Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
InfamousZu
Arachne
Level 106
God Stats
44W - 37L
1,618 SR
Queue Stats
158W - 154L
1,577 Elo+
Solo
Shiva
Shiva
Kun9572
Shiva
Level 97
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 18L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
Oui-Oui92i
Xbalanque
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
vedxc
Cthulhu
Level 60
God Stats
4W - 1L
1,275 SR
Queue Stats
259W - 247L
1,467 Elo+
Solo
Team Averages
Level 85
1,441 SR
1,515 Elo+

VS

Team Averages
Level 115
1,458 SR
1,497 Elo+
Chang'e
Chang'e
Caonabo12
Chang'e
Level 120
God Stats
0W - 2L
1,306 SR
Queue Stats
229W - 220L
1,511 Elo+
Solo
Chaac
Chaac
DanEugeneButts
Chaac
Level 78
God Stats
3W - 2L
1,730 SR
Queue Stats
45W - 51L
1,429 Elo+
Solo
Hachiman
Hachiman
IV squid
Hachiman
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 63L
1,564 Elo+
Solo
Xing Tian
Xing Tian
ZeoBro
Xing Tian
Level 163
God Stats
0W - 2L
1,256 SR
Queue Stats
213W - 226L
1,486 Elo+
Solo
Hun Batz
Hun Batz
sushigangsta
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 189L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
3,999
800
1,941
2,259
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
InfamousZu
Arachne
7
0 / 0 / 0
3,696
739
179
4,159
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shiva
Kun9572
Shiva
5
0 / 1 / 0
3,297
659
1,835
2,606
1,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Oui-Oui92i
Xbalanque
6
0 / 0 / 0
3,332
666
782
1,745
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
vedxc
Cthulhu
6
0 / 0 / 0
3,591
718
431
2,775
1,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caonabo12
Chang'e
7
0 / 1 / 0
3,517
703
1,675
3,264
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,494
499
0
0
0
Hachiman
IV squid
Hachiman
6
0 / 0 / 0
3,406
681
2,149
1,976
546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
ZeoBro
Xing Tian
7
1 / 0 / 0
3,817
763
1,087
4,777
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
sushigangsta
Hun Batz
7
0 / 0 / 0
3,442
688
876
4,123
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
Chang'e
Caonabo12
Chang'e
0
1
0
0
L
0
0
0
0
L
Hachiman
IV squid
Hachiman
0
0
0
0
W
Arachne
InfamousZu
Arachne
0
0
0
0
W
Shiva
Kun9572
Shiva
0
1
0
0
W
Xbalanque
Oui-Oui92i
Xbalanque
0
0
0
0
L
Xing Tian
ZeoBro
Xing Tian
1
0
0
1
L
Hun Batz
sushigangsta
Hun Batz
0
0
0
0
W
Cthulhu
vedxc
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,168
Damage
5,787
13,544
Taken
14,140
5,502
Mitigated
4,499
6,317
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,941
332
66
1,020
2,259
829
52
1,589
670
19,375
0
L
Chang'e
Caonabo12
Chang'e
1,675
81
120
1,393
3,264
923
0
1,262
1,770
18,557
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
IV squid
Hachiman
2,149
1,143
0
956
1,976
546
0
218
1,758
0
18,712
W
Arachne
InfamousZu
Arachne
179
167
0
2,968
4,159
1,380
0
86
4,073
0
27,618
W
Shiva
Kun9572
Shiva
1,835
724
0
321
2,606
1,181
0
921
1,519
0
10,984
W
Xbalanque
Oui-Oui92i
Xbalanque
782
109
0
427
1,745
456
0
0
1,745
0
15,052
L
Xing Tian
ZeoBro
Xing Tian
1,087
310
0
1,619
4,777
1,836
0
0
4,536
11,077
1,567
L
Hun Batz
sushigangsta
Hun Batz
876
206
0
2,378
4,123
1,194
0
538
3,463
0
18,403
W
Cthulhu
vedxc
Cthulhu
431
64
47
1,468
2,775
1,656
0
0
2,775
15,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,915
Gold Earned
16,676
158
Minions Killed
145
0
Camps Cleared
0
558,718
Distance Traveled
447,143
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,999
800
34
7
0
111,033
2
L
Chang'e
3,517
703
38
8
0
107,770
0
L
Chaac
2,494
499
0
0
0
0
0
L
Hachiman
3,406
681
30
6
0
99,384
0
W
Arachne
3,696
739
52
10
0
131,912
0
W
Shiva
3,297
659
19
4
0
101,673
1
W
Xbalanque
3,332
666
27
5
0
93,245
0
L
Xing Tian
3,817
763
30
6
0
104,663
0
L
Hun Batz
3,442
688
47
9
0
135,326
1
W
Cthulhu
3,591
718
26
5
0
120,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role