Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
Intxnse
Ares
Diamond V
Level 170
God Stats
5W - 2L
1,754 SR
Queue Stats
155W - 142L
1,921 MMR
Solo
Scylla
Scylla
Diamond IV
MaskedKing3
Scylla
Diamond IV
Level 181
God Stats
79W - 60L
1,800 SR
Queue Stats
203W - 180L
2,003 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 200
1,611 SR
1,685 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,660 SR
1,962 MMR
Eset
Eset
Platinum I
Cursed Byakuya
Eset
Platinum I
Level 165
God Stats
20W - 12L
1,976 SR
Queue Stats
107W - 87L
1,996 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Durumgandr
Baron Samedi
Platinum I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,972 MMR
Solo
Skadi
Skadi
Platinum III
Henzz_033
Skadi
Platinum III
Level 101
God Stats
4W - 5L
1,562 SR
Queue Stats
151W - 147L
1,906 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Stxng
Xing Tian
Diamond V
Level 172
God Stats
2W - 4L
1,481 SR
Queue Stats
188W - 169L
1,958 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
oscar1364
Gilgamesh
Platinum I
Level 156
God Stats
3W - 1L
1,781 SR
Queue Stats
120W - 108L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 1 / 0
3,634
727
898
3,800
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
3,614
723
2,408
2,463
2,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,312
662
1,479
2,952
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
Intxnse
Ares
6
0 / 2 / 1
3,518
704
1,948
4,560
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
7
0 / 0 / 0
3,510
702
466
2,025
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuThorBake KujiraThoth

VS

Bans
AthenaNutThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,858
772
1,170
1,239
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Durumgandr
Baron Samedi
5
0 / 0 / 0
3,346
669
1,157
2,260
1,219
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Henzz_033
Skadi
5
0 / 0 / 0
3,078
616
2,068
3,220
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Stxng
Xing Tian
7
3 / 1 / 0
4,445
889
3,042
4,690
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
oscar1364
Gilgamesh
4
0 / 0 / 0
2,865
573
617
2,571
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
0
1
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Heimdallr
 
Heimdallr
0
0
0
0
L
0
0
0
0
L
Baron Samedi
Durumgandr
Baron Samedi
0
0
0
0
L
Skadi
Henzz_033
Skadi
0
0
0
0
W
Ares
Intxnse
Ares
0
2
1
0.25
W
Scylla
0
0
0
0
L
Xing Tian
Stxng
Xing Tian
3
1
0
3
L
Gilgamesh
oscar1364
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,199
Damage
8,054
15,800
Taken
13,980
6,684
Mitigated
5,438
4,810
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
898
498
0
500
3,800
1,233
0
481
3,169
0
20,934
W
Kuzenbo
 
Kuzenbo
2,408
1,211
0
1,184
2,463
2,087
0
694
1,769
7,382
1,983
W
Heimdallr
 
Heimdallr
1,479
1,042
0
1,333
2,952
1,137
0
463
2,489
0
26,153
L
1,170
40
0
420
1,239
329
0
237
1,002
21,240
0
L
Baron Samedi
Durumgandr
Baron Samedi
1,157
299
300
1,489
2,260
1,219
0
587
1,673
9,585
0
L
Skadi
Henzz_033
Skadi
2,068
628
0
532
3,220
947
0
1,557
1,663
0
17,188
W
Ares
Intxnse
Ares
1,948
179
0
1,043
4,560
1,714
0
2,305
1,893
13,706
0
W
Scylla
466
82
0
750
2,025
513
0
682
1,211
21,383
0
L
Xing Tian
Stxng
Xing Tian
3,042
359
0
1,180
4,690
2,085
0
1,688
2,742
16,958
1,301
L
Gilgamesh
oscar1364
Gilgamesh
617
193
0
1,262
2,571
858
0
229
2,342
0
7,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,588
Gold Earned
17,592
181
Minions Killed
147
0
Camps Cleared
0
545,626
Distance Traveled
464,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,634
727
40
8
0
127,065
0
W
Kuzenbo
3,614
723
16
3
0
121,953
0
W
Heimdallr
3,312
662
49
10
0
94,137
0
L
Eset
3,858
772
48
10
0
104,476
2
L
Baron Samedi
3,346
669
16
3
0
107,297
0
L
Skadi
3,078
616
27
5
0
100,269
0
W
Ares
3,518
704
31
6
0
101,650
0
W
Scylla
3,510
702
45
9
0
100,821
1
L
Xing Tian
4,445
889
36
7
0
93,118
0
L
Gilgamesh
2,865
573
20
4
0
59,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role