Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
HoldenCheeks
Cerberus
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,514 MMR
Party 1
Scylla
Scylla
Platinum III
L3isur3lobst3r
Scylla
Platinum III
Level 115
God Stats
8W - 10L
1,537 SR
Queue Stats
274W - 274L
1,730 MMR
Solo
Arachne
Arachne
Platinum II
Newskill3
Arachne
Platinum II
Level 170
God Stats
2W - 3L
1,432 SR
Queue Stats
91W - 66L
1,762 MMR
Solo
Rama
Rama
Platinum I
PavlovsBar
Rama
Platinum I
Level 129
God Stats
39W - 47L
1,608 SR
Queue Stats
324W - 309L
1,922 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,515 SR
1,686 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,581 SR
1,644 MMR
Hades
Hades
Platinum I
 
Hades
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum I
ImBigJ
Pele
Platinum I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 137L
1,764 MMR
Solo
Vulcan
Vulcan
Platinum III
Sandvik5
Vulcan
Platinum III
Level 146
God Stats
37W - 30L
1,735 SR
Queue Stats
210W - 197L
1,745 MMR
Solo
Athena
Athena
Platinum IV
SusanoWreckedYou
Athena
Platinum IV
Level 146
God Stats
35W - 34L
1,672 SR
Queue Stats
343W - 352L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
5,206
521
1,280
11,800
5,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HoldenCheeks
Cerberus
10
0 / 2 / 0
5,424
542
2,390
10,201
7,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 2
5,542
554
3,891
4,555
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Newskill3
Arachne
9
2 / 2 / 0
5,080
508
3,012
9,679
3,453
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,078
508
2,779
8,484
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosThorCthulhu

VS

Bans
AgniSusanoOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 0 / 0
7,101
710
5,113
8,103
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
 
Cernunnos
12
3 / 0 / 2
6,659
666
8,601
6,845
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Pele
ImBigJ
Pele
11
4 / 0 / 2
6,051
605
4,648
7,574
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
Sandvik5
Vulcan
10
2 / 1 / 3
5,781
578
6,730
3,936
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 8
5,932
593
4,421
8,515
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Hades
 
Hades
1
0
0
1
W
Cernunnos
 
Cernunnos
3
0
2
4
L
Cerberus
HoldenCheeks
Cerberus
0
2
0
0
W
Pele
ImBigJ
Pele
4
0
2
5
L
0
2
2
0.5
L
Arachne
Newskill3
Arachne
2
2
0
1
L
0
4
0
0
W
Vulcan
Sandvik5
Vulcan
2
1
3
3.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
29,513
44,719
Taken
34,973
20,953
Mitigated
19,297
15,216
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,280
394
1,197
2,345
11,800
5,872
0
4,495
7,049
20,297
1,963
W
Hades
 
Hades
5,113
687
28
5,124
8,103
5,105
0
1,840
6,263
55,432
1,439
W
Cernunnos
 
Cernunnos
8,601
4,392
0
4,276
6,845
2,802
0
472
6,373
0
58,960
L
Cerberus
HoldenCheeks
Cerberus
2,390
225
0
4,804
10,201
7,887
0
5,342
4,805
40,092
3,164
W
Pele
ImBigJ
Pele
4,648
1,247
0
5,587
7,574
2,863
0
807
6,674
0
46,729
L
3,891
378
0
863
4,555
1,429
0
2,057
2,338
34,679
767
L
Arachne
Newskill3
Arachne
3,012
1,874
0
4,404
9,679
3,453
0
2,513
7,009
0
30,500
L
2,779
2,089
0
1,603
8,484
2,312
0
493
7,991
0
38,836
W
Vulcan
Sandvik5
Vulcan
6,730
1,945
0
319
3,936
1,316
0
1,858
1,810
35,587
841
W
4,421
2,146
0
3,180
8,515
7,211
0
1,739
6,650
17,467
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
31,524
317
Minions Killed
385
0
Camps Cleared
0
1,032,427
Distance Traveled
1,073,589
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,206
521
32
3
0
203,933
2
W
Hades
7,101
710
111
11
0
182,413
3
W
Cernunnos
6,659
666
92
9
0
169,610
1
L
Cerberus
5,424
542
83
8
0
189,735
0
W
Pele
6,051
605
84
8
0
247,707
2
L
Scylla
5,542
554
78
8
0
194,928
3
L
Arachne
5,080
508
48
5
0
243,607
0
L
Rama
5,078
508
76
8
0
200,224
0
W
Vulcan
5,781
578
72
7
0
228,097
2
W
Athena
5,932
593
26
3
0
245,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role