Player Matchup

Xing Tian
Xing Tian
EirisHeartily
Xing Tian
Level 136
God Stats
8W - 8L
1,631 SR
Queue Stats
457W - 488L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
RichardCxM
Kuzenbo
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Party 2
Yemoja
Yemoja
flashiix
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 95L
1,459 Elo+
Party 4
Chiron
Chiron
iambigzigg
Chiron
Level 77
God Stats
2W - 3L
1,683 SR
Queue Stats
97W - 112L
1,413 Elo+
Party 4
Kali
Kali
jerilloboomb111
Kali
Level 47
God Stats
2W - 0L
1,747 SR
Queue Stats
21W - 29L
1,298 Elo+
Party 2
Team Averages
Level 82
1,612 SR
1,438 Elo+

VS

Team Averages
Level 118
1,525 SR
1,445 Elo+
Osiris
Osiris
AINZ 00AL G0WNz
Osiris
Level 157
God Stats
0W - 2L
1,255 SR
Queue Stats
141W - 134L
1,416 Elo+
Party 3
Persephone
Persephone
Hagen I10I
Persephone
Level 140
God Stats
6W - 9L
1,449 SR
Queue Stats
106W - 100L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
I-ShxdxwDorn-I
Danzaburou
Level 58
God Stats
4W - 5L
1,821 SR
Queue Stats
139W - 130L
1,457 Elo+
Party 1
Charon
Charon
I-ShxdxwKing-I
Charon
Level 128
God Stats
1W - 2L
1,599 SR
Queue Stats
242W - 220L
1,534 Elo+
Party 1
Eset
Eset
McKie233697
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 146L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EirisHeartily
Xing Tian
16
6 / 2 / 0
9,698
647
7,993
11,275
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
RichardCxM
Kuzenbo
13
2 / 1 / 2
7,826
522
7,692
11,723
15,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
flashiix
Yemoja
13
2 / 0 / 6
7,642
509
4,845
15,310
10,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
iambigzigg
Chiron
13
3 / 0 / 5
7,198
480
12,399
8,919
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 1 / 3
7,530
502
6,370
13,316
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,235
482
10,014
16,178
12,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Hagen I10I
Persephone
12
1 / 6 / 1
7,221
481
5,383
10,976
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
I-ShxdxwDorn-I
Danzaburou
10
0 / 4 / 0
5,856
390
7,978
12,522
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,886
459
9,063
12,716
11,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 1
6,793
453
1,897
5,860
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Xing Tian
EirisHeartily
Xing Tian
6
2
0
3
L
Persephone
Hagen I10I
Persephone
1
6
1
0.25
L
Danzaburou
I-ShxdxwDorn-I
Danzaburou
0
4
0
0
L
0
3
0
0
L
1
2
1
0.75
W
Kuzenbo
RichardCxM
Kuzenbo
2
1
2
3
W
Yemoja
flashiix
Yemoja
2
0
6
5
W
Chiron
iambigzigg
Chiron
3
0
5
5.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
34,335
60,543
Taken
58,252
42,693
Mitigated
34,929
20,655
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,014
3,953
0
4,055
16,178
12,946
0
6,342
9,040
0
49,644
W
Xing Tian
EirisHeartily
Xing Tian
7,993
358
0
875
11,275
5,995
0
4,719
6,028
66,719
1,930
L
Persephone
Hagen I10I
Persephone
5,383
79
0
2,857
10,976
3,301
0
7,360
3,454
40,541
834
L
Danzaburou
I-ShxdxwDorn-I
Danzaburou
7,978
3,653
0
4,397
12,522
5,653
0
1,971
10,551
0
43,976
L
9,063
2,120
506
3,872
12,716
11,367
156
2,681
9,969
33,555
625
L
1,897
0
0
2,646
5,860
1,662
0
581
5,243
53,423
0
W
Kuzenbo
RichardCxM
Kuzenbo
7,692
2,806
0
2,620
11,723
15,239
50
1,118
10,605
41,888
1,153
W
Yemoja
flashiix
Yemoja
4,845
1,750
4,353
6,048
15,310
10,770
0
4,856
10,454
22,544
3,944
W
Chiron
iambigzigg
Chiron
12,399
2,271
1,251
2,504
8,919
3,855
0
3,303
5,616
0
54,474
W
6,370
3,582
0
3,004
13,316
6,834
95
1,322
11,946
0
64,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
33,991
445
Minions Killed
338
0
Camps Cleared
0
1,493,413
Distance Traveled
1,192,849
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,235
482
84
6
0
251,239
0
W
Xing Tian
9,698
647
133
9
0
302,435
0
L
Persephone
7,221
481
71
5
0
249,473
0
L
Danzaburou
5,856
390
60
4
0
238,728
0
L
Charon
6,886
459
44
3
0
244,501
0
L
Eset
6,793
453
79
5
0
208,908
0
W
Kuzenbo
7,826
522
96
6
0
298,013
2
W
Yemoja
7,642
509
30
2
0
250,752
0
W
Chiron
7,198
480
96
6
0
283,583
0
W
Kali
7,530
502
90
6
0
358,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role