Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KaMiKaZeeTuRtL3
Set
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 116L
1,442 Elo+
Solo
Sol
Sol
M-Necris
Sol
Level 126
God Stats
0W - 3L
1,284 SR
Queue Stats
70W - 66L
1,478 Elo+
Solo
Ares
Ares
USA4thewin
Ares
Level 145
God Stats
6W - 8L
1,579 SR
Queue Stats
575W - 581L
1,443 Elo+
Solo
Artio
Artio
the slasher 44p
Artio
Level 86
God Stats
1W - 1L
1,721 SR
Queue Stats
30W - 32L
1,427 Elo+
Solo
Team Averages
Level 125
1,517 SR
1,458 Elo+

VS

Team Averages
Level 111
1,488 SR
1,424 Elo+
Ares
Ares
Maghaus
Ares
Level 112
God Stats
9W - 10L
1,395 SR
Queue Stats
1,084W - 1,129L
1,432 Elo+
Solo
Medusa
Medusa
RYA_18PIKO18
Medusa
Level 138
God Stats
8W - 10L
1,393 SR
Queue Stats
287W - 296L
1,385 Elo+
Party 1
Hades
Hades
Serviceman1985
Hades
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 250L
1,492 Elo+
Solo
Nut
Nut
SniperOfElite4
Nut
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 144L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
oconor28
Baron Samedi
Level 117
God Stats
1W - 2L
1,651 SR
Queue Stats
107W - 129L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 3
5,372
1,074
6,477
6,446
6,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 2
5,675
1,135
4,003
5,612
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 1 / 5
5,579
1,116
4,764
4,228
2,167
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
5,350
1,070
2,365
6,149
6,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,300
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Maghaus
Ares
12
4 / 2 / 5
6,236
1,247
2,245
4,740
3,494
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
10
1 / 1 / 6
5,487
1,097
6,850
3,916
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

11
3 / 1 / 7
6,084
1,217
4,322
4,515
4,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 2 / 7
5,021
1,004
2,487
3,594
1,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
oconor28
Baron Samedi
10
2 / 1 / 6
5,632
1,126
2,716
4,260
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
10
10
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
3
0.63
L
3
3
2
1.33
L
1
1
5
3.5
W
Ares
Maghaus
Ares
4
2
5
3.25
W
Medusa
1
1
6
4
W
3
1
7
6.5
W
0
2
7
1.75
L
1
2
2
1
W
Baron Samedi
oconor28
Baron Samedi
2
1
6
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
18,620
22,435
Taken
21,025
18,658
Mitigated
12,828
4,464
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,477
732
202
564
6,446
6,400
378
2,638
3,808
11,234
394
L
4,003
1,172
182
943
5,612
3,669
39
2,215
3,397
0
9,141
L
4,764
998
146
1,712
4,228
2,167
153
1,797
2,431
13,377
582
W
Ares
Maghaus
Ares
2,245
286
608
615
4,740
3,494
344
2,009
2,731
2,671
109
W
Medusa
6,850
2,407
410
919
3,916
1,509
328
2,672
1,244
0
14,701
W
4,322
485
885
1,733
4,515
4,164
0
3,209
1,306
8,341
0
W
2,487
1,723
106
185
3,594
1,392
205
2,548
1,046
0
6,525
L
2,365
50
0
715
6,149
6,422
0
2,409
3,740
3,744
0
W
Baron Samedi
oconor28
Baron Samedi
2,716
333
586
885
4,260
2,269
102
2,901
1,359
8,229
276
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,276
Gold Earned
28,460
42
Minions Killed
57
0
Camps Cleared
0
406,909
Distance Traveled
469,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,372
1,074
17
3
0
90,022
0
L
Set
5,675
1,135
9
2
0
97,383
0
L
Sol
5,579
1,116
14
3
0
112,638
0
W
Ares
6,236
1,247
5
1
0
77,916
0
W
Medusa
5,487
1,097
18
4
0
101,761
0
W
Hades
6,084
1,217
7
1
0
97,981
0
W
Nut
5,021
1,004
8
2
0
103,566
0
L
Ares
5,350
1,070
2
0
0
106,866
0
W
Baron Samedi
5,632
1,126
19
4
0
88,216
0
L
Artio
1,300
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role