Player Matchup

Hel
Hel
LanieriusTTV
Hel
Level 158
God Stats
3W - 3L
1,904 SR
Queue Stats
74W - 82L
1,598 Elo+
Party 1
Cerberus
Cerberus
PLOUDPAK420
Cerberus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,454 Elo+
Party 1
Mercury
Mercury
loganr0214
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,542 Elo+
Solo
Team Averages
Level 114
1,635 SR
1,531 Elo+

VS

Team Averages
Level 118
1,575 SR
1,484 Elo+
Janus
Janus
LukasByAKU
Janus
Level 138
God Stats
5W - 3L
1,645 SR
Queue Stats
183W - 178L
1,511 Elo+
Solo
Rama
Rama
P1CCOL0
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 281L
1,466 Elo+
Solo
Odin
Odin
iLL_Bill_420
Odin
Level 109
God Stats
87W - 78L
1,581 SR
Queue Stats
361W - 378L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
8,531
853
13,405
9,335
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
PLOUDPAK420
Cerberus
11
0 / 1 / 4
6,576
658
2,997
10,405
5,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
loganr0214
Mercury
10
1 / 1 / 3
6,529
653
3,367
8,251
2,922
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 3 / 2
6,286
629
4,835
6,761
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
P1CCOL0
Rama
11
0 / 3 / 2
6,347
635
5,859
7,277
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 2
6,376
638
7,345
8,358
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
0
2
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Janus
0
3
2
0.33
L
Rama
P1CCOL0
Rama
0
3
2
0.33
W
Cerberus
PLOUDPAK420
Cerberus
0
1
4
2
L
0
2
2
0.5
W
Mercury
loganr0214
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
18,039
27,991
Taken
22,396
11,819
Mitigated
11,428
13,402
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,405
884
4,445
6,193
9,335
3,552
0
1,813
7,208
42,157
0
L
Janus
4,835
474
0
226
6,761
2,006
0
5,785
892
24,033
76
L
Rama
P1CCOL0
Rama
5,859
4,214
0
470
7,277
2,465
0
5,622
1,613
0
19,090
W
Cerberus
PLOUDPAK420
Cerberus
2,997
230
0
1,542
10,405
5,345
304
1,884
8,238
15,908
1,396
L
7,345
1,029
0
469
8,358
6,957
0
4,373
3,921
1,372
16,280
W
Mercury
loganr0214
Mercury
3,367
1,356
0
1,222
8,251
2,922
285
1,813
6,301
0
17,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
19,009
145
Minions Killed
110
0
Camps Cleared
0
580,659
Distance Traveled
505,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,531
853
66
7
0
207,341
0
L
Janus
6,286
629
50
5
0
153,352
0
L
Rama
6,347
635
39
4
0
166,588
0
W
Cerberus
6,576
658
46
5
0
177,325
0
L
Odin
6,376
638
21
2
0
185,538
1
W
Mercury
6,529
653
33
3
0
195,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role