Player Matchup

Arachne
Arachne
Just_Bored_Wbu
Arachne
Level 52
God Stats
10W - 9L
1,506 SR
Queue Stats
682W - 640L
1,429 Elo+
Party 1
Chaac
Chaac
OfficeMommy
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
SenseiPolar
Maui
Level 18
God Stats
0W - 5L
1,222 SR
Queue Stats
4W - 17L
1,215 Elo+
Party 1
Chang'e
Chang'e
Vinixzzp
Chang'e
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 108L
1,498 Elo+
Solo
Apollo
Apollo
ZodiacFrank
Apollo
Level 66
God Stats
2W - 4L
1,566 SR
Queue Stats
107W - 93L
1,483 Elo+
Solo
Team Averages
Level 40
1,459 SR
1,425 Elo+

VS

Team Averages
Level 65
1,440 SR
1,454 Elo+
Chaac
Chaac
Beanie-iR
Chaac
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 63L
1,377 Elo+
Solo
Arachne
Arachne
NA_Donut
Arachne
Level 90
God Stats
2W - 3L
1,300 SR
Queue Stats
166W - 175L
1,405 Elo+
Party 2
Hachiman
Hachiman
TheMinorMisfit
Hachiman
Level 48
God Stats
86W - 69L
1,534 SR
Queue Stats
183W - 185L
1,429 Elo+
Solo
Xing Tian
Xing Tian
Vladimirovna
Xing Tian
Level 69
God Stats
13W - 10L
1,365 SR
Queue Stats
427W - 388L
1,491 Elo+
Solo
Anubis
Anubis
ZerO___Skies
Anubis
Level 85
God Stats
11W - 3L
1,500 SR
Queue Stats
90W - 84L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,287
529
3,150
9,236
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,477
548
5,701
9,399
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
1 / 1 / 0
5,147
515
3,470
7,014
5,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Vinixzzp
Chang'e
7
0 / 2 / 0
4,510
451
1,735
4,880
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
8
0 / 3 / 1
4,670
467
4,508
6,917
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beanie-iR
Chaac
10
3 / 2 / 1
6,011
601
5,340
8,132
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
NA_Donut
Arachne
10
1 / 0 / 6
5,571
557
3,225
8,713
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
10
2 / 1 / 1
5,312
531
4,873
4,461
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Vladimirovna
Xing Tian
9
0 / 0 / 4
5,753
575
5,886
13,519
8,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
7 / 1 / 0
6,730
673
5,941
4,890
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beanie-iR
Chaac
3
2
1
1.75
L
1
3
1
0.5
W
Arachne
NA_Donut
Arachne
1
0
6
4
L
2
4
0
0.5
L
1
1
0
1
W
Hachiman
2
1
1
2.5
L
Chang'e
Vinixzzp
Chang'e
0
2
0
0
W
Xing Tian
Vladimirovna
Xing Tian
0
0
4
2
W
Anubis
7
1
0
7
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
25,265
37,446
Taken
39,715
17,901
Mitigated
22,753
9,238
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beanie-iR
Chaac
5,340
1,141
0
2,659
8,132
7,336
0
0
8,132
0
32,160
L
3,150
1,593
0
3,805
9,236
2,817
0
2,446
6,790
0
23,442
W
Arachne
NA_Donut
Arachne
3,225
2,333
0
4,761
8,713
3,243
0
1,386
7,327
0
36,751
L
5,701
2,096
0
957
9,399
5,807
0
1,098
8,301
0
26,147
L
3,470
998
0
2,006
7,014
5,352
0
2,198
4,816
12,447
0
W
Hachiman
4,873
3,208
0
1,563
4,461
1,508
391
830
3,631
0
39,281
L
Chang'e
Vinixzzp
Chang'e
1,735
0
0
1,334
4,880
1,010
0
2,647
2,233
20,269
0
W
Xing Tian
Vladimirovna
Xing Tian
5,886
676
0
4,254
13,519
8,173
0
2,640
10,879
19,191
2,234
W
Anubis
5,941
338
175
1,618
4,890
2,493
0
349
4,541
48,991
1,525
L
Apollo
4,508
2,466
0
1,136
6,917
2,915
0
3,069
3,848
0
32,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
29,377
191
Minions Killed
320
0
Camps Cleared
0
921,273
Distance Traveled
985,729
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,011
601
58
6
0
184,804
4
L
Arachne
5,287
529
45
5
0
204,516
1
W
Arachne
5,571
557
73
7
0
229,792
0
L
Chaac
5,477
548
40
4
0
182,136
0
L
Maui
5,147
515
15
2
0
193,988
0
W
Hachiman
5,312
531
85
9
0
178,341
0
L
Chang'e
4,510
451
33
3
0
144,925
0
W
Xing Tian
5,753
575
23
2
0
204,740
6
W
Anubis
6,730
673
81
8
0
188,052
1
L
Apollo
4,670
467
58
6
0
195,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role