Player Matchup

Morgan Le Fay
Morgan Le Fay
Just_Parry
Morgan Le Fay
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 91L
1,456 Elo+
Party 1
Nemesis
Nemesis
LaggyPanda__
Nemesis
Level 121
God Stats
5W - 3L
1,689 SR
Queue Stats
73W - 68L
1,487 Elo+
Party 1
Charybdis
Charybdis
Spontaneous_Nut
Charybdis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 33L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsoyushi
Tsukuyomi
Level 183
God Stats
3W - 5L
1,736 SR
Queue Stats
150W - 186L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Venomous_Pyro_
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
1,436 Elo+
Party 1
Team Averages
Level 131
1,585 SR
1,464 Elo+

VS

Team Averages
Level 104
1,584 SR
1,437 Elo+
Lancelot
Lancelot
MrTikku
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,359 Elo+
Party 2
Agni
Agni
flacons
Agni
Level 76
God Stats
2W - 0L
1,763 SR
Queue Stats
61W - 72L
1,444 Elo+
Party 2
Anhur
Anhur
lendo93
Anhur
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
320W - 305L
1,483 Elo+
Solo
Bellona
Bellona
marcusdragnell98
Bellona
Level 126
God Stats
62W - 56L
1,533 SR
Queue Stats
361W - 342L
1,486 Elo+
Solo
Shiva
Shiva
sauhusauli
Shiva
Level 83
God Stats
3W - 1L
1,625 SR
Queue Stats
45W - 53L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Just_Parry
Morgan Le Fay
11
0 / 4 / 1
5,497
550
5,214
7,442
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
LaggyPanda__
Nemesis
9
2 / 2 / 1
5,254
525
4,157
7,958
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Spontaneous_Nut
Charybdis
9
0 / 2 / 2
5,083
508
4,354
7,282
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tsoyushi
Tsukuyomi
10
1 / 2 / 0
5,603
560
7,146
9,806
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
7
1 / 2 / 1
4,939
494
3,013
8,389
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrTikku
Lancelot
11
2 / 1 / 5
6,032
603
4,472
9,036
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
flacons
Agni
12
6 / 0 / 1
7,279
728
6,398
6,727
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
lendo93
Anhur
11
1 / 2 / 2
5,590
559
3,764
8,153
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
6,097
610
7,050
11,994
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
11
2 / 0 / 2
6,594
659
5,273
7,230
4,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Just_Parry
Morgan Le Fay
0
4
1
0.13
L
Nemesis
LaggyPanda__
Nemesis
2
2
1
1.25
W
Lancelot
MrTikku
Lancelot
2
1
5
4.5
L
Charybdis
Spontaneous_Nut
Charybdis
0
2
2
0.5
L
Tsukuyomi
Tsoyushi
Tsukuyomi
1
2
0
0.5
L
Sylvanus
1
2
1
0.75
W
Agni
flacons
Agni
6
0
1
6.5
W
Anhur
lendo93
Anhur
1
2
2
1
W
1
1
2
2
W
Shiva
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
26,957
40,877
Taken
43,140
17,045
Mitigated
23,973
11,488
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Just_Parry
Morgan Le Fay
5,214
987
0
1,509
7,442
2,653
0
2,080
5,090
44,952
0
L
Nemesis
LaggyPanda__
Nemesis
4,157
1,899
0
1,059
7,958
2,684
0
521
7,329
0
28,325
W
Lancelot
MrTikku
Lancelot
4,472
868
0
4,355
9,036
3,862
0
2,005
6,947
0
43,938
L
Charybdis
Spontaneous_Nut
Charybdis
4,354
2,722
0
1,133
7,282
1,674
0
0
7,282
0
29,986
L
Tsukuyomi
Tsoyushi
Tsukuyomi
7,146
2,295
0
4,076
9,806
4,994
0
1,041
8,671
0
39,426
L
Sylvanus
3,013
1,079
798
2,913
8,389
5,040
0
2,130
6,107
11,216
1,743
W
Agni
flacons
Agni
6,398
971
0
1,535
6,727
2,449
0
2,827
3,858
46,304
1,357
W
Anhur
lendo93
Anhur
3,764
1,913
0
3,522
8,153
2,603
517
1,144
7,009
0
39,431
W
7,050
1,801
0
4,232
11,994
10,680
0
878
10,353
0
38,424
W
Shiva
5,273
1,312
265
2,074
7,230
4,379
0
1,144
6,086
0
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
31,592
250
Minions Killed
371
0
Camps Cleared
0
993,119
Distance Traveled
1,083,476
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,497
550
83
8
0
200,496
2
L
Nemesis
5,254
525
48
5
0
232,630
2
W
Lancelot
6,032
603
77
8
0
254,488
0
L
Charybdis
5,083
508
54
5
0
173,583
0
L
Tsukuyomi
5,603
560
55
6
0
206,052
2
L
Sylvanus
4,939
494
10
1
0
180,358
2
W
Agni
7,279
728
100
10
0
229,033
1
W
Anhur
5,590
559
70
7
0
187,079
2
W
Bellona
6,097
610
70
7
0
190,964
1
W
Shiva
6,594
659
54
5
0
221,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role