Player Matchup

Zhong Kui
Zhong Kui
Afro Haki
Zhong Kui
Level 145
God Stats
426W - 423L
1,632 SR
Queue Stats
426W - 424L
1,629 Elo+
Solo
Chang'e
Chang'e
Awduhsea
Chang'e
Level 117
God Stats
8W - 4L
1,402 SR
Queue Stats
56W - 52L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
CarlosFaith
Guan Yu
Level 148
God Stats
2W - 1L
1,261 SR
Queue Stats
30W - 36L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
Scratchypillow
Hou Yi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,491 Elo+
Solo
Ares
Ares
TENN_Co
Ares
Level 196
God Stats
71W - 75L
1,565 SR
Queue Stats
384W - 377L
1,461 Elo+
Solo
Team Averages
Level 143
1,472 SR
1,521 Elo+

VS

Team Averages
Level 104
1,572 SR
1,514 Elo+
Nut
Nut
Ichigo_bomber
Nut
Level 129
God Stats
23W - 17L
1,620 SR
Queue Stats
212W - 202L
1,468 Elo+
Solo
Susano
Susano
MSand114
Susano
Level 195
God Stats
5W - 8L
1,546 SR
Queue Stats
219W - 216L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
MVPMURICA
Baron Samedi
Level 122
God Stats
3W - 2L
1,622 SR
Queue Stats
81W - 80L
1,557 Elo+
Solo
Cthulhu
Cthulhu
MrRandom808
Cthulhu
Level 46
God Stats
1W - 1L
1,789 SR
Queue Stats
25W - 22L
1,609 Elo+
Party 2
Vulcan
Vulcan
xEmoGirl2002
Vulcan
Level 30
God Stats
7W - 14L
1,282 SR
Queue Stats
20W - 33L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afro Haki
Zhong Kui
16
7 / 0 / 3
11,085
1,232
14,452
8,186
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Awduhsea
Chang'e
16
4 / 0 / 10
10,720
1,191
10,738
10,929
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
CarlosFaith
Guan Yu
16
2 / 0 / 9
9,603
1,067
10,493
15,755
20,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+75
Health

16
2 / 1 / 9
10,180
1,131
10,186
9,668
4,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
TENN_Co
Ares
16
1 / 2 / 11
10,667
1,185
9,021
13,630
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Team 1 Tickets

292

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,009
1,001
6,519
9,393
3,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
MSand114
Susano
14
1 / 6 / 0
9,316
1,035
15,847
18,976
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Baron Samedi
MVPMURICA
Baron Samedi
14
0 / 3 / 3
8,966
996
8,379
9,400
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
MrRandom808
Cthulhu
15
1 / 0 / 2
9,594
1,066
12,666
14,012
12,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
14
0 / 3 / 3
8,896
988
11,253
6,638
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
16
Kills
3
3
Deaths
16
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Afro Haki
Zhong Kui
7
0
3
8.5
W
Chang'e
Awduhsea
Chang'e
4
0
10
9
W
Guan Yu
CarlosFaith
Guan Yu
2
0
9
6.5
L
1
4
1
0.38
L
Susano
MSand114
Susano
1
6
0
0.17
L
Baron Samedi
MVPMURICA
Baron Samedi
0
3
3
0.5
L
Cthulhu
MrRandom808
Cthulhu
1
0
2
2
W
2
1
9
6.5
W
Ares
TENN_Co
Ares
1
2
11
3.25
L
Vulcan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
54,664
58,168
Taken
58,419
53,059
Mitigated
30,344
16,596
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Afro Haki
Zhong Kui
14,452
1,373
249
2,936
8,186
6,905
0
4,408
3,778
33,507
1,756
W
Chang'e
Awduhsea
Chang'e
10,738
749
2,337
2,971
10,929
4,407
0
4,641
6,288
32,015
242
W
Guan Yu
CarlosFaith
Guan Yu
10,493
1,434
1,375
4,640
15,755
20,294
0
8,161
7,594
0
14,109
L
6,519
3,565
0
907
9,393
3,398
0
6,469
2,924
0
15,854
L
Susano
MSand114
Susano
15,847
3,985
0
352
18,976
7,373
0
9,262
9,714
27
34,678
L
Baron Samedi
MVPMURICA
Baron Samedi
8,379
312
1,554
889
9,400
4,574
0
5,831
3,569
21,874
0
L
Cthulhu
MrRandom808
Cthulhu
12,666
243
406
2,684
14,012
12,419
0
8,822
5,190
32,026
817
W
10,186
3,023
0
517
9,668
4,106
0
6,000
3,668
0
37,855
W
Ares
TENN_Co
Ares
9,021
290
0
1,571
13,630
17,347
0
8,723
4,907
17,635
0
L
Vulcan
11,253
7,671
0
370
6,638
2,580
0
3,364
3,274
27,528
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
45,781
199
Minions Killed
180
8
Camps Cleared
9
932,188
Distance Traveled
947,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,085
1,232
47
5
2
188,430
0
W
Chang'e
10,720
1,191
66
7
3
181,651
0
W
Guan Yu
9,603
1,067
4
0
0
198,559
0
L
Nut
9,009
1,001
24
3
1
135,819
0
L
Susano
9,316
1,035
35
4
3
210,909
0
L
Baron Samedi
8,966
996
30
3
2
195,380
0
L
Cthulhu
9,594
1,066
62
7
1
210,077
0
W
Hou Yi
10,180
1,131
73
8
1
186,004
0
W
Ares
10,667
1,185
9
1
2
177,544
3
L
Vulcan
8,896
988
29
3
2
195,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role