Player Matchup

Kuzenbo
Kuzenbo
Gold III
CHRISSI VfB
Kuzenbo
Gold III
Level 155
God Stats
9W - 10L
1,680 SR
Queue Stats
107W - 113L
1,499 MMR
Solo
Surtr
Surtr
Bronze III
Daanniieel06
Surtr
Bronze III
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 113L
1,500 MMR
Solo
Rama
Rama
Silver II
MyrMiDonian
Rama
Silver II
Level 138
God Stats
12W - 13L
1,045 SR
Queue Stats
73W - 69L
1,500 MMR
Solo
Serqet
Serqet
Gold III
itsTatee
Serqet
Gold III
Level 89
God Stats
1W - 1L
1,777 SR
Queue Stats
123W - 117L
1,531 MMR
Solo
Persephone
Persephone
Gold II
ºDokusoº
Persephone
Gold II
Level 128
God Stats
16W - 14L
1,611 SR
Queue Stats
303W - 292L
1,517 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,522 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,677 SR
1,510 MMR
Ne Zha
Ne Zha
Gold III
JakeBucharovic
Ne Zha
Gold III
Level 162
God Stats
5W - 4L
1,781 SR
Queue Stats
125W - 105L
1,531 MMR
Solo
Hera
Hera
Gold III
KuramaKemono
Hera
Gold III
Level 126
God Stats
1W - 1L
1,792 SR
Queue Stats
72W - 77L
1,479 MMR
Solo
Bacchus
Bacchus
Silver II
Kxmel-94_
Bacchus
Silver II
Level 120
God Stats
62W - 66L
1,531 SR
Queue Stats
238W - 239L
1,506 MMR
Solo
Danzaburou
Danzaburou
Bronze III
aledar15
Danzaburou
Bronze III
Level 85
God Stats
2W - 3L
1,574 SR
Queue Stats
5W - 14L
1,539 MMR
Solo
Janus
Janus
Silver II
Денворд
Janus
Silver II
Level 152
God Stats
4W - 4L
1,705 SR
Queue Stats
67W - 68L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHRISSI VfB
Kuzenbo
12
0 / 1 / 7
7,648
546
6,589
15,450
19,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 2
8,595
614
5,828
11,094
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 1 / 3
8,161
583
7,339
6,168
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
itsTatee
Serqet
14
2 / 3 / 5
7,911
565
8,492
13,078
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
ºDokusoº
Persephone
13
4 / 4 / 3
9,031
645
8,760
8,894
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanAthenaAwilixNut

VS

Bans
Bake KujiraSusanoThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
7,234
517
6,942
15,653
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 0
7,261
519
5,910
7,845
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kxmel-94_
Bacchus
11
2 / 3 / 2
6,926
495
5,986
12,614
11,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
aledar15
Danzaburou
12
0 / 2 / 2
6,932
495
3,495
8,351
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 3
6,547
468
7,797
9,766
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
8
9
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CHRISSI VfB
Kuzenbo
0
1
7
3.5
W
5
0
2
6
L
4
3
3
1.83
L
1
3
0
0.33
L
Bacchus
Kxmel-94_
Bacchus
2
3
2
1
W
5
1
3
6.5
L
Danzaburou
aledar15
Danzaburou
0
2
2
0.5
W
Serqet
itsTatee
Serqet
2
3
5
1.5
W
Persephone
ºDokusoº
Persephone
4
4
3
1.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
30,130
54,684
Taken
54,229
41,327
Mitigated
28,033
17,875
Healing
17,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CHRISSI VfB
Kuzenbo
6,589
2,215
0
3,449
15,450
19,545
78
4,513
10,738
21,320
4,128
W
5,828
1,953
0
4,199
11,094
10,425
20
5,674
5,359
603
52,643
L
6,942
2,364
0
10,018
15,653
7,102
0
4,390
10,597
0
58,929
L
5,910
2,460
0
2,487
7,845
2,366
0
352
7,061
56,095
1,721
L
Bacchus
Kxmel-94_
Bacchus
5,986
631
0
2,744
12,614
11,902
0
3,393
8,603
21,606
0
W
7,339
6,030
0
2,871
6,168
2,587
428
2,410
3,740
0
77,958
L
Danzaburou
aledar15
Danzaburou
3,495
1,959
0
1,948
8,351
3,258
0
2,128
5,959
0
58,527
W
Serqet
itsTatee
Serqet
8,492
1,367
0
5,844
13,078
5,437
0
3,578
9,268
0
61,877
W
Persephone
ºDokusoº
Persephone
8,760
477
0
1,512
8,894
3,333
467
3,127
5,515
56,911
714
L
7,797
382
0
750
9,766
3,405
0
3,507
5,834
39,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
34,900
452
Minions Killed
416
0
Camps Cleared
0
1,439,879
Distance Traveled
1,379,628
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,648
546
31
2
0
293,538
4
W
Surtr
8,595
614
103
7
0
297,613
0
L
Ne Zha
7,234
517
88
6
0
314,395
0
L
Hera
7,261
519
106
8
0
236,389
4
L
Bacchus
6,926
495
25
2
0
269,295
0
W
Rama
8,161
583
119
9
0
250,710
3
L
Danzaburou
6,932
495
107
8
0
257,092
0
W
Serqet
7,911
565
101
7
0
346,041
0
W
Persephone
9,031
645
98
7
0
251,977
1
L
Janus
6,547
468
90
6
0
302,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role