Player Matchup

Jing Wei
Jing Wei
Asamidori
Jing Wei
Level 128
God Stats
2W - 3L
1,479 SR
Queue Stats
130W - 140L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
Caconym
Kuzenbo
Level 134
God Stats
10W - 16L
1,238 SR
Queue Stats
452W - 454L
1,545 Elo+
Solo
Terra
Terra
Kolocross
Terra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,306 Elo+
Solo
Heimdallr
Heimdallr
NICUSOR01
Heimdallr
Level 196
God Stats
0W - 2L
1,206 SR
Queue Stats
54W - 52L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
RenAriChan
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,237 Elo+
Party 2
Team Averages
Level 110
1,385 SR
1,369 Elo+

VS

Team Averages
Level 182
1,460 SR
1,511 Elo+
Tiamat
Tiamat
 
Tiamat
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
Jkiuztr1480
Charon
Level 158
God Stats
4W - 1L
1,569 SR
Queue Stats
317W - 335L
1,523 Elo+
Party 3
Hera
Hera
Kojefly
Hera
Level 205
God Stats
2W - 2L
1,393 SR
Queue Stats
92W - 86L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Low_Sus
Guan Yu
Level 170
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 125L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zycho
Cu Chulainn
Level 201
God Stats
6W - 4L
1,336 SR
Queue Stats
123W - 136L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asamidori
Jing Wei
15
5 / 6 / 5
8,179
818
14,929
13,493
6,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Caconym
Kuzenbo
5
0 / 0 / 0
5,552
555
0
248
107
Terra
Kolocross
Terra
14
2 / 5 / 9
7,804
780
9,265
16,525
14,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
NICUSOR01
Heimdallr
15
5 / 6 / 4
8,569
857
14,340
14,399
6,929
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RenAriChan
Kukulkan
14
0 / 5 / 7
7,234
723
7,251
8,751
4,428
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 3 / 8
8,560
856
10,130
8,889
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
16
2 / 1 / 11
9,262
926
7,033
10,667
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Kojefly
Hera
18
7 / 2 / 7
10,225
1,023
12,313
7,365
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Low_Sus
Guan Yu
13
3 / 5 / 9
8,265
827
4,993
13,878
10,855
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Zycho
Cu Chulainn
16
7 / 2 / 8
9,530
953
14,107
19,342
13,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
12
Kills
22
22
Deaths
13
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
8
2.33
L
Jing Wei
Asamidori
Jing Wei
5
6
5
1.25
L
Kuzenbo
Caconym
Kuzenbo
0
0
0
0
W
Charon
2
1
11
7.5
W
Hera
Kojefly
Hera
7
2
7
5.25
L
Terra
Kolocross
Terra
2
5
9
1.3
W
Guan Yu
Low_Sus
Guan Yu
3
5
9
1.5
L
Heimdallr
NICUSOR01
Heimdallr
5
6
4
1.17
L
Kukulkan
RenAriChan
Kukulkan
0
5
7
0.7
W
Cu Chulainn
Zycho
Cu Chulainn
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,785
Damage
48,576
53,416
Taken
60,141
32,923
Mitigated
45,497
12,239
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,130
896
910
1,605
8,889
6,930
902
1,860
7,029
17,680
0
L
Jing Wei
Asamidori
Jing Wei
14,929
12,336
327
2,842
13,493
6,771
0
5,848
7,448
0
26,475
L
Kuzenbo
Caconym
Kuzenbo
0
0
0
0
248
107
0
248
0
0
0
W
Charon
7,033
859
688
1,979
10,667
10,603
701
3,256
7,393
16,525
108
W
Hera
Kojefly
Hera
12,313
2,538
1,430
1,055
7,365
3,382
2,163
1,925
5,440
27,526
584
L
Terra
Kolocross
Terra
9,265
620
2,105
2,971
16,525
14,688
0
9,830
6,151
16,330
0
W
Guan Yu
Low_Sus
Guan Yu
4,993
217
6,677
3,522
13,878
10,855
0
3,727
10,151
0
6,247
L
Heimdallr
NICUSOR01
Heimdallr
14,340
6,235
406
2,944
14,399
6,929
0
8,203
5,810
0
25,189
L
Kukulkan
RenAriChan
Kukulkan
7,251
1,079
0
644
8,751
4,428
0
5,176
3,489
19,775
1,146
W
Cu Chulainn
Zycho
Cu Chulainn
14,107
2,365
2,386
6,758
19,342
13,727
503
5,101
14,241
1,644
24,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
45,842
86
Minions Killed
116
0
Camps Cleared
0
643,369
Distance Traveled
985,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,560
856
24
2
0
159,312
0
L
Jing Wei
8,179
818
25
3
0
152,020
0
L
Kuzenbo
5,552
555
0
0
0
198
0
W
Charon
9,262
926
9
1
0
231,758
0
W
Hera
10,225
1,023
52
5
0
207,963
0
L
Terra
7,804
780
10
1
0
163,125
0
W
Guan Yu
8,265
827
8
1
0
183,151
0
L
Heimdallr
8,569
857
21
2
0
173,257
0
L
Kukulkan
7,234
723
30
3
0
154,769
0
W
Cu Chulainn
9,530
953
23
2
0
203,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role