Player Matchup

Thoth
Thoth
Maksid9090
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,514 Elo+
Solo
Guan Yu
Guan Yu
TIGZORq
Guan Yu
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 117L
1,357 Elo+
Solo
Discordia
Discordia
Ursibear
Discordia
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,470 Elo+
Party 2
Thor
Thor
Valfe
Thor
Level 84
God Stats
1W - 3L
1,326 SR
Queue Stats
104W - 102L
1,463 Elo+
Party 2
Rama
Rama
banks9008
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 190L
1,511 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,463 Elo+

VS

Team Averages
Level 88
1,481 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
FirreiRa
Ah Muzen Cab
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,528 Elo+
Solo
Zeus
Zeus
Gaeljk
Zeus
Level 118
God Stats
3W - 4L
1,406 SR
Queue Stats
215W - 265L
1,495 Elo+
Party 1
Terra
Terra
IgroSS
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,437 Elo+
Solo
Ullr
Ullr
Jefeston
Ullr
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 126L
1,486 Elo+
Solo
Chaac
Chaac
Mlore
Chaac
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 5 / 1
8,570
571
8,633
12,073
5,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TIGZORq
Guan Yu
16
1 / 5 / 6
9,917
661
8,576
28,569
30,872
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Ursibear
Discordia
19
3 / 1 / 5
10,212
681
25,380
10,600
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Valfe
Thor
10
1 / 0 / 2
7,956
530
5,948
5,750
2,623
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rama
18
4 / 3 / 4
9,896
660
17,486
18,371
9,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FirreiRa
Ah Muzen Cab
19
4 / 1 / 6
11,134
742
19,900
15,986
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Gaeljk
Zeus
15
3 / 4 / 5
10,058
671
21,768
13,459
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
IgroSS
Terra
18
2 / 1 / 10
11,504
767
8,802
22,849
18,222
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
18
4 / 1 / 6
11,079
739
10,276
10,360
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Mlore
Chaac
19
1 / 2 / 8
10,612
707
10,452
23,004
23,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
9
Kills
14
14
Deaths
9
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FirreiRa
Ah Muzen Cab
4
1
6
7
W
Zeus
Gaeljk
Zeus
3
4
5
1.38
W
Terra
IgroSS
Terra
2
1
10
7
W
Ullr
4
1
6
7
L
Thoth
0
5
1
0.1
W
Chaac
Mlore
Chaac
1
2
8
2.5
L
Guan Yu
TIGZORq
Guan Yu
1
5
6
0.8
L
Discordia
Ursibear
Discordia
3
1
5
5.5
L
Thor
Valfe
Thor
1
0
2
2
L
Rama
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,023
Damage
71,198
75,363
Taken
85,658
52,962
Mitigated
60,388
29,417
Healing
48,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FirreiRa
Ah Muzen Cab
19,900
5,456
2,736
3,815
15,986
7,874
2,793
6,587
9,399
0
50,133
W
Zeus
Gaeljk
Zeus
21,768
2,087
2,872
2,218
13,459
5,842
873
5,432
8,027
41,348
0
W
Terra
IgroSS
Terra
8,802
1,257
9,094
11,225
22,849
18,222
655
7,406
15,443
13,314
272
W
Ullr
10,276
3,951
1,511
1,473
10,360
5,228
1,788
4,883
5,477
0
23,233
L
Thoth
8,633
460
717
500
12,073
5,242
0
5,644
6,193
25,095
0
W
Chaac
Mlore
Chaac
10,452
644
2,576
10,712
23,004
23,222
1,154
8,678
14,326
0
26,118
L
Guan Yu
TIGZORq
Guan Yu
8,576
669
10,397
10,030
28,569
30,872
0
10,208
17,784
0
13,651
L
Discordia
Ursibear
Discordia
25,380
1,286
561
236
10,600
4,944
0
4,730
5,630
47,737
1,439
L
Thor
Valfe
Thor
5,948
374
250
543
5,750
2,623
0
2,328
3,262
0
8,090
L
Rama
17,486
10,312
2,497
3,686
18,371
9,281
282
7,491
10,517
0
33,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
54,387
165
Minions Killed
172
0
Camps Cleared
0
1,239,247
Distance Traveled
1,480,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,134
742
68
5
0
299,089
0
W
Zeus
10,058
671
35
2
0
272,708
0
W
Terra
11,504
767
5
0
0
314,302
0
W
Ullr
11,079
739
40
3
0
285,192
0
L
Thoth
8,570
571
36
2
0
272,766
0
W
Chaac
10,612
707
24
2
0
309,267
0
L
Guan Yu
9,917
661
15
1
0
281,891
0
L
Discordia
10,212
681
62
4
0
293,129
0
L
Thor
7,956
530
8
1
0
157,031
0
L
Rama
9,896
660
44
3
0
234,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role