Player Matchup

Serqet
Serqet
Vaultiel
Serqet
Level 137
God Stats
21W - 17L
1,666 SR
Queue Stats
607W - 613L
1,535 Elo+
Solo
Ishtar
Ishtar
Yamadoli
Ishtar
Level 127
God Stats
4W - 3L
1,501 SR
Queue Stats
51W - 52L
1,477 Elo+
Party 2
Maui
Maui
turaixo
Maui
Level 158
God Stats
35W - 16L
1,604 SR
Queue Stats
228W - 122L
1,636 Elo+
Party 2
Discordia
Discordia
ほがちゃもふもふ
Discordia
Level 101
God Stats
4W - 3L
1,606 SR
Queue Stats
307W - 204L
1,640 Elo+
Party 2
Agni
Agni
銀みこと
Agni
Level 120
God Stats
18W - 6L
1,861 SR
Queue Stats
115W - 46L
1,684 Elo+
Party 2
Team Averages
Level 129
1,648 SR
1,594 Elo+

VS

Team Averages
Level 112
1,653 SR
1,682 Elo+
Sun Wukong
Sun Wukong
LoneWolf4tw
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Ishtar
Ishtar
Spacie
Ishtar
Level 145
God Stats
0W - 1L
1,818 SR
Queue Stats
241W - 39L
1,770 Elo+
Party 1
Zeus
Zeus
Winchester1992
Zeus
Level 88
God Stats
28W - 10L
1,948 SR
Queue Stats
248W - 200L
1,613 Elo+
Solo
Hun Batz
Hun Batz
dvdabc
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 51L
1,822 Elo+
Party 1
Agni
Agni
kartepaige21
Agni
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 88L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Vaultiel
Serqet
17
9 / 1 / 10
11,085
1,232
14,178
12,468
9,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ishtar
Yamadoli
Ishtar
16
3 / 3 / 15
10,210
1,134
9,428
12,135
7,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
turaixo
Maui
17
4 / 0 / 17
11,708
1,301
7,888
12,673
16,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 15
10,229
1,137
9,702
1,991
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 16
10,390
1,154
12,782
7,692
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LoneWolf4tw
Sun Wukong
14
1 / 1 / 0
9,046
1,005
5,495
11,338
8,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Spacie
Ishtar
15
2 / 9 / 2
9,919
1,102
11,568
16,881
6,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 0
8,300
922
4,689
1,471
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
dvdabc
Hun Batz
14
1 / 12 / 2
8,989
999
12,933
21,812
10,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 2
9,158
1,018
7,401
6,082
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
24
Kills
4
4
Deaths
24
73
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LoneWolf4tw
Sun Wukong
1
1
0
1
L
Ishtar
Spacie
Ishtar
2
9
2
0.33
W
Serqet
Vaultiel
Serqet
9
1
10
14
L
0
0
0
0
W
Ishtar
Yamadoli
Ishtar
3
3
15
3.5
L
Hun Batz
dvdabc
Hun Batz
1
12
2
0.17
L
0
2
2
0.5
W
Maui
turaixo
Maui
4
0
17
12.5
W
3
0
15
10.5
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,978
Damage
42,086
46,959
Taken
57,584
37,498
Mitigated
27,705
3,382
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LoneWolf4tw
Sun Wukong
5,495
634
0
436
11,338
8,161
0
6,269
5,069
0
23,936
L
Ishtar
Spacie
Ishtar
11,568
8,370
0
490
16,881
6,668
0
6,647
9,651
0
28,948
W
Serqet
Vaultiel
Serqet
14,178
3,313
0
0
12,468
9,034
0
1,905
10,563
0
23,043
L
4,689
120
0
349
1,471
444
0
698
773
12,882
261
W
Ishtar
Yamadoli
Ishtar
9,428
6,549
0
1,468
12,135
7,192
0
2,665
9,470
0
26,232
L
Hun Batz
dvdabc
Hun Batz
12,933
2,801
0
295
21,812
10,348
0
11,155
9,810
0
23,935
L
7,401
123
0
200
6,082
2,084
0
3,528
2,356
33,058
0
W
Maui
turaixo
Maui
7,888
779
0
1,400
12,673
16,833
0
4,674
7,999
11,645
2,490
W
9,702
492
0
0
1,991
750
0
992
999
33,667
897
W
12,782
913
0
514
7,692
3,689
0
1,771
5,921
29,192
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
45,412
190
Minions Killed
173
8
Camps Cleared
5
976,935
Distance Traveled
830,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,046
1,005
44
5
0
203,139
0
L
Ishtar
9,919
1,102
41
5
2
179,868
0
W
Serqet
11,085
1,232
16
2
5
222,565
0
L
Zeus
8,300
922
18
2
1
73,132
0
W
Ishtar
10,210
1,134
37
4
0
183,327
0
L
Hun Batz
8,989
999
22
2
0
178,659
0
L
Agni
9,158
1,018
48
5
2
196,198
0
W
Maui
11,708
1,301
11
1
1
191,417
0
W
Discordia
10,229
1,137
82
9
2
184,930
0
W
Agni
10,390
1,154
44
5
0
194,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role