Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chautek
Cu Chulainn
Level 176
God Stats
24W - 23L
1,482 SR
Queue Stats
364W - 388L
1,504 Elo+
Party 2
Erlang Shen
Erlang Shen
FillingNikel58
Erlang Shen
Level 113
God Stats
38W - 17L
1,705 SR
Queue Stats
147W - 122L
1,502 Elo+
Party 3
Athena
Athena
Flo LSBaron
Athena
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 147L
1,518 Elo+
Party 2
Janus
Janus
diamond_rowe
Janus
Level 151
God Stats
0W - 4L
1,167 SR
Queue Stats
192W - 179L
1,486 Elo+
Solo
Team Averages
Level 147
1,471 SR
1,502 Elo+

VS

Team Averages
Level 141
1,554 SR
1,606 Elo+
Sun Wukong
Sun Wukong
Drawnmicrobe
Sun Wukong
Level 105
God Stats
1W - 2L
1,633 SR
Queue Stats
125W - 123L
1,500 Elo+
Solo
Terra
Terra
Elusive1170
Terra
Level 221
God Stats
2W - 3L
1,500 SR
Queue Stats
398W - 372L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
WIckencelio
Ao Kuang
Level 144
God Stats
2W - 0L
1,446 SR
Queue Stats
47W - 26L
1,642 Elo+
Party 1
Agni
Agni
XexplosiveX
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
jaimichu9
Hou Yi
Level 128
God Stats
1W - 0L
1,689 SR
Queue Stats
45W - 27L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 0
7,290
521
2,207
8,899
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Chautek
Cu Chulainn
13
0 / 1 / 2
7,380
527
9,938
9,632
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
FillingNikel58
Erlang Shen
10
0 / 5 / 2
5,690
406
2,232
14,443
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
0 / 4 / 2
5,981
427
3,478
11,582
8,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 1
7,242
517
8,124
8,784
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drawnmicrobe
Sun Wukong
14
0 / 2 / 1
7,767
555
3,691
11,010
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 9
7,306
522
4,811
12,899
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
WIckencelio
Ao Kuang
15
9 / 1 / 4
8,450
604
11,516
13,818
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 8
7,727
552
8,806
5,849
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
jaimichu9
Hou Yi
16
4 / 0 / 2
8,601
614
6,915
8,995
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Cu Chulainn
Chautek
Cu Chulainn
0
1
2
1
W
Sun Wukong
Drawnmicrobe
Sun Wukong
0
2
1
0.25
W
1
0
9
5.5
L
Erlang Shen
FillingNikel58
Erlang Shen
0
5
2
0.2
L
Athena
0
4
2
0.25
W
Ao Kuang
WIckencelio
Ao Kuang
9
1
4
11
W
2
1
8
6
L
3
3
1
1.17
W
Hou Yi
jaimichu9
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
35,739
53,340
Taken
52,571
30,260
Mitigated
29,646
14,594
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,207
829
0
3,368
8,899
2,799
0
2,097
6,802
0
46,489
L
Cu Chulainn
Chautek
Cu Chulainn
9,938
664
0
3,180
9,632
8,537
0
2,061
7,548
11,140
53,624
W
Sun Wukong
Drawnmicrobe
Sun Wukong
3,691
315
0
2,662
11,010
7,275
0
1,502
8,562
0
62,723
W
4,811
941
2,443
3,141
12,899
10,207
0
2,732
9,877
31,346
4,928
L
Erlang Shen
FillingNikel58
Erlang Shen
2,232
962
0
5,035
14,443
6,481
0
5,819
8,408
0
32,332
L
Athena
3,478
1,220
0
1,545
11,582
8,773
0
7,054
4,314
15,770
1,563
W
Ao Kuang
WIckencelio
Ao Kuang
11,516
2,543
0
8,721
13,818
6,056
0
3,877
9,620
60,784
0
W
8,806
704
0
675
5,849
2,227
0
2,329
3,273
57,002
1,353
L
8,124
0
0
1,466
8,784
3,670
0
6,781
1,729
53,478
0
W
Hou Yi
jaimichu9
Hou Yi
6,915
3,701
0
5,157
8,995
3,881
305
1,287
7,630
0
82,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
39,851
411
Minions Killed
506
0
Camps Cleared
0
1,390,841
Distance Traveled
1,429,663
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,290
521
89
6
0
254,867
3
L
Cu Chulainn
7,380
527
118
8
0
281,626
0
W
Sun Wukong
7,767
555
124
9
0
284,342
0
W
Terra
7,306
522
48
3
0
267,557
3
L
Erlang Shen
5,690
406
60
4
0
298,232
1
L
Athena
5,981
427
29
2
0
257,742
3
W
Ao Kuang
8,450
604
90
6
0
327,730
0
W
Agni
7,727
552
123
9
0
299,868
0
L
Janus
7,242
517
115
8
0
298,374
1
W
Hou Yi
8,601
614
121
9
0
250,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role