Player Matchup

Ix Chel
Ix Chel
Sinseven08
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,291 Elo+
Party 1
Cliodhna
Cliodhna
Solaarrrrrr
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
shinoblitz
Gilgamesh
Level 54
God Stats
1W - 1L
1,748 SR
Queue Stats
8W - 21L
1,171 Elo+
Party 1
Team Averages
Level 62
1,583 SR
1,291 Elo+

VS

Team Averages
Level 106
1,589 SR
1,347 Elo+
Nu Wa
Nu Wa
ANIMAL2691
Nu Wa
Level 43
God Stats
27W - 23L
1,540 SR
Queue Stats
68W - 81L
1,278 Elo+
Solo
Xbalanque
Xbalanque
DredHeadJesus
Xbalanque
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 135L
1,309 Elo+
Solo
Jormungandr
Jormungandr
wooten3000
Jormungandr
Level 158
God Stats
2W - 1L
1,727 SR
Queue Stats
128W - 101L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Sinseven08
Ix Chel
16
2 / 3 / 6
10,013
715
9,251
14,072
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Solaarrrrrr
Cliodhna
15
2 / 4 / 5
10,093
721
6,613
15,701
6,388
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
shinoblitz
Gilgamesh
15
4 / 5 / 3
10,055
718
10,846
18,063
10,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 3 / 10
9,931
709
12,162
8,677
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
DredHeadJesus
Xbalanque
17
7 / 4 / 5
11,394
814
17,850
15,015
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
wooten3000
Jormungandr
15
4 / 2 / 7
10,732
767
9,569
14,014
12,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
12
12
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
3
10
2
W
Xbalanque
DredHeadJesus
Xbalanque
7
4
5
2.38
L
Ix Chel
Sinseven08
Ix Chel
2
3
6
1.67
L
Cliodhna
Solaarrrrrr
Cliodhna
2
4
5
1.13
L
Gilgamesh
shinoblitz
Gilgamesh
4
5
3
1.1
W
Jormungandr
wooten3000
Jormungandr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
39,581
47,836
Taken
37,706
23,413
Mitigated
22,581
4,070
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,162
5,282
0
250
8,677
3,329
1,513
1,649
6,964
31,939
0
W
Xbalanque
DredHeadJesus
Xbalanque
17,850
7,270
326
3,940
15,015
6,463
820
4,347
10,564
0
52,693
L
Ix Chel
Sinseven08
Ix Chel
9,251
1,009
507
1,527
14,072
6,219
0
6,438
7,570
56,632
0
L
Cliodhna
Solaarrrrrr
Cliodhna
6,613
439
0
1,621
15,701
6,388
0
7,642
7,995
0
39,455
L
Gilgamesh
shinoblitz
Gilgamesh
10,846
2,630
0
415
18,063
10,806
0
7,726
10,337
0
30,490
W
Jormungandr
wooten3000
Jormungandr
9,569
3,456
325
1,261
14,014
12,789
546
3,317
10,593
37,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
32,057
168
Minions Killed
162
0
Camps Cleared
0
713,683
Distance Traveled
726,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,931
709
43
3
0
231,296
0
W
Xbalanque
11,394
814
71
5
0
241,328
0
L
Ix Chel
10,013
715
69
5
0
243,430
0
L
Cliodhna
10,093
721
63
5
0
234,342
0
L
Gilgamesh
10,055
718
36
3
0
235,911
0
W
Jormungandr
10,732
767
48
3
0
253,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role