Player Matchup

Charon
Charon
Alanixwar1
Charon
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,150 Elo+
Party 2
Anhur
Anhur
Hamude25
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,156 Elo+
Party 2
Cthulhu
Cthulhu
xKSPR
Cthulhu
Level 16
God Stats
3W - 3L
1,342 SR
Queue Stats
3W - 8L
1,150 Elo+
Party 2
Team Averages
Level 65
1,447 SR
1,152 Elo+

VS

Team Averages
Level 61
1,639 SR
1,394 Elo+
Gilgamesh
Gilgamesh
N0va Coin
Gilgamesh
Level 60
God Stats
8W - 1L
1,831 SR
Queue Stats
39W - 41L
1,374 Elo+
Party 1
Skadi
Skadi
Zenox Coin
Skadi
Level 64
God Stats
28W - 7L
1,640 SR
Queue Stats
44W - 32L
1,451 Elo+
Party 1
Janus
Janus
makse78
Janus
Level 59
God Stats
20W - 23L
1,445 SR
Queue Stats
63W - 82L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alanixwar1
Charon
14
1 / 1 / 1
8,956
597
9,073
10,220
9,779
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
Hamude25
Anhur
14
1 / 3 / 1
9,233
616
3,750
10,458
4,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
xKSPR
Cthulhu
15
0 / 0 / 2
8,963
598
5,463
10,420
10,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N0va Coin
Gilgamesh
14
2 / 2 / 1
9,684
646
6,554
12,121
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
17
1 / 0 / 3
10,878
725
10,299
10,327
4,895
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
makse78
Janus
17
1 / 0 / 1
10,232
682
9,757
5,354
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
4
4
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
Alanixwar1
Charon
1
1
1
1.5
L
Anhur
Hamude25
Anhur
1
3
1
0.5
W
Gilgamesh
N0va Coin
Gilgamesh
2
2
1
1.25
W
Skadi
1
0
3
2.5
W
Janus
makse78
Janus
1
0
1
1.5
L
Cthulhu
xKSPR
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
26,610
31,098
Taken
27,802
25,221
Mitigated
19,221
2,744
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Alanixwar1
Charon
9,073
1,552
0
0
10,220
9,779
0
4,556
5,441
23,907
1,325
L
Anhur
Hamude25
Anhur
3,750
1,481
0
2,744
10,458
4,499
0
1,714
8,433
0
37,977
W
Gilgamesh
N0va Coin
Gilgamesh
6,554
1,504
51
649
12,121
11,830
362
5,496
6,625
0
28,758
W
Skadi
10,299
4,729
352
4,687
10,327
4,895
513
4,414
5,913
0
68,774
W
Janus
makse78
Janus
9,757
458
211
1,293
5,354
2,496
422
3,006
2,348
47,635
0
L
Cthulhu
xKSPR
Cthulhu
5,463
236
0
0
10,420
10,943
0
3,537
6,630
27,374
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
30,794
147
Minions Killed
208
0
Camps Cleared
0
794,397
Distance Traveled
786,021
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,956
597
26
2
0
231,160
2
L
Anhur
9,233
616
66
4
0
253,877
0
W
Gilgamesh
9,684
646
38
3
0
248,196
0
W
Skadi
10,878
725
103
7
0
286,844
3
W
Janus
10,232
682
67
4
0
250,981
0
L
Cthulhu
8,963
598
55
4
0
309,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role