Player Matchup

Horus
Horus
Beeph
Horus
Level 7
God Stats
0W - 3L
1,280 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 2
Anhur
Anhur
JokingV3il
Anhur
Level 145
God Stats
6W - 3L
1,508 SR
Queue Stats
159W - 159L
1,487 Elo+
Party 2
Chang'e
Chang'e
Pauly_B23
Chang'e
Level 157
God Stats
11W - 11L
1,326 SR
Queue Stats
111W - 103L
1,539 Elo+
Solo
Team Averages
Level 103
1,371 SR
1,461 Elo+

VS

Team Averages
Level 97
1,588 SR
1,484 Elo+
Poseidon
Poseidon
AZTEKAKİÇĶĄŞŞ
Poseidon
Level 141
God Stats
29W - 12L
1,763 SR
Queue Stats
223W - 195L
1,519 Elo+
Solo
Cthulhu
Cthulhu
stillthethree
Cthulhu
Level 120
God Stats
6W - 5L
1,500 SR
Queue Stats
244W - 243L
1,466 Elo+
Party 1
Mulan
Mulan
watfor
Mulan
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
245W - 243L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beeph
Horus
11
0 / 3 / 0
6,629
663
5,166
9,319
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
11
0 / 5 / 0
6,365
637
2,915
9,927
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Pauly_B23
Chang'e
11
0 / 1 / 0
6,437
644
7,737
6,682
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,829
783
9,420
3,904
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
13
2 / 0 / 6
7,393
739
4,896
7,846
3,722
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
watfor
Mulan
13
5 / 0 / 4
8,073
807
6,211
7,586
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Horus
Beeph
Horus
0
3
0
0
L
Anhur
0
5
0
0
L
Chang'e
Pauly_B23
Chang'e
0
1
0
0
W
Cthulhu
2
0
6
5
W
Mulan
watfor
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,818
Damage
20,527
25,928
Taken
19,336
13,212
Mitigated
10,744
4,946
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,420
1,452
0
0
3,904
1,341
975
1,947
1,748
33,328
882
L
Horus
Beeph
Horus
5,166
1,926
371
1,249
9,319
7,324
0
5,623
2,964
0
17,590
L
Anhur
2,915
1,214
0
500
9,927
3,612
0
4,396
4,859
0
25,571
L
Chang'e
Pauly_B23
Chang'e
7,737
632
703
2,123
6,682
2,276
0
2,705
3,564
23,643
538
W
Cthulhu
4,896
263
0
140
7,846
3,722
0
2,230
5,063
16,124
0
W
Mulan
watfor
Mulan
6,211
1,128
0
2,104
7,586
5,681
406
2,277
4,525
0
14,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,431
Gold Earned
23,295
125
Minions Killed
126
0
Camps Cleared
0
505,148
Distance Traveled
563,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,829
783
72
7
0
185,315
0
L
Horus
6,629
663
26
3
0
173,916
0
L
Anhur
6,365
637
41
4
0
143,982
0
L
Chang'e
6,437
644
58
6
0
187,250
0
W
Cthulhu
7,393
739
26
3
0
187,798
0
W
Mulan
8,073
807
28
3
0
190,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role