Player Matchup

Ao Kuang
Ao Kuang
DarkThrasher00
Ao Kuang
Level 32
God Stats
7W - 6L
1,183 SR
Queue Stats
50W - 65L
1,398 Elo+
Party 1
Artemis
Artemis
MaxiMuZzz
Artemis
Level 55
God Stats
5W - 5L
1,279 SR
Queue Stats
27W - 36L
1,441 Elo+
Solo
Nox
Nox
Thrashos
Nox
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,076 Elo+
Party 1
Charon
Charon
aguilera_88
Charon
Level 86
God Stats
6W - 6L
1,381 SR
Queue Stats
32W - 34L
1,441 Elo+
Solo
Rama
Rama
seted20
Rama
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 66L
1,638 Elo+
Solo
Team Averages
Level 60
1,369 SR
1,399 Elo+

VS

Team Averages
Level 63
1,543 SR
1,352 Elo+
Kukulkan
Kukulkan
Bozkurtr1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
Eddynosaure
Terra
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 22L
1,476 Elo+
Solo
Bacchus
Bacchus
Leshu09uwu
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,214 Elo+
Party 3
Medusa
Medusa
Luisillo009
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 3
Fenrir
Fenrir
woriz12
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
8 / 0 / 2
8,604
1,434
7,336
3,656
2,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
MaxiMuZzz
Artemis
13
2 / 0 / 6
6,943
1,157
3,105
774
382
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 11
6,632
1,105
3,034
1,529
730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
0 / 0 / 11
6,793
1,132
3,897
3,609
3,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
seted20
Rama
13
6 / 2 / 7
7,785
1,298
9,767
6,261
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

391

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bozkurtr1
Kukulkan
11
0 / 5 / 0
6,116
1,019
1,531
6,718
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,527
1,088
677
3,993
3,525
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Leshu09uwu
Bacchus
10
0 / 0 / 0
5,534
922
0
269
180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
0 / 6 / 2
6,175
1,029
3,752
11,450
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
woriz12
Fenrir
11
3 / 5 / 0
6,808
1,135
6,080
9,286
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
16
Kills
3
3
Deaths
16
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bozkurtr1
Kukulkan
0
5
0
0
W
Ao Kuang
8
0
2
9
L
0
0
0
0
L
Bacchus
Leshu09uwu
Bacchus
0
0
0
0
L
Medusa
0
6
2
0.17
W
Artemis
MaxiMuZzz
Artemis
2
0
6
5
W
0
1
11
5.5
W
Charon
0
0
11
5.5
W
Rama
seted20
Rama
6
2
7
4.75
L
Fenrir
woriz12
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
12,040
15,829
Taken
31,716
9,526
Mitigated
17,605
3,845
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bozkurtr1
Kukulkan
1,531
619
0
30
6,718
3,043
0
2,969
3,663
15,349
0
W
Ao Kuang
7,336
2,229
0
2,302
3,656
2,059
0
641
2,968
21,448
1,126
L
677
142
375
806
3,993
3,525
0
1,070
2,923
8,726
0
L
Bacchus
Leshu09uwu
Bacchus
0
0
0
0
269
180
0
140
129
262
0
L
Medusa
3,752
1,758
0
351
11,450
5,137
0
5,038
6,209
0
8,034
W
Artemis
MaxiMuZzz
Artemis
3,105
1,611
0
432
774
382
0
339
435
0
11,640
W
3,034
0
0
0
1,529
730
0
167
1,278
7,986
0
W
Charon
3,897
441
0
0
3,609
3,506
0
689
2,753
10,353
313
W
Rama
seted20
Rama
9,767
7,804
0
1,111
6,261
2,849
0
372
5,773
0
18,794
L
Fenrir
woriz12
Fenrir
6,080
1,152
0
994
9,286
5,720
0
3,818
5,308
0
12,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
31,160
101
Minions Killed
74
10
Camps Cleared
2
555,335
Distance Traveled
419,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,116
1,019
47
8
1
93,012
0
W
Ao Kuang
8,604
1,434
32
5
7
123,351
0
L
Terra
6,527
1,088
7
1
0
104,268
0
L
Bacchus
5,534
922
0
0
0
7,530
0
L
Medusa
6,175
1,029
6
1
0
105,693
0
W
Artemis
6,943
1,157
15
3
0
85,029
0
W
Nox
6,632
1,105
18
3
1
125,084
0
W
Charon
6,793
1,132
13
2
1
111,983
0
W
Rama
7,785
1,298
23
4
1
109,888
0
L
Fenrir
6,808
1,135
14
2
1
109,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role