Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Grandmaster
 
Nut
Grandmaster
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
FadedThαnAHoe
Mulan
Masters
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
2,545 MMR
Solo
Poseidon
Poseidon
Masters
Hokijama
Poseidon
Masters
Level 158
God Stats
0W - 1L
1,751 SR
Queue Stats
84W - 61L
2,566 MMR
Solo
Artemis
Artemis
Masters
TheBulgariаn
Artemis
Masters
Level 128
God Stats
5W - 4L
1,814 SR
Queue Stats
131W - 111L
2,405 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,613 SR
2,103 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 174
1,648 SR
2,368 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
Blоx
Rama
Diamond I
Level 207
God Stats
14W - 5L
1,783 SR
Queue Stats
172W - 134L
2,384 MMR
Party 1
Terra
Terra
Grandmaster
Dutsher
Terra
Grandmaster
Level 191
God Stats
5W - 3L
1,741 SR
Queue Stats
145W - 96L
2,718 MMR
Solo
Chiron
Chiron
Grandmaster
GunTTeRR
Chiron
Grandmaster
Level 156
God Stats
13W - 10L
1,716 SR
Queue Stats
260W - 186L
2,951 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Synchrоn
Cthulhu
Diamond I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 102L
2,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 0
6,950
695
7,240
9,944
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
 
Nut
11
0 / 2 / 3
5,410
541
3,199
6,651
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 6 / 0
4,395
440
3,055
11,665
6,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Hokijama
Poseidon
11
0 / 0 / 1
5,935
594
3,509
3,499
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
8
0 / 6 / 3
4,797
480
3,655
9,244
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaOdinMaman Brigitte

VS

Bans
ThorHeimdallrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 1 / 5
6,163
616
5,591
5,981
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
Blоx
Rama
11
3 / 1 / 2
6,295
630
3,254
4,283
1,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Dutsher
Terra
9
1 / 0 / 7
5,707
571
2,987
6,016
3,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
GunTTeRR
Chiron
12
7 / 0 / 0
7,344
734
6,865
4,484
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Synchrоn
Cthulhu
10
1 / 2 / 0
5,720
572
4,667
9,581
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
15
15
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
1
0
3
L
Nut
 
Nut
0
2
3
0.75
W
He Bo
 
He Bo
3
1
5
5.5
W
Rama
Blоx
Rama
3
1
2
4
W
Terra
Dutsher
Terra
1
0
7
4.5
L
1
6
0
0.17
W
Chiron
GunTTeRR
Chiron
7
0
0
7
L
Poseidon
Hokijama
Poseidon
0
0
1
0.5
W
Cthulhu
Synchrоn
Cthulhu
1
2
0
0.5
L
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
23,364
41,003
Taken
30,345
19,341
Mitigated
14,924
9,832
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,240
784
0
4,444
9,944
6,994
0
3,589
5,757
45,301
1,487
L
Nut
 
Nut
3,199
1,920
0
1,775
6,651
2,301
0
1,494
5,149
0
44,299
W
He Bo
 
He Bo
5,591
573
0
3,509
5,981
1,786
0
891
5,000
52,792
0
W
Rama
Blоx
Rama
3,254
2,677
0
1,854
4,283
1,798
2,437
0
4,283
0
51,878
W
Terra
Dutsher
Terra
2,987
457
48
1,338
6,016
3,899
525
985
4,867
16,459
0
L
3,055
768
0
1,483
11,665
6,112
0
4,322
7,343
0
17,144
W
Chiron
GunTTeRR
Chiron
6,865
2,506
99
831
4,484
1,617
0
1,326
3,008
0
56,196
L
Poseidon
Hokijama
Poseidon
3,509
507
0
638
3,499
1,090
0
1,183
2,278
45,662
0
W
Cthulhu
Synchrоn
Cthulhu
4,667
475
0
2,200
9,581
5,824
0
6,199
2,682
34,891
0
L
Artemis
3,655
1,457
0
1,492
9,244
2,844
0
1,965
7,231
0
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
31,229
394
Minions Killed
395
0
Camps Cleared
0
910,373
Distance Traveled
1,014,148
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,950
695
139
14
0
172,166
1
L
Nut
5,410
541
74
7
0
173,623
0
W
He Bo
6,163
616
94
9
0
228,545
0
W
Rama
6,295
630
103
10
0
152,676
0
W
Terra
5,707
571
25
3
0
237,425
0
L
Mulan
4,395
440
24
2
0
167,058
0
W
Chiron
7,344
734
98
10
0
189,028
0
L
Poseidon
5,935
594
112
11
0
213,663
1
W
Cthulhu
5,720
572
75
8
0
206,474
0
L
Artemis
4,797
480
45
5
0
183,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role