Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarthWrecker328
Tyr
Level 123
God Stats
3W - 1L
1,714 SR
Queue Stats
72W - 67L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
Dog_Hoop_42
Ah Puch
Level 133
God Stats
6W - 4L
1,675 SR
Queue Stats
18W - 25L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Jae Wings
Jing Wei
Level 157
God Stats
26W - 11L
1,712 SR
Queue Stats
81W - 76L
1,476 Elo+
Solo
Amaterasu
Amaterasu
KantusLmao
Amaterasu
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 39L
1,451 Elo+
Solo
Team Averages
Level 133
1,620 SR
1,485 Elo+

VS

Team Averages
Level 119
1,477 SR
1,468 Elo+
Tiamat
Tiamat
FoolOnCool
Tiamat
Level 47
God Stats
2W - 2L
1,497 SR
Queue Stats
5W - 10L
1,343 Elo+
Solo
Ix Chel
Ix Chel
Prodkewn
Ix Chel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Awilix
Awilix
ministeri0
Awilix
Level 146
God Stats
0W - 3L
1,209 SR
Queue Stats
107W - 114L
1,474 Elo+
Solo
Medusa
Medusa
robertoalonso101
Medusa
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,480 Elo+
Solo
Osiris
Osiris
vRiPCiTYv
Osiris
Level 153
God Stats
5W - 1L
1,678 SR
Queue Stats
80W - 76L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 2
7,299
521
5,698
11,569
9,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
5 / 1 / 6
7,859
561
6,814
11,548
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Dog_Hoop_42
Ah Puch
15
4 / 1 / 7
8,669
619
9,618
5,430
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jae Wings
Jing Wei
12
1 / 0 / 1
7,046
503
5,015
7,775
3,990
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KantusLmao
Amaterasu
13
3 / 0 / 1
7,290
521
7,443
15,446
16,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FoolOnCool
Tiamat
11
0 / 4 / 0
6,481
463
2,156
7,969
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Prodkewn
Ix Chel
8
0 / 4 / 0
5,642
403
2,939
10,130
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
ministeri0
Awilix
13
2 / 3 / 0
6,849
489
8,804
11,928
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
5,302
379
2,588
5,787
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
vRiPCiTYv
Osiris
13
0 / 2 / 0
7,780
556
13,506
17,121
21,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
2
2
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
2
3
W
5
1
6
8
W
Ah Puch
Dog_Hoop_42
Ah Puch
4
1
7
7.5
L
Tiamat
FoolOnCool
Tiamat
0
4
0
0
W
Jing Wei
Jae Wings
Jing Wei
1
0
1
1.5
W
Amaterasu
KantusLmao
Amaterasu
3
0
1
3.5
L
Ix Chel
Prodkewn
Ix Chel
0
4
0
0
L
Awilix
ministeri0
Awilix
2
3
0
0.67
L
0
2
0
0
L
Osiris
vRiPCiTYv
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
29,993
51,768
Taken
52,935
38,709
Mitigated
40,092
19,495
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,698
1,246
2,768
5,384
11,569
9,910
322
2,111
9,458
26,081
0
W
6,814
1,137
0
3,194
11,548
5,944
0
749
10,799
0
60,612
W
Ah Puch
Dog_Hoop_42
Ah Puch
9,618
450
0
1,983
5,430
2,000
160
1,595
3,835
49,313
267
L
Tiamat
FoolOnCool
Tiamat
2,156
229
0
507
7,969
4,455
0
4,523
3,446
36,038
0
W
Jing Wei
Jae Wings
Jing Wei
5,015
3,970
0
1,132
7,775
3,990
513
293
7,482
0
62,720
W
Amaterasu
KantusLmao
Amaterasu
7,443
4,276
0
5,034
15,446
16,865
0
457
14,989
0
51,636
L
Ix Chel
Prodkewn
Ix Chel
2,939
688
1,186
4,025
10,130
7,049
0
3,686
6,348
19,130
0
L
Awilix
ministeri0
Awilix
8,804
3,339
0
500
11,928
5,642
0
3,105
8,778
0
65,507
L
2,588
715
0
593
5,787
1,934
0
2,556
3,231
0
28,156
L
Osiris
vRiPCiTYv
Osiris
13,506
4,728
0
6,306
17,121
21,012
0
1,405
14,923
110
69,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
32,054
362
Minions Killed
342
0
Camps Cleared
0
1,407,915
Distance Traveled
1,205,996
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,299
521
37
3
0
261,287
0
W
Tyr
7,859
561
83
6
0
321,614
0
W
Ah Puch
8,669
619
80
6
0
282,946
4
L
Tiamat
6,481
463
66
5
0
234,359
0
W
Jing Wei
7,046
503
98
7
0
290,688
5
W
Amaterasu
7,290
521
64
5
0
251,380
0
L
Ix Chel
5,642
403
22
2
0
226,396
0
L
Awilix
6,849
489
95
7
0
324,103
0
L
Medusa
5,302
379
60
4
0
140,724
0
L
Osiris
7,780
556
99
7
0
280,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role