Player Matchup

Izanami
Izanami
Gotti41
Izanami
Level 47
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
JumpThatGuy
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Kyumino
Pele
Level 60
God Stats
1W - 5L
1,306 SR
Queue Stats
21W - 24L
1,404 Elo+
Party 2
Anubis
Anubis
Sylarbacon
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,299 Elo+
Solo
Shiva
Shiva
TeaSproutz
Shiva
Level 27
God Stats
3W - 5L
1,642 SR
Queue Stats
102W - 102L
1,502 Elo+
Party 2
Team Averages
Level 60
1,502 SR
1,441 Elo+

VS

Team Averages
Level 93
1,527 SR
1,461 Elo+
Vamana
Vamana
C28666
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
MrWonderCheese19
Cerberus
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
398W - 392L
1,457 Elo+
Solo
Mercury
Mercury
Mushu Mercy
Mercury
Level 128
God Stats
5W - 6L
1,366 SR
Queue Stats
55W - 77L
1,414 Elo+
Party 1
Anubis
Anubis
christiankrv
Anubis
Level 64
God Stats
18W - 15L
1,528 SR
Queue Stats
126W - 115L
1,496 Elo+
Solo
Chernobog
Chernobog
xXSpeedRaycerXx
Chernobog
Level 81
God Stats
7W - 3L
1,740 SR
Queue Stats
19W - 19L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gotti41
Izanami
8
0 / 3 / 0
4,878
488
1,464
4,984
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,259
626
5,010
7,219
7,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Kyumino
Pele
10
0 / 1 / 1
5,322
532
2,724
7,750
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Sylarbacon
Anubis
10
1 / 3 / 0
5,364
536
2,936
7,152
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
7
0 / 1 / 0
4,785
479
2,396
6,463
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C28666
Vamana
9
0 / 0 / 0
5,219
522
3,234
6,477
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 3
5,482
548
4,118
8,555
4,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mushu Mercy
Mercury
11
3 / 0 / 0
6,109
611
2,537
8,619
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
2 / 1 / 3
6,890
689
4,917
4,045
1,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
xXSpeedRaycerXx
Chernobog
10
3 / 0 / 1
5,847
585
2,975
2,861
1,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
C28666
Vamana
0
0
0
0
L
Izanami
Gotti41
Izanami
0
3
0
0
L
0
0
0
0
L
Pele
Kyumino
Pele
0
1
1
0.5
W
0
0
3
1.5
W
Mercury
Mushu Mercy
Mercury
3
0
0
3
L
Anubis
Sylarbacon
Anubis
1
3
0
0.33
L
Shiva
0
1
0
0
W
Anubis
2
1
3
3.5
W
Chernobog
xXSpeedRaycerXx
Chernobog
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,530
Damage
17,781
33,568
Taken
30,557
18,282
Mitigated
14,539
8,194
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
C28666
Vamana
3,234
1,230
0
614
6,477
4,187
0
32
6,445
0
26,124
L
Izanami
Gotti41
Izanami
1,464
1,041
0
443
4,984
1,626
0
1,245
3,739
0
23,476
L
5,010
1,090
0
2,114
7,219
7,390
0
936
5,787
359
42,615
L
Pele
Kyumino
Pele
2,724
497
21
1,844
7,750
2,785
0
1,443
6,307
0
45,584
W
4,118
150
870
2,202
8,555
4,486
169
126
8,429
18,564
0
W
Mercury
Mushu Mercy
Mercury
2,537
1,876
0
1,947
8,619
3,333
0
832
7,787
0
42,739
L
Anubis
Sylarbacon
Anubis
2,936
201
0
2,870
7,152
3,173
0
3,210
3,942
39,619
0
L
Shiva
2,396
299
121
781
6,463
3,308
0
1,835
4,586
0
12,717
W
Anubis
4,917
433
0
1,603
4,045
1,531
684
2,104
1,941
48,038
2,840
W
Chernobog
xXSpeedRaycerXx
Chernobog
2,975
1,766
0
1,424
2,861
1,002
728
81
2,780
0
39,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
29,547
273
Minions Killed
291
0
Camps Cleared
0
997,699
Distance Traveled
1,047,329
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,219
522
41
4
0
227,362
0
L
Izanami
4,878
488
51
5
0
182,214
0
L
Chaac
6,259
626
77
8
0
156,916
0
L
Pele
5,322
532
71
7
0
267,284
0
W
Cerberus
5,482
548
33
3
0
189,389
6
W
Mercury
6,109
611
69
7
0
241,885
0
L
Anubis
5,364
536
63
6
0
174,896
0
L
Shiva
4,785
479
11
1
0
216,389
0
W
Anubis
6,890
689
87
9
0
187,011
0
W
Chernobog
5,847
585
61
6
0
201,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role