Player Matchup

Hou Yi
Hou Yi
B3STBUDZ1540
Hou Yi
Level 42
God Stats
2W - 0L
1,743 SR
Queue Stats
29W - 39L
1,365 Elo+
Solo
Xbalanque
Xbalanque
BsanT92
Xbalanque
Level 151
God Stats
6W - 9L
1,185 SR
Queue Stats
292W - 354L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
LEGEND__VINCE
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,515 Elo+
Solo
Achilles
Achilles
mALKbPS
Achilles
Level 89
God Stats
3W - 3L
1,518 SR
Queue Stats
318W - 389L
1,412 Elo+
Party 1
Olorun
Olorun
waldex89
Olorun
Level 116
God Stats
2W - 6L
1,303 SR
Queue Stats
160W - 159L
1,499 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,441 Elo+

VS

Team Averages
Level 77
1,577 SR
1,418 Elo+
Izanami
Izanami
Kingpuff118
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,201 Elo+
Solo
Jing Wei
Jing Wei
Theredbunny007
Jing Wei
Level 64
God Stats
3W - 2L
1,753 SR
Queue Stats
383W - 394L
1,449 Elo+
Solo
Osiris
Osiris
Unsightedsniper
Osiris
Level 67
God Stats
2W - 3L
1,396 SR
Queue Stats
68W - 66L
1,538 Elo+
Solo
Rama
Rama
kungfukuzco
Rama
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
pbsalc319
Baron Samedi
Level 125
God Stats
5W - 7L
1,737 SR
Queue Stats
422W - 413L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 6 / 13
9,759
813
11,100
12,696
6,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
BsanT92
Xbalanque
15
3 / 4 / 14
9,611
801
8,405
11,860
5,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LEGEND__VINCE
Jormungandr
18
8 / 3 / 17
11,455
955
27,584
15,830
17,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
mALKbPS
Achilles
16
4 / 4 / 17
9,912
826
8,033
14,851
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
waldex89
Olorun
16
5 / 3 / 11
9,901
825
10,725
9,624
5,077
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kingpuff118
Izanami
13
2 / 8 / 8
8,589
716
5,375
13,140
5,871
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
17
2 / 5 / 13
9,189
766
9,733
13,839
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 9
9,265
772
8,069
16,653
21,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 7 / 10
9,268
772
7,344
17,868
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
pbsalc319
Baron Samedi
17
9 / 2 / 6
10,005
834
14,881
11,815
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
65
27
Kills
19
20
Deaths
27
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
6
13
2.25
W
Xbalanque
BsanT92
Xbalanque
3
4
14
2.5
L
Izanami
Kingpuff118
Izanami
2
8
8
0.75
W
Jormungandr
LEGEND__VINCE
Jormungandr
8
3
17
5.5
L
Jing Wei
2
5
13
1.7
L
3
5
9
1.5
L
3
7
10
1.14
W
Achilles
mALKbPS
Achilles
4
4
17
3.13
L
Baron Samedi
pbsalc319
Baron Samedi
9
2
6
6
W
Olorun
waldex89
Olorun
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,847
Damage
45,402
64,861
Taken
73,315
53,238
Mitigated
52,214
14,906
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,100
4,035
1,052
805
12,696
6,264
660
1,941
10,412
0
20,749
W
Xbalanque
BsanT92
Xbalanque
8,405
2,590
1,032
1,909
11,860
5,757
2,673
2,830
8,932
0
22,391
L
Izanami
Kingpuff118
Izanami
5,375
2,562
0
637
13,140
5,871
422
4,532
8,032
0
10,207
W
Jormungandr
LEGEND__VINCE
Jormungandr
27,584
3,812
1,181
1,417
15,830
17,638
456
4,416
11,047
39,181
3,924
L
Jing Wei
9,733
6,831
845
1,875
13,839
6,591
434
7,038
6,111
0
23,093
L
8,069
2,460
535
1,815
16,653
21,997
285
7,120
8,620
0
13,759
L
7,344
5,774
0
3,670
17,868
9,496
792
9,232
8,051
0
14,997
W
Achilles
mALKbPS
Achilles
8,033
1,150
291
2,337
14,851
18,502
896
3,358
11,213
451
11,794
L
Baron Samedi
pbsalc319
Baron Samedi
14,881
439
5,961
6,112
11,815
8,259
179
5,205
6,023
30,732
855
W
Olorun
waldex89
Olorun
10,725
4,727
2,349
2,533
9,624
5,077
3,393
1,768
7,714
22,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,638
Gold Earned
46,316
116
Minions Killed
108
0
Camps Cleared
0
1,020,557
Distance Traveled
934,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,759
813
17
1
0
200,173
0
W
Xbalanque
9,611
801
32
3
0
197,574
0
L
Izanami
8,589
716
12
1
0
136,908
0
W
Jormungandr
11,455
955
32
3
0
217,710
0
L
Jing Wei
9,189
766
32
3
0
203,848
0
L
Osiris
9,265
772
10
1
0
210,352
0
L
Rama
9,268
772
21
2
0
158,493
2
W
Achilles
9,912
826
5
0
0
204,628
0
L
Baron Samedi
10,005
834
33
3
0
224,797
0
W
Olorun
9,901
825
30
3
0
200,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role