Player Matchup

Guan Yu
Guan Yu
Aerodynvmic
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,438 Elo+
Solo
Mercury
Mercury
Ashull
Mercury
Level 117
God Stats
4W - 0L
1,875 SR
Queue Stats
52W - 50L
1,517 Elo+
Solo
Loki
Loki
CopingWithAids_
Loki
Level 126
God Stats
5W - 6L
1,502 SR
Queue Stats
199W - 187L
1,546 Elo+
Solo
Charon
Charon
Swordinferno
Charon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 36L
1,758 Elo+
Solo
Hachiman
Hachiman
Woryor2
Hachiman
Level 149
God Stats
2W - 0L
1,734 SR
Queue Stats
86W - 80L
1,564 Elo+
Solo
Team Averages
Level 116
1,622 SR
1,565 Elo+

VS

Team Averages
Level 148
1,563 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crocadily
Ah Muzen Cab
Level 124
God Stats
9W - 5L
1,817 SR
Queue Stats
379W - 389L
1,558 Elo+
Solo
Thanatos
Thanatos
jasuin
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 68L
1,311 Elo+
Solo
Terra
Terra
nano360
Terra
Level 141
God Stats
4W - 7L
1,500 SR
Queue Stats
630W - 663L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aerodynvmic
Guan Yu
11
2 / 2 / 5
7,371
1,053
2,998
9,521
8,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
Ashull
Mercury
12
2 / 3 / 3
7,023
1,003
2,560
7,353
3,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 7
7,145
1,021
5,873
6,138
2,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
13
0 / 1 / 8
7,567
1,081
5,141
9,904
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Woryor2
Hachiman
14
5 / 1 / 4
8,308
1,187
12,269
6,831
3,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 6
6,463
923
7,102
9,439
6,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
 
Martichoras
7
0 / 1 / 1
5,233
748
442
2,049
988
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
crocadily
Ah Muzen Cab
14
3 / 2 / 4
7,635
1,091
9,770
7,028
3,358
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
jasuin
Thanatos
11
2 / 5 / 5
6,306
901
5,477
8,021
3,256
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
nano360
Terra
12
1 / 1 / 5
6,688
955
6,263
7,529
8,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
10
Kills
7
8
Deaths
10
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
6
4
L
Martichoras
 
Martichoras
0
1
1
0.5
W
Guan Yu
Aerodynvmic
Guan Yu
2
2
5
2.25
W
Mercury
Ashull
Mercury
2
3
3
1.17
W
1
1
7
4.5
W
Charon
0
1
8
4
W
Hachiman
Woryor2
Hachiman
5
1
4
7
L
Ah Muzen Cab
crocadily
Ah Muzen Cab
3
2
4
2.5
L
Thanatos
jasuin
Thanatos
2
5
5
0.9
L
Terra
nano360
Terra
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
29,054
39,747
Taken
34,066
28,478
Mitigated
21,975
15,799
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,102
188
0
2,886
9,439
6,295
0
1,706
7,733
11,097
238
L
Martichoras
 
Martichoras
442
139
205
121
2,049
988
0
173
1,876
0
1,332
W
Guan Yu
Aerodynvmic
Guan Yu
2,998
259
4,607
3,336
9,521
8,711
279
2,921
6,600
0
5,668
W
Mercury
Ashull
Mercury
2,560
891
934
1,510
7,353
3,583
211
3,083
4,270
0
8,354
W
5,873
263
1,023
609
6,138
2,894
266
2,102
4,036
0
14,555
W
Charon
5,141
636
1,801
1,432
9,904
9,818
878
2,398
7,506
9,879
0
W
Hachiman
Woryor2
Hachiman
12,269
9,147
57
490
6,831
3,472
2,395
2,166
4,665
0
27,136
L
Ah Muzen Cab
crocadily
Ah Muzen Cab
9,770
2,296
845
600
7,028
3,358
339
1,015
6,013
0
29,910
L
Thanatos
jasuin
Thanatos
5,477
1,071
192
2,843
8,021
3,256
84
1,131
6,890
0
7,545
L
Terra
nano360
Terra
6,263
246
2,432
2,120
7,529
8,078
26
1,116
6,413
8,992
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
32,325
110
Minions Killed
70
0
Camps Cleared
0
745,284
Distance Traveled
661,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,463
923
6
1
0
161,558
0
L
Martichoras
5,233
748
1
0
0
73,723
0
W
Guan Yu
7,371
1,053
8
1
0
165,342
0
W
Mercury
7,023
1,003
14
2
0
153,047
0
W
Loki
7,145
1,021
29
4
0
159,057
0
W
Charon
7,567
1,081
13
2
0
144,649
0
W
Hachiman
8,308
1,187
46
7
0
123,189
0
L
Ah Muzen Cab
7,635
1,091
49
7
0
140,564
0
L
Thanatos
6,306
901
3
0
0
159,464
0
L
Terra
6,688
955
11
2
0
126,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role