Player Matchup

Vulcan
Vulcan
DarkyTHEBEST
Vulcan
Level 141
God Stats
2W - 2L
1,366 SR
Queue Stats
29W - 24L
1,532 Elo+
Party 1
Neith
Neith
Neeek31
Neith
Level 13
God Stats
3W - 3L
1,410 SR
Queue Stats
6W - 7L
1,152 Elo+
Party 1
Gilgamesh
Gilgamesh
TheCrowsShadow
Gilgamesh
Level 129
God Stats
2W - 1L
1,286 SR
Queue Stats
30W - 25L
1,452 Elo+
Solo
Awilix
Awilix
ThijsvdVeer
Awilix
Level 72
God Stats
24W - 21L
1,488 SR
Queue Stats
92W - 88L
1,518 Elo+
Solo
Geb
Geb
Xzexze
Geb
Level 158
God Stats
4W - 1L
1,910 SR
Queue Stats
129W - 142L
1,528 Elo+
Solo
Team Averages
Level 103
1,492 SR
1,436 Elo+

VS

Team Averages
Level 124
1,468 SR
1,429 Elo+
Loki
Loki
DarkAngelShadow2
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,113 Elo+
Solo
Kukulkan
Kukulkan
IIIl-RIP-KD-lIII
Kukulkan
Level 108
God Stats
2W - 3L
1,593 SR
Queue Stats
48W - 51L
1,494 Elo+
Party 2
Horus
Horus
KorzhikTw
Horus
Level 139
God Stats
3W - 6L
1,245 SR
Queue Stats
351W - 318L
1,561 Elo+
Party 2
Olorun
Olorun
TeaAnd23Sugars
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,474 Elo+
Solo
Cthulhu
Cthulhu
androsova333
Cthulhu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 0 / 4
10,428
579
10,843
8,636
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Neeek31
Neith
15
2 / 1 / 3
8,430
468
8,551
8,440
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheCrowsShadow
Gilgamesh
16
0 / 3 / 1
9,460
526
9,334
20,917
20,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
16
4 / 0 / 8
9,291
516
11,220
10,738
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Xzexze
Geb
12
0 / 2 / 2
7,549
419
3,549
14,091
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,473
360
2,824
7,264
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 1
8,740
486
7,041
13,607
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
KorzhikTw
Horus
13
0 / 2 / 3
7,233
402
4,682
14,119
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 0
8,885
494
7,263
11,263
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
androsova333
Cthulhu
18
5 / 0 / 0
11,158
620
16,459
13,803
15,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Vulcan
6
0
4
8
L
0
5
1
0.1
L
Horus
KorzhikTw
Horus
0
2
3
0.75
W
Neith
Neeek31
Neith
2
1
3
3.5
L
1
2
0
0.5
W
Gilgamesh
TheCrowsShadow
Gilgamesh
0
3
1
0.17
W
Awilix
4
0
8
8
W
Geb
Xzexze
Geb
0
2
2
0.5
L
Cthulhu
androsova333
Cthulhu
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
38,269
62,822
Taken
60,056
45,602
Mitigated
40,987
14,506
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,824
841
0
2,281
7,264
2,589
0
1,224
5,962
0
27,598
W
Vulcan
10,843
2,092
0
1,433
8,636
3,885
170
3,847
4,713
82,209
1,506
L
7,041
503
0
744
13,607
5,269
0
4,787
8,390
73,474
2,045
L
Horus
KorzhikTw
Horus
4,682
2,242
2,964
5,228
14,119
13,106
44
3,293
10,516
0
20,928
W
Neith
Neeek31
Neith
8,551
2,823
0
3,781
8,440
3,633
719
4,526
3,651
0
68,707
L
7,263
3,317
330
3,318
11,263
4,990
690
3,082
8,083
85,125
6,842
W
Gilgamesh
TheCrowsShadow
Gilgamesh
9,334
3,183
0
4,472
20,917
20,228
0
12,277
7,163
0
86,884
W
Awilix
11,220
4,374
0
1,972
10,738
5,288
0
2,871
7,659
0
83,895
W
Geb
Xzexze
Geb
3,549
375
0
2,848
14,091
12,568
33
4,805
8,725
23,016
0
L
Cthulhu
androsova333
Cthulhu
16,459
1,194
0
3,897
13,803
15,033
0
1,037
11,656
91,789
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
42,489
560
Minions Killed
571
0
Camps Cleared
0
1,836,026
Distance Traveled
1,598,944
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,473
360
52
3
0
208,246
0
W
Vulcan
10,428
579
146
8
0
406,967
4
L
Kukulkan
8,740
486
145
8
0
335,303
0
L
Horus
7,233
402
27
2
0
369,554
6
W
Neith
8,430
468
118
7
0
310,841
0
L
Olorun
8,885
494
161
9
0
333,859
0
W
Gilgamesh
9,460
526
163
9
0
311,780
0
W
Awilix
9,291
516
109
6
0
442,047
0
W
Geb
7,549
419
24
1
0
364,391
2
L
Cthulhu
11,158
620
186
10
0
351,982
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role