Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jansen_TV
Sun Wukong
Level 65
God Stats
17W - 11L
1,544 SR
Queue Stats
38W - 29L
1,411 Elo+
Party 1
Sol
Sol
behnamwf
Sol
Level 87
God Stats
2W - 0L
1,258 SR
Queue Stats
25W - 29L
1,425 Elo+
Solo
Medusa
Medusa
oberzonk91
Medusa
Level 25
God Stats
6W - 3L
1,411 SR
Queue Stats
8W - 6L
1,365 Elo+
Party 1
Arachne
Arachne
theo_die_zeh
Arachne
Level 61
God Stats
92W - 71L
1,563 SR
Queue Stats
128W - 112L
1,487 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,438 Elo+

VS

Team Averages
Level 74
1,440 SR
1,343 Elo+
Neith
Neith
Azzaro_dimaroko
Neith
Level 64
God Stats
44W - 37L
1,500 SR
Queue Stats
72W - 76L
1,366 Elo+
Solo
Thor
Thor
Blackoo-_69
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,475 Elo+
Solo
Xing Tian
Xing Tian
DerBiro
Xing Tian
Level 85
God Stats
1W - 2L
1,199 SR
Queue Stats
84W - 103L
1,377 Elo+
Party 2
Zeus
Zeus
Ewa_Brate126
Zeus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 75L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
mark_sjorslev
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 0 / 1
3,214
643
1,810
3,258
1,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Jansen_TV
Sun Wukong
7
3 / 1 / 0
4,561
912
3,184
3,745
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,273
855
683
1,431
409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
oberzonk91
Medusa
5
0 / 0 / 2
3,454
691
2,536
2,792
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
theo_die_zeh
Arachne
6
1 / 0 / 0
3,641
728
1,090
3,549
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,203
641
1,822
2,155
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,035
207
0
0
0
Xing Tian
DerBiro
Xing Tian
4
0 / 2 / 0
3,108
622
1,848
5,851
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,336
667
687
1,576
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
mark_sjorslev
Erlang Shen
6
1 / 3 / 0
3,456
691
1,878
6,680
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
L
Xing Tian
DerBiro
Xing Tian
0
2
0
0
L
0
1
0
0
W
Sun Wukong
Jansen_TV
Sun Wukong
3
1
0
3
W
1
0
0
1
L
Erlang Shen
mark_sjorslev
Erlang Shen
1
3
0
0.33
W
Medusa
oberzonk91
Medusa
0
0
2
1
W
Arachne
theo_die_zeh
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,303
Damage
6,235
14,775
Taken
16,262
6,139
Mitigated
6,885
5,858
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,810
526
250
1,193
3,258
1,620
0
848
2,410
11,344
0
L
1,822
706
0
680
2,155
610
0
608
1,547
0
16,847
L
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
DerBiro
Xing Tian
1,848
197
0
1,068
5,851
3,715
0
1,202
4,649
5,755
1,146
L
687
134
0
183
1,576
421
0
655
921
12,758
0
W
Sun Wukong
Jansen_TV
Sun Wukong
3,184
1,067
0
1,149
3,745
2,197
0
0
3,745
0
18,960
W
683
543
0
678
1,431
409
0
687
744
21,347
1,853
L
Erlang Shen
mark_sjorslev
Erlang Shen
1,878
1,088
0
2,163
6,680
2,139
0
0
6,346
0
13,626
W
Medusa
oberzonk91
Medusa
2,536
550
0
277
2,792
864
0
756
2,036
0
16,958
W
Arachne
theo_die_zeh
Arachne
1,090
681
0
2,311
3,549
1,049
0
36
3,513
0
15,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
14,138
147
Minions Killed
91
0
Camps Cleared
0
508,985
Distance Traveled
409,046
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,214
643
11
2
0
105,733
0
L
Neith
3,203
641
28
6
0
107,586
4
L
Thor
1,035
207
0
0
0
0
0
L
Xing Tian
3,108
622
11
2
0
118,193
1
L
Zeus
3,336
667
30
6
0
66,297
0
W
Sun Wukong
4,561
912
27
5
0
97,191
0
W
Sol
4,273
855
43
9
0
93,114
0
L
Erlang Shen
3,456
691
22
4
0
116,970
0
W
Medusa
3,454
691
23
5
0
103,945
0
W
Arachne
3,641
728
43
9
0
109,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role