Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
WrithingVoid
Nut
Level 194
God Stats
32W - 42L
1,421 SR
Queue Stats
145W - 155L
1,371 Elo+
Solo
Bastet
Bastet
arkazero
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,476 Elo+
Solo
Team Averages
Level 139
1,474 SR
1,449 Elo+

VS

Team Averages
Level 88
1,605 SR
1,458 Elo+
Jing Wei
Jing Wei
BlazinJewels86x
Jing Wei
Level 155
God Stats
2W - 0L
1,631 SR
Queue Stats
24W - 21L
1,472 Elo+
Solo
Maui
Maui
firingdragon5671
Maui
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Agni
Agni
gh0ztb0yz
Agni
Level 61
God Stats
18W - 11L
1,683 SR
Queue Stats
113W - 116L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 2
7,411
741
6,877
5,829
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
7,418
742
3,932
9,270
3,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
arkazero
Bastet
11
2 / 1 / 2
6,969
697
6,042
8,404
2,761
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 0 / 3
7,421
742
4,612
6,897
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 5
6,924
692
2,505
6,192
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
13
4 / 2 / 2
8,063
806
11,133
8,298
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
W
Jing Wei
2
0
3
3.5
L
1
3
2
0.67
L
Bastet
arkazero
Bastet
2
1
2
3
W
1
2
5
1.75
W
Agni
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
18,250
23,503
Taken
21,387
8,485
Mitigated
9,507
2,902
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,877
127
0
686
5,829
2,164
0
3,035
2,263
29,951
789
W
Jing Wei
4,612
3,200
381
1,218
6,897
2,395
282
2,850
3,651
0
23,281
L
3,932
1,846
0
1,224
9,270
3,560
87
4,364
4,302
0
26,419
L
Bastet
arkazero
Bastet
6,042
1,112
0
992
8,404
2,761
0
4,638
3,240
0
12,215
W
2,505
446
82
230
6,192
4,189
132
1,118
4,667
4,965
0
W
Agni
11,133
837
0
1,064
8,298
2,923
275
1,622
6,358
32,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
22,408
123
Minions Killed
118
0
Camps Cleared
0
532,150
Distance Traveled
562,705
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,411
741
65
7
0
144,634
0
W
Jing Wei
7,421
742
45
5
0
201,711
0
L
Nut
7,418
742
43
4
0
160,630
3
L
Bastet
6,969
697
15
2
0
226,886
0
W
Maui
6,924
692
15
2
0
168,081
0
W
Agni
8,063
806
58
6
0
192,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role