Player Matchup

Achilles
Achilles
Aykek
Achilles
Level 10
God Stats
2W - 2L
1,826 SR
Queue Stats
23W - 23L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
Spartakos666
Baba Yaga
Level 36
God Stats
6W - 3L
1,785 SR
Queue Stats
59W - 71L
1,493 Elo+
Solo
Sol
Sol
Tvinka
Sol
Level 86
God Stats
33W - 34L
1,532 SR
Queue Stats
358W - 369L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Xextré
Aphrodite
Level 154
God Stats
4W - 1L
1,858 SR
Queue Stats
59W - 53L
1,473 Elo+
Party 1
Izanami
Izanami
meggyRen
Izanami
Level 69
God Stats
16W - 27L
1,354 SR
Queue Stats
316W - 282L
1,457 Elo+
Solo
Team Averages
Level 71
1,671 SR
1,469 Elo+

VS

Team Averages
Level 88
1,521 SR
1,530 Elo+
Ra
Ra
Deemzy
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,713 Elo+
Solo
Merlin
Merlin
LzG HappyMeal
Merlin
Level 59
God Stats
7W - 6L
1,433 SR
Queue Stats
184W - 191L
1,437 Elo+
Solo
Hachiman
Hachiman
NathalexO
Hachiman
Level 41
God Stats
11W - 11L
1,391 SR
Queue Stats
14W - 15L
1,427 Elo+
Solo
Bacchus
Bacchus
R00tKill
Bacchus
Level 166
God Stats
105W - 81L
1,468 SR
Queue Stats
421W - 446L
1,477 Elo+
Solo
Bastet
Bastet
den4ik8888
Bastet
Level 107
God Stats
21W - 14L
1,810 SR
Queue Stats
553W - 324L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aykek
Achilles
15
1 / 7 / 3
9,729
973
12,250
22,743
36,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Spartakos666
Baba Yaga
15
0 / 4 / 3
9,838
984
13,683
13,016
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Tvinka
Sol
15
0 / 1 / 2
9,236
924
11,381
9,749
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Xextré
Aphrodite
15
2 / 5 / 1
10,016
1,002
8,314
17,363
12,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
meggyRen
Izanami
15
1 / 4 / 2
9,470
947
7,547
12,005
5,262
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 3 / 7
11,561
1,156
14,378
8,465
4,399
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 13
10,556
1,056
12,124
5,538
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
NathalexO
Hachiman
17
3 / 0 / 11
11,055
1,106
12,196
7,654
3,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
R00tKill
Bacchus
17
1 / 0 / 18
11,222
1,122
11,971
19,937
29,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
den4ik8888
Bastet
17
8 / 1 / 10
11,967
1,197
20,269
16,122
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
4
Kills
21
21
Deaths
4
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aykek
Achilles
1
7
3
0.36
W
Ra
8
3
7
3.83
W
1
0
13
7.5
W
Hachiman
NathalexO
Hachiman
3
0
11
8.5
W
Bacchus
R00tKill
Bacchus
1
0
18
10
L
Baba Yaga
Spartakos666
Baba Yaga
0
4
3
0.38
L
Sol
Tvinka
Sol
0
1
2
1
L
Aphrodite
Xextré
Aphrodite
2
5
1
0.5
W
Bastet
den4ik8888
Bastet
8
1
10
13
L
Izanami
meggyRen
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,175
Damage
70,938
74,876
Taken
57,716
63,526
Mitigated
48,769
17,018
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aykek
Achilles
12,250
1,873
0
1,465
22,743
36,620
0
10,277
12,320
0
21,090
W
Ra
14,378
309
1,912
542
8,465
4,399
0
3,863
4,372
25,424
676
W
12,124
316
90
186
5,538
2,678
0
3,626
1,788
43,189
0
W
Hachiman
NathalexO
Hachiman
12,196
8,818
0
1,599
7,654
3,774
0
4,098
3,409
0
34,679
W
Bacchus
R00tKill
Bacchus
11,971
1,239
0
2,101
19,937
29,657
0
12,100
7,178
17,500
1,582
L
Baba Yaga
Spartakos666
Baba Yaga
13,683
919
0
1,373
13,016
6,067
0
6,189
6,827
44,576
610
L
Sol
Tvinka
Sol
11,381
4,374
0
987
9,749
3,445
0
3,711
6,038
22,984
3,534
L
Aphrodite
Xextré
Aphrodite
8,314
724
5,859
6,702
17,363
12,132
0
10,476
6,720
20,213
0
W
Bastet
den4ik8888
Bastet
20,269
4,985
0
2,793
16,122
8,261
0
8,794
6,975
0
39,009
L
Izanami
meggyRen
Izanami
7,547
3,421
0
632
12,005
5,262
0
5,905
5,884
0
22,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
56,361
213
Minions Killed
225
5
Camps Cleared
12
941,691
Distance Traveled
997,459
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,729
973
11
1
1
196,852
0
W
Ra
11,561
1,156
23
2
3
194,634
0
W
Merlin
10,556
1,056
85
9
0
183,752
0
W
Hachiman
11,055
1,106
67
7
2
187,913
0
W
Bacchus
11,222
1,122
6
1
2
213,979
0
L
Baba Yaga
9,838
984
85
9
0
182,575
0
L
Sol
9,236
924
36
4
3
187,674
0
L
Aphrodite
10,016
1,002
28
3
0
204,834
0
W
Bastet
11,967
1,197
44
4
5
217,181
4
L
Izanami
9,470
947
53
5
1
169,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role