Player Matchup

Mulan
Mulan
AcedoggSuper
Mulan
Level 228
God Stats
3W - 3L
1,707 SR
Queue Stats
323W - 332L
1,639 Elo+
Solo
Danzaburou
Danzaburou
KKsIider
Danzaburou
Level 162
God Stats
1W - 1L
1,766 SR
Queue Stats
111W - 112L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Little-SparkX
Zhong Kui
Level 141
God Stats
49W - 36L
1,513 SR
Queue Stats
230W - 252L
1,408 Elo+
Solo
Tyr
Tyr
adamdlc
Tyr
Level 158
God Stats
46W - 49L
1,260 SR
Queue Stats
661W - 675L
1,492 Elo+
Solo
Poseidon
Poseidon
ness9230
Poseidon
Level 129
God Stats
1W - 1L
1,345 SR
Queue Stats
142W - 146L
1,523 Elo+
Solo
Team Averages
Level 164
1,518 SR
1,509 Elo+

VS

Team Averages
Level 111
1,468 SR
1,516 Elo+
Kuzenbo
Kuzenbo
FoolOnCool
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,346 Elo+
Solo
Xbalanque
Xbalanque
Nacoleon
Xbalanque
Level 69
God Stats
0W - 2L
1,297 SR
Queue Stats
74W - 57L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nepatriot024
Morgan Le Fay
Level 124
God Stats
5W - 4L
1,447 SR
Queue Stats
203W - 200L
1,527 Elo+
Solo
Skadi
Skadi
TaliontheWraith
Skadi
Level 156
God Stats
2W - 1L
1,799 SR
Queue Stats
276W - 269L
1,584 Elo+
Solo
Osiris
Osiris
buttocKs-front
Osiris
Level 159
God Stats
0W - 1L
1,297 SR
Queue Stats
118W - 102L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
9,928
523
12,165
19,628
11,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
KKsIider
Danzaburou
18
5 / 1 / 8
11,354
598
12,497
18,836
20,459
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Little-SparkX
Zhong Kui
18
8 / 0 / 2
11,025
580
16,387
13,496
11,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
18
1 / 0 / 2
10,582
557
3,099
13,862
13,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
ness9230
Poseidon
18
2 / 2 / 3
10,830
570
11,509
12,310
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FoolOnCool
Kuzenbo
12
0 / 4 / 0
7,985
420
3,862
18,640
24,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Nacoleon
Xbalanque
14
0 / 3 / 2
8,227
433
8,152
11,739
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Nepatriot024
Morgan Le Fay
16
0 / 4 / 3
9,030
475
9,003
14,423
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 1
9,278
488
11,629
17,010
6,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 3 / 4
10,703
563
11,896
16,872
21,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
5
5
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Kuzenbo
FoolOnCool
Kuzenbo
0
4
0
0
W
Danzaburou
KKsIider
Danzaburou
5
1
8
9
W
Zhong Kui
Little-SparkX
Zhong Kui
8
0
2
9
L
Xbalanque
Nacoleon
Xbalanque
0
3
2
0.33
L
Morgan Le Fay
Nepatriot024
Morgan Le Fay
0
4
3
0.38
L
4
6
1
0.75
W
Tyr
1
0
2
2
L
1
3
4
1
W
Poseidon
ness9230
Poseidon
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,657
Damage
44,542
78,132
Taken
78,684
62,303
Mitigated
62,326
34,723
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,165
2,128
0
7,066
19,628
11,781
0
1,724
17,508
0
98,521
L
Kuzenbo
FoolOnCool
Kuzenbo
3,862
1,413
0
3,415
18,640
24,390
0
8,646
9,994
26,169
1,203
W
Danzaburou
KKsIider
Danzaburou
12,497
5,251
0
5,970
18,836
20,459
25
4,311
14,471
0
79,443
W
Zhong Kui
Little-SparkX
Zhong Kui
16,387
2,613
165
11,336
13,496
11,615
0
2,473
10,997
98,746
5,384
L
Xbalanque
Nacoleon
Xbalanque
8,152
3,650
0
3,066
11,739
4,711
0
3,266
8,473
0
70,875
L
Morgan Le Fay
Nepatriot024
Morgan Le Fay
9,003
780
0
1,025
14,423
5,607
0
7,197
7,226
77,909
0
L
11,629
6,089
0
3,874
17,010
6,487
0
5,132
11,878
0
73,519
W
Tyr
3,099
178
0
6,554
13,862
13,662
183
357
12,380
699
87,653
L
11,896
3,150
0
3,565
16,872
21,131
0
3,172
13,700
7,458
79,535
W
Poseidon
ness9230
Poseidon
11,509
530
0
3,632
12,310
4,786
54
5,211
6,994
96,425
3,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
45,223
673
Minions Killed
545
0
Camps Cleared
0
1,911,612
Distance Traveled
1,794,384
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,928
523
115
6
0
405,574
5
L
Kuzenbo
7,985
420
36
2
0
322,972
0
W
Danzaburou
11,354
598
80
4
0
356,417
0
W
Zhong Kui
11,025
580
161
8
0
353,428
2
L
Xbalanque
8,227
433
127
7
0
361,931
7
L
Morgan Le Fay
9,030
475
151
8
0
374,386
7
L
Skadi
9,278
488
99
5
0
368,712
4
W
Tyr
10,582
557
161
8
0
413,005
0
L
Osiris
10,703
563
132
7
0
366,383
6
W
Poseidon
10,830
570
156
8
0
383,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role