Player Matchup

Anubis
Anubis
Mackavxlli
Anubis
Level 126
God Stats
34W - 29L
1,554 SR
Queue Stats
103W - 122L
1,437 Elo+
Party 2
Serqet
Serqet
Samoarai
Serqet
Level 148
God Stats
14W - 11L
1,613 SR
Queue Stats
121W - 144L
1,432 Elo+
Party 2
Nut
Nut
aWorthy
Nut
Level 89
God Stats
1W - 2L
1,228 SR
Queue Stats
29W - 24L
1,490 Elo+
Party 1
Chiron
Chiron
iSoloYou
Chiron
Level 121
God Stats
2W - 0L
1,723 SR
Queue Stats
92W - 74L
1,470 Elo+
Party 1
Charon
Charon
swaggadactle
Charon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,466 Elo+
Party 1
Team Averages
Level 100
1,524 SR
1,459 Elo+

VS

Team Averages
Level 146
1,538 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GoodOleBamaBoy1
Kuzenbo
Level 212
God Stats
14W - 14L
1,750 SR
Queue Stats
147W - 144L
1,447 Elo+
Solo
Cliodhna
Cliodhna
Koiphlsh
Cliodhna
Level 159
God Stats
18W - 19L
1,507 SR
Queue Stats
95W - 86L
1,549 Elo+
Solo
Merlin
Merlin
SolitaryLifeline
Merlin
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 125L
1,463 Elo+
Solo
Bacchus
Bacchus
xSHADOWFALLx
Bacchus
Level 136
God Stats
10W - 11L
1,432 SR
Queue Stats
195W - 199L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mackavxlli
Anubis
6
0 / 1 / 0
3,321
664
1,030
2,452
935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Samoarai
Serqet
6
0 / 0 / 0
3,186
637
1,128
3,837
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nut
7
0 / 0 / 0
4,128
826
0
1,895
711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
iSoloYou
Chiron
6
0 / 0 / 0
3,371
674
1,944
3,097
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
5
0 / 0 / 0
3,360
672
377
2,084
1,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 0 / 0
3,067
613
1,408
2,539
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,487
497
0
0
0
Cliodhna
Koiphlsh
Cliodhna
7
0 / 0 / 1
3,616
723
1,147
4,604
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,750
750
1,412
1,860
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
xSHADOWFALLx
Bacchus
6
0 / 0 / 0
3,388
678
1,459
3,284
2,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
0
0
0
0
L
Cliodhna
Koiphlsh
Cliodhna
0
0
1
0.5
W
Anubis
Mackavxlli
Anubis
0
1
0
0
W
Serqet
Samoarai
Serqet
0
0
0
0
L
1
0
0
1
W
Nut
0
0
0
0
W
Chiron
iSoloYou
Chiron
0
0
0
0
W
Charon
0
0
0
0
L
Bacchus
xSHADOWFALLx
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,479
Damage
5,426
13,365
Taken
12,287
5,152
Mitigated
5,099
4,725
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,408
558
0
760
2,539
694
0
262
2,277
0
16,532
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
Koiphlsh
Cliodhna
1,147
152
0
2,413
4,604
1,278
0
539
4,065
0
20,670
W
Anubis
Mackavxlli
Anubis
1,030
254
0
1,223
2,452
935
0
1,025
1,427
17,241
0
W
Serqet
Samoarai
Serqet
1,128
203
0
516
3,837
1,480
0
690
3,147
0
15,674
L
1,412
80
0
854
1,860
441
0
491
1,369
16,133
0
W
Nut
0
0
0
1,349
1,895
711
28
0
1,895
0
24,560
W
Chiron
iSoloYou
Chiron
1,944
678
166
1,191
3,097
867
0
683
2,414
0
22,498
W
Charon
377
87
0
280
2,084
1,159
0
473
1,611
6,259
0
L
Bacchus
xSHADOWFALLx
Bacchus
1,459
104
0
1,216
3,284
2,686
0
115
3,169
9,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
16,308
157
Minions Killed
114
0
Camps Cleared
0
526,584
Distance Traveled
432,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,067
613
23
5
0
100,206
0
L
Kuzenbo
2,487
497
0
0
0
350
0
L
Cliodhna
3,616
723
39
8
0
121,400
0
W
Anubis
3,321
664
28
6
0
109,213
0
W
Serqet
3,186
637
25
5
0
131,894
0
L
Merlin
3,750
750
38
8
0
102,874
0
W
Nut
4,128
826
48
10
0
78,195
0
W
Chiron
3,371
674
44
9
0
101,687
0
W
Charon
3,360
672
12
2
0
105,595
0
L
Bacchus
3,388
678
14
3
0
107,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role