Player Matchup

Anubis
Anubis
Gama Metal
Anubis
Level 154
God Stats
3W - 7L
1,389 SR
Queue Stats
146W - 188L
1,484 Elo+
Solo
Athena
Athena
SanguisRois
Athena
Level 42
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 6L
1,418 Elo+
Solo
Neith
Neith
Verimo
Neith
Level 70
God Stats
11W - 6L
1,692 SR
Queue Stats
34W - 46L
1,527 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,477 Elo+

VS

Team Averages
Level 100
1,296 SR
1,438 Elo+
Cerberus
Cerberus
Arawn299
Cerberus
Level 89
God Stats
6W - 7L
1,326 SR
Queue Stats
171W - 205L
1,451 Elo+
Party 1
Chiron
Chiron
IbbyAlZ
Chiron
Level 72
God Stats
5W - 17L
1,230 SR
Queue Stats
151W - 176L
1,384 Elo+
Party 1
Janus
Janus
SSTR8UPGOD
Janus
Level 139
God Stats
2W - 5L
1,333 SR
Queue Stats
254W - 282L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gama Metal
Anubis
6
0 / 2 / 0
7,485
499
307
1,993
685
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
18
5 / 3 / 0
10,727
715
8,766
20,599
19,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Verimo
Neith
16
1 / 4 / 3
9,809
654
12,111
16,389
5,703
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arawn299
Cerberus
16
3 / 1 / 6
10,929
729
7,636
17,623
19,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chiron
IbbyAlZ
Chiron
16
3 / 3 / 4
11,122
741
8,871
12,889
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
16
3 / 2 / 5
11,611
774
14,284
8,279
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
9
9
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arawn299
Cerberus
3
1
6
6
L
Anubis
Gama Metal
Anubis
0
2
0
0
W
Chiron
IbbyAlZ
Chiron
3
3
4
1.67
W
Janus
3
2
5
2.75
L
Athena
5
3
0
1.67
L
Neith
Verimo
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
30,791
38,981
Taken
38,791
25,970
Mitigated
29,148
4,997
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arawn299
Cerberus
7,636
680
0
4,791
17,623
19,548
200
2,848
14,775
16,486
2,124
L
Anubis
Gama Metal
Anubis
307
0
0
322
1,993
685
0
896
975
5,848
0
W
Chiron
IbbyAlZ
Chiron
8,871
1,923
696
2,408
12,889
6,115
1,418
3,858
9,031
0
46,518
W
Janus
14,284
785
0
547
8,279
3,485
568
2,309
5,970
60,541
1,024
L
Athena
8,766
1,636
0
282
20,599
19,582
0
9,895
10,112
34,620
150
L
Neith
Verimo
Neith
12,111
3,939
0
4,393
16,389
5,703
0
9,055
6,771
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
33,662
109
Minions Killed
208
0
Camps Cleared
0
579,190
Distance Traveled
866,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,929
729
34
2
0
302,419
0
L
Anubis
7,485
499
5
0
0
33,767
0
W
Chiron
11,122
741
73
5
0
272,602
0
W
Janus
11,611
774
101
7
0
291,308
0
L
Athena
10,727
715
37
2
0
287,324
2
L
Neith
9,809
654
67
4
0
258,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role