
0
1,070,931
Distance Traveled
1,050,325
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,654
665
20
2
0
189,788
0
W
Surtr
7,057
706
88
9
0
209,460
0
L
Ymir
4,921
492
20
2
0
207,810
5
L
Thor
5,062
506
59
6
0
227,467
0
L
Ullr
4,904
490
55
6
0
186,443
0
L
Hercules
5,651
565
84
8
0
226,792
0
W
Neith
6,854
685
102
10
0
192,685
4
W
Hun Batz
6,084
608
86
9
0
251,697
0
L
Kukulkan
6,052
605
78
8
0
201,813
0
W
Thoth
6,588
659
126
13
0
227,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role