Player Matchup

Raijin
Raijin
Ikwan1017
Raijin
Level 87
God Stats
3W - 2L
1,243 SR
Queue Stats
124W - 111L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
LarryMartin
Kumbhakarna
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 126L
1,451 Elo+
Solo
Anubis
Anubis
Rizzoul
Anubis
Level 107
God Stats
5W - 5L
1,372 SR
Queue Stats
19W - 18L
1,428 Elo+
Solo
Thor
Thor
Salanar
Thor
Level 146
God Stats
38W - 29L
1,497 SR
Queue Stats
52W - 50L
1,514 Elo+
Solo
Apollo
Apollo
dev__macc
Apollo
Level 87
God Stats
7W - 14L
1,147 SR
Queue Stats
222W - 257L
1,509 Elo+
Solo
Team Averages
Level 109
1,352 SR
1,482 Elo+

VS

Team Averages
Level 78
1,479 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IKNUGGZ
Gilgamesh
Level 84
God Stats
1W - 4L
1,298 SR
Queue Stats
233W - 218L
1,584 Elo+
Solo
Ymir
Ymir
Straight Gurber
Ymir
Level 43
God Stats
11W - 6L
1,580 SR
Queue Stats
33W - 30L
1,407 Elo+
Solo
Fenrir
Fenrir
StroughDOGG
Fenrir
Level 41
God Stats
54W - 58L
1,518 SR
Queue Stats
408W - 427L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ikwan1017
Raijin
16
9 / 0 / 12
10,972
1,372
22,890
7,444
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
LarryMartin
Kumbhakarna
16
0 / 1 / 22
10,102
1,263
5,090
11,956
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Rizzoul
Anubis
15
1 / 0 / 17
9,433
1,179
9,892
3,687
2,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Salanar
Thor
15
10 / 0 / 8
10,674
1,334
20,114
8,919
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apollo
dev__macc
Apollo
16
6 / 1 / 12
9,769
1,221
14,163
7,197
4,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

357

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 6 / 0
8,518
1,065
8,564
17,219
5,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
 
Baron Samedi
13
0 / 2 / 1
7,705
963
2,562
3,220
1,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IKNUGGZ
Gilgamesh
13
1 / 8 / 1
8,322
1,040
9,514
21,491
15,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 2
8,231
1,029
6,184
17,983
18,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
0 / 6 / 1
8,184
1,023
6,995
18,080
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
7
26
Kills
2
2
Deaths
26
71
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
0
0.17
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Gilgamesh
IKNUGGZ
Gilgamesh
1
8
1
0.19
W
Raijin
Ikwan1017
Raijin
9
0
12
15
W
Kumbhakarna
LarryMartin
Kumbhakarna
0
1
22
11
W
Anubis
Rizzoul
Anubis
1
0
17
9.5
W
Thor
Salanar
Thor
10
0
8
14
L
0
4
2
0.25
L
Fenrir
0
6
1
0.08
W
Apollo
dev__macc
Apollo
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,149
Damage
33,819
39,203
Taken
77,993
32,113
Mitigated
53,531
5,660
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,564
2,828
125
73
17,219
5,963
0
7,372
9,847
0
31,093
L
Baron Samedi
 
Baron Samedi
2,562
152
506
664
3,220
1,111
0
812
2,408
6,003
0
L
Gilgamesh
IKNUGGZ
Gilgamesh
9,514
2,608
0
127
21,491
15,247
0
10,471
11,020
0
23,406
W
Raijin
Ikwan1017
Raijin
22,890
3,724
0
450
7,444
3,714
0
1,301
6,143
47,349
0
W
Kumbhakarna
LarryMartin
Kumbhakarna
5,090
581
0
995
11,956
17,622
0
3,062
8,894
10,318
0
W
Anubis
Rizzoul
Anubis
9,892
0
0
1,103
3,687
2,133
0
1,105
2,582
29,303
1,483
W
Thor
Salanar
Thor
20,114
3,935
0
1,235
8,919
4,553
0
1,891
7,028
0
29,162
L
6,184
554
0
48
17,983
18,123
0
9,245
8,738
20,059
729
L
Fenrir
6,995
754
0
535
18,080
13,087
0
9,373
8,707
0
12,299
W
Apollo
dev__macc
Apollo
14,163
10,505
0
1,877
7,197
4,091
0
1,153
6,044
0
24,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
40,960
176
Minions Killed
126
9
Camps Cleared
3
810,816
Distance Traveled
647,812
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,518
1,065
40
5
2
147,504
0
L
Baron Samedi
7,705
963
9
1
0
53,140
0
L
Gilgamesh
8,322
1,040
37
5
0
147,276
0
W
Raijin
10,972
1,372
60
8
5
155,867
0
W
Kumbhakarna
10,102
1,263
6
1
0
163,634
0
W
Anubis
9,433
1,179
69
9
2
160,958
0
W
Thor
10,674
1,334
22
3
0
178,116
0
L
Ymir
8,231
1,029
32
4
0
155,650
0
L
Fenrir
8,184
1,023
8
1
1
144,242
4
W
Apollo
9,769
1,221
19
2
2
152,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role