Player Matchup

Ymir
Ymir
FaybΙe
Ymir
Level 182
God Stats
1W - 2L
1,506 SR
Queue Stats
133W - 153L
1,556 Elo+
Party 1
Loki
Loki
I GV Logic I
Loki
Level 64
God Stats
5W - 3L
1,698 SR
Queue Stats
101W - 94L
1,571 Elo+
Party 1
Lancelot
Lancelot
Judge1065
Lancelot
Level 128
God Stats
5W - 6L
1,448 SR
Queue Stats
337W - 336L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Mc3pic
Danzaburou
Level 157
God Stats
6W - 5L
1,889 SR
Queue Stats
79W - 109L
1,547 Elo+
Solo
Ah Puch
Ah Puch
RotGοblin
Ah Puch
Level 125
God Stats
13W - 8L
1,634 SR
Queue Stats
181W - 196L
1,555 Elo+
Party 1
Team Averages
Level 131
1,635 SR
1,557 Elo+

VS

Team Averages
Level 166
1,494 SR
1,564 Elo+
Susano
Susano
Bunklerr
Susano
Level 144
God Stats
2W - 0L
1,279 SR
Queue Stats
135W - 135L
1,537 Elo+
Solo
Merlin
Merlin
ImMrLysol
Merlin
Level 148
God Stats
1W - 0L
1,760 SR
Queue Stats
33W - 26L
1,575 Elo+
Solo
Fenrir
Fenrir
LILEXACIST666
Fenrir
Level 198
God Stats
3W - 4L
1,233 SR
Queue Stats
126W - 123L
1,596 Elo+
Party 2
Skadi
Skadi
SaltyJanus
Skadi
Level 190
God Stats
14W - 10L
1,610 SR
Queue Stats
328W - 326L
1,533 Elo+
Party 2
Sobek
Sobek
TheDullard
Sobek
Level 152
God Stats
4W - 5L
1,589 SR
Queue Stats
133W - 123L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FaybΙe
Ymir
11
2 / 3 / 2
6,633
442
3,801
13,604
10,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 2
7,459
497
6,011
12,500
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Judge1065
Lancelot
15
2 / 3 / 3
8,696
580
11,391
15,266
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Mc3pic
Danzaburou
13
0 / 4 / 0
7,984
532
2,121
8,181
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RotGοblin
Ah Puch
14
0 / 2 / 3
8,140
543
6,652
7,129
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bunklerr
Susano
14
5 / 1 / 3
8,350
557
4,581
7,764
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
ImMrLysol
Merlin
16
1 / 0 / 1
9,604
640
6,154
6,154
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 3
8,408
561
10,266
18,993
14,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
16
6 / 0 / 5
10,053
670
8,590
4,705
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
12
2 / 1 / 10
8,301
553
5,896
12,444
13,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
16
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
Bunklerr
Susano
5
1
3
6.5
L
Ymir
FaybΙe
Ymir
2
3
2
1
L
2
4
2
0.75
W
Merlin
ImMrLysol
Merlin
1
0
1
1.5
L
Lancelot
Judge1065
Lancelot
2
3
3
1.17
W
2
4
3
0.88
L
Danzaburou
Mc3pic
Danzaburou
0
4
0
0
L
Ah Puch
RotGοblin
Ah Puch
0
2
3
0.75
W
Skadi
6
0
5
8.5
W
Sobek
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
35,487
56,680
Taken
50,060
29,759
Mitigated
36,279
13,347
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bunklerr
Susano
4,581
1,224
0
4,495
7,764
3,274
0
1,479
6,236
0
55,193
L
Ymir
FaybΙe
Ymir
3,801
687
0
718
13,604
10,062
0
3,647
9,878
20,780
0
L
6,011
1,595
0
4,460
12,500
4,375
0
2,325
10,124
0
61,506
W
Merlin
ImMrLysol
Merlin
6,154
265
114
1,255
6,154
2,868
0
1,683
4,369
89,007
0
L
Lancelot
Judge1065
Lancelot
11,391
2,718
0
4,885
15,266
9,621
0
2,200
12,926
0
61,279
W
10,266
2,908
0
5,993
18,993
14,496
0
2,840
15,320
0
58,517
L
Danzaburou
Mc3pic
Danzaburou
2,121
868
0
2,138
8,181
3,032
0
582
7,599
0
64,441
L
Ah Puch
RotGοblin
Ah Puch
6,652
262
0
1,146
7,129
2,669
0
2,668
4,176
75,829
0
W
Skadi
8,590
3,309
0
944
4,705
2,052
764
303
4,402
0
94,310
W
Sobek
5,896
734
0
4,274
12,444
13,589
0
4,681
7,718
22,477
1,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
44,716
521
Minions Killed
572
0
Camps Cleared
0
1,504,962
Distance Traveled
1,555,098
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,350
557
86
6
0
351,639
2
L
Ymir
6,633
442
34
2
0
314,221
2
L
Loki
7,459
497
89
6
0
306,097
0
W
Merlin
9,604
640
200
13
0
300,898
2
L
Lancelot
8,696
580
112
7
0
330,494
0
W
Fenrir
8,408
561
95
6
0
261,102
2
L
Danzaburou
7,984
532
119
8
0
258,439
2
L
Ah Puch
8,140
543
167
11
0
295,711
0
W
Skadi
10,053
670
160
11
0
307,501
2
W
Sobek
8,301
553
31
2
0
333,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role