Player Matchup

Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FanMy
King Arthur
Level 67
God Stats
2W - 7L
1,092 SR
Queue Stats
99W - 115L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
FinisSshh_himm
Ao Kuang
Level 128
God Stats
29W - 25L
1,635 SR
Queue Stats
385W - 420L
1,402 Elo+
Solo
Olorun
Olorun
GosportGaming
Olorun
Level 104
God Stats
1W - 1L
1,333 SR
Queue Stats
286W - 294L
1,496 Elo+
Solo
Odin
Odin
SlipshodZero81
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,447 Elo+
Solo
Team Averages
Level 94
1,412 SR
1,451 Elo+

VS

Team Averages
Level 89
1,580 SR
1,476 Elo+
Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Enzaly
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,516 Elo+
Solo
Charon
Charon
Pops7373
Charon
Level 108
God Stats
2W - 1L
1,850 SR
Queue Stats
35W - 47L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
Skadi-91
Sun Wukong
Level 146
God Stats
3W - 3L
1,551 SR
Queue Stats
21W - 28L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 2
6,633
948
2,420
1,213
469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
FanMy
King Arthur
13
2 / 0 / 7
7,834
1,119
6,958
8,583
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
14
9 / 1 / 4
9,466
1,352
11,026
9,092
4,910
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 7
7,997
1,142
11,039
5,530
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
2 / 2 / 8
8,209
1,173
7,714
8,210
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

332

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 0
8,121
1,160
12,300
5,042
2,441
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
 
Arachne
13
2 / 6 / 2
7,853
1,122
7,826
14,885
8,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Enzaly
Ganesha
13
0 / 2 / 2
8,025
1,146
4,427
10,577
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
Pops7373
Charon
12
0 / 5 / 1
7,256
1,037
3,393
12,066
9,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Skadi-91
Sun Wukong
11
0 / 0 / 0
6,409
916
1,109
1,079
572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
14
Kills
5
5
Deaths
14
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
2
1
L
Agni
 
Agni
3
1
0
3
L
Arachne
 
Arachne
2
6
2
0.5
L
Ganesha
Enzaly
Ganesha
0
2
2
0.5
W
King Arthur
FanMy
King Arthur
2
0
7
5.5
W
Ao Kuang
9
1
4
11
W
1
2
7
2.25
L
Charon
Pops7373
Charon
0
5
1
0.1
L
Sun Wukong
Skadi-91
Sun Wukong
0
0
0
0
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
29,055
32,628
Taken
43,649
20,087
Mitigated
32,252
3,623
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,420
485
0
0
1,213
469
0
861
352
13,030
0
L
Agni
 
Agni
12,300
945
0
524
5,042
2,441
0
1,555
3,350
33,413
0
L
Arachne
 
Arachne
7,826
6,666
35
1,189
14,885
8,148
0
9,682
4,956
0
14,141
L
Ganesha
Enzaly
Ganesha
4,427
299
144
939
10,577
11,436
0
5,080
5,269
17,145
0
W
King Arthur
FanMy
King Arthur
6,958
1,267
0
210
8,583
8,055
0
4,838
3,712
0
11,543
W
Ao Kuang
11,026
4,310
0
1,399
9,092
4,910
0
5,364
3,690
20,684
806
W
11,039
5,813
468
864
5,530
2,399
0
2,913
2,581
36,321
3,936
L
Charon
Pops7373
Charon
3,393
760
0
307
12,066
9,655
0
7,217
4,807
9,972
0
L
Sun Wukong
Skadi-91
Sun Wukong
1,109
247
0
153
1,079
572
0
618
425
0
4,208
W
7,714
2,563
0
682
8,210
4,254
0
6,144
2,028
0
15,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
37,664
153
Minions Killed
114
6
Camps Cleared
6
612,311
Distance Traveled
548,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,633
948
18
3
0
92,506
0
L
Agni
8,121
1,160
65
9
0
138,862
0
L
Arachne
7,853
1,122
22
3
6
127,565
0
L
Ganesha
8,025
1,146
7
1
0
131,220
0
W
King Arthur
7,834
1,119
8
1
0
147,792
0
W
Ao Kuang
9,466
1,352
23
3
3
141,374
0
W
Olorun
7,997
1,142
70
10
3
111,230
0
L
Charon
7,256
1,037
15
2
0
106,645
0
L
Sun Wukong
6,409
916
5
1
0
44,471
0
W
Odin
8,209
1,173
34
5
0
119,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role