Player Matchup

Bacchus
Bacchus
LynxedOn
Bacchus
Level 38
God Stats
8W - 3L
1,625 SR
Queue Stats
13W - 12L
1,469 Elo+
Party 1
Hachiman
Hachiman
Rm_So19
Hachiman
Level 6
God Stats
5W - 1L
1,718 SR
Queue Stats
13W - 11L
1,527 Elo+
Party 1
Anubis
Anubis
TR0LL UR DAD
Anubis
Level 125
God Stats
1W - 1L
1,298 SR
Queue Stats
40W - 36L
1,550 Elo+
Solo
Ymir
Ymir
deadeyejake-
Ymir
Level 127
God Stats
43W - 28L
1,598 SR
Queue Stats
138W - 118L
1,543 Elo+
Party 2
Camazotz
Camazotz
kushmanjarrett94
Camazotz
Level 152
God Stats
23W - 11L
1,413 SR
Queue Stats
235W - 243L
1,451 Elo+
Party 2
Team Averages
Level 90
1,530 SR
1,508 Elo+

VS

Team Averages
Level 115
1,410 SR
1,482 Elo+
Loki
Loki
Sgt tahco
Loki
Level 84
God Stats
6W - 5L
1,276 SR
Queue Stats
267W - 273L
1,472 Elo+
Solo
Ymir
Ymir
Sirlancelot321
Ymir
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 146L
1,484 Elo+
Solo
Izanami
Izanami
TitanSlayer153
Izanami
Level 109
God Stats
2W - 3L
1,424 SR
Queue Stats
97W - 96L
1,475 Elo+
Solo
Persephone
Persephone
UnclearAtom3928
Persephone
Level 142
God Stats
2W - 6L
1,203 SR
Queue Stats
336W - 342L
1,461 Elo+
Solo
Artemis
Artemis
职业打深井
Artemis
Level 121
God Stats
6W - 4L
1,649 SR
Queue Stats
23W - 21L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LynxedOn
Bacchus
7
1 / 0 / 1
4,148
691
2,233
3,956
3,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Rm_So19
Hachiman
7
1 / 0 / 1
4,172
695
3,696
2,520
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
3 / 0 / 0
4,578
763
1,778
2,959
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 0 / 0
4,493
749
1,450
3,610
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 0 / 1
3,706
618
675
3,866
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 1 / 0
3,215
536
1,217
4,413
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,527
588
1,077
4,822
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,364
561
1,967
2,857
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
UnclearAtom3928
Persephone
5
0 / 2 / 0
3,527
588
932
2,808
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
3,369
562
1,466
2,444
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
LynxedOn
Bacchus
1
0
1
1.5
W
Hachiman
Rm_So19
Hachiman
1
0
1
1.5
L
Loki
0
1
0
0
L
0
1
0
0
W
Anubis
3
0
0
3
L
0
1
0
0
L
Persephone
UnclearAtom3928
Persephone
0
2
0
0
W
2
0
0
2
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,832
Damage
6,659
16,911
Taken
17,344
8,059
Mitigated
5,884
6,726
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
LynxedOn
Bacchus
2,233
94
178
2,363
3,956
3,230
0
597
3,359
11,858
0
W
Hachiman
Rm_So19
Hachiman
3,696
1,780
0
1,362
2,520
678
0
480
2,040
0
25,942
L
Loki
1,217
526
0
1,712
4,413
1,126
0
523
3,850
0
10,753
L
1,077
47
164
1,319
4,822
2,632
0
1,084
3,738
8,125
0
W
Anubis
1,778
146
0
811
2,959
1,236
0
859
2,100
22,717
1,503
L
1,967
1,544
0
737
2,857
936
0
920
1,937
0
20,650
L
Persephone
UnclearAtom3928
Persephone
932
107
0
752
2,808
441
0
1,512
1,097
13,175
0
W
1,450
309
0
844
3,610
1,596
0
0
3,610
21,151
1,835
W
675
170
0
1,168
3,866
1,319
0
73
3,793
0
22,189
L
1,466
422
0
12
2,444
749
0
965
1,313
0
14,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,097
Gold Earned
17,002
192
Minions Killed
128
0
Camps Cleared
0
568,082
Distance Traveled
544,477
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,148
691
14
2
0
118,702
1
W
Hachiman
4,172
695
49
8
0
99,334
0
L
Loki
3,215
536
24
4
0
124,772
0
L
Ymir
3,527
588
12
2
0
121,967
4
W
Anubis
4,578
763
45
8
0
120,216
0
L
Izanami
3,364
561
43
7
0
110,784
0
L
Persephone
3,527
588
30
5
0
79,939
2
W
Ymir
4,493
749
39
7
0
101,491
1
W
Camazotz
3,706
618
45
8
0
128,339
0
L
Artemis
3,369
562
19
3
0
107,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role