Player Matchup

Raijin
Raijin
Damaster747
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,337 Elo+
Solo
Arachne
Arachne
IaMcH0S3N_
Arachne
Level 33
God Stats
0W - 3L
1,258 SR
Queue Stats
109W - 136L
1,028 Elo+
Party 1
Thanatos
Thanatos
PimGangJJ
Thanatos
Level 28
God Stats
6W - 11L
1,196 SR
Queue Stats
126W - 142L
1,028 Elo+
Party 1
Chronos
Chronos
Seraph_Overkill
Chronos
Level 89
God Stats
15W - 15L
1,338 SR
Queue Stats
49W - 48L
1,443 Elo+
Solo
Anhur
Anhur
Smoke Method
Anhur
Level 129
God Stats
5W - 4L
1,533 SR
Queue Stats
81W - 70L
1,475 Elo+
Solo
Team Averages
Level 64
1,365 SR
1,262 Elo+

VS

Team Averages
Level 77
1,601 SR
1,375 Elo+
Scylla
Scylla
Isferhel
Scylla
Level 67
God Stats
12W - 15L
1,457 SR
Queue Stats
74W - 84L
1,427 Elo+
Party 2
Lancelot
Lancelot
WhyUMadTho3016
Lancelot
Level 109
God Stats
8W - 4L
1,714 SR
Queue Stats
130W - 155L
1,399 Elo+
Party 2
Nike
Nike
blackmafiaboi
Nike
Level 129
God Stats
26W - 14L
1,624 SR
Queue Stats
324W - 325L
1,490 Elo+
Solo
Jormungandr
Jormungandr
rcpenia
Jormungandr
Level 58
God Stats
9W - 12L
1,399 SR
Queue Stats
433W - 423L
1,406 Elo+
Solo
Neith
Neith
xStalker ZAx
Neith
Level 20
God Stats
4W - 1L
1,809 SR
Queue Stats
5W - 17L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 7 / 2
6,326
422
5,729
12,332
4,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
IaMcH0S3N_
Arachne
10
1 / 7 / 1
6,887
459
3,019
12,072
4,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PimGangJJ
Thanatos
11
2 / 5 / 2
7,622
508
4,680
12,875
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 5 / 2
7,718
515
10,337
12,453
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 6 / 2
6,518
435
1,559
12,462
5,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Isferhel
Scylla
14
5 / 1 / 7
8,564
571
9,515
7,366
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
8 / 1 / 8
9,161
611
11,800
9,855
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
3 / 0 / 6
8,626
575
4,237
9,196
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
rcpenia
Jormungandr
11
4 / 3 / 6
7,510
501
7,363
8,983
7,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
10 / 1 / 5
8,741
583
10,862
10,185
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
30
30
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
2
0.14
L
Arachne
IaMcH0S3N_
Arachne
1
7
1
0.21
W
Scylla
Isferhel
Scylla
5
1
7
8.5
L
Thanatos
PimGangJJ
Thanatos
2
5
2
0.6
L
3
5
2
0.8
L
0
6
2
0.17
W
Lancelot
8
1
8
12
W
3
0
6
6
W
Jormungandr
rcpenia
Jormungandr
4
3
6
2.33
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
43,777
62,194
Taken
45,585
23,198
Mitigated
27,652
12,101
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,729
416
0
2,293
12,332
4,334
0
4,457
7,773
35,170
0
L
Arachne
IaMcH0S3N_
Arachne
3,019
2,319
0
904
12,072
4,087
0
3,518
8,454
0
17,042
W
Scylla
Isferhel
Scylla
9,515
401
0
1,240
7,366
2,628
535
3,132
4,234
52,888
1,051
L
Thanatos
PimGangJJ
Thanatos
4,680
1,177
0
3,742
12,875
5,152
286
3,389
9,231
0
31,702
L
10,337
4,498
190
3,511
12,453
4,237
784
3,773
8,633
57,867
5,609
L
1,559
705
0
1,461
12,462
5,388
0
1,426
11,036
0
21,781
W
Lancelot
11,800
1,902
0
2,290
9,855
5,181
0
2,432
7,423
0
81,340
W
4,237
455
0
1,556
9,196
8,736
39
2,502
6,694
0
45,714
W
Jormungandr
rcpenia
Jormungandr
7,363
2,327
356
2,276
8,983
7,417
410
4,537
4,446
37,123
2,195
W
10,862
4,156
0
2,671
10,185
3,690
3,192
3,387
6,798
0
52,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
42,602
271
Minions Killed
417
0
Camps Cleared
0
1,213,610
Distance Traveled
1,440,919
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,326
422
48
3
0
224,480
0
L
Arachne
6,887
459
37
2
0
249,303
0
W
Scylla
8,564
571
96
6
0
306,655
0
L
Thanatos
7,622
508
55
4
0
242,599
0
L
Chronos
7,718
515
106
7
0
250,721
0
L
Anhur
6,518
435
25
2
0
246,507
0
W
Lancelot
9,161
611
130
9
0
356,726
0
W
Nike
8,626
575
81
5
0
260,563
2
W
Jormungandr
7,510
501
50
3
0
266,468
0
W
Neith
8,741
583
60
4
0
250,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role